Author Topic: Enemies  (Read 1887 times)

TheOutlaw

  • Guardian (+100)
  • *
  • Posts: 183
  • Run like it is Godzilla!
    • View Profile
Re: Enemies
« Reply #15 on: September 30, 2007, 02:52:50 pm »
That is awesome, works perfectly.

justin3009

  • Moderator
  • God of War (+3000)
  • *
  • Posts: 3290
    • View Profile
Re: Enemies
« Reply #16 on: October 02, 2007, 07:33:37 pm »
Front bandit (I used old Guile's head ;p)

[attachment deleted by admin]

justin3009

  • Moderator
  • God of War (+3000)
  • *
  • Posts: 3290
    • View Profile
Re: Enemies
« Reply #17 on: October 08, 2007, 03:38:38 pm »
I just realized, I think sinec some of the enemies are HUGE aka Gato, Cyrus, cave ape etc...We could probably fit more then 1 enemy into an area of graphics.  So take Gato for example, we could replace him with the bandit and add Magus for example as well.  This could actually make more room for other things to work with.  Of course, i'd have to give it a test run first.