Termina Esplanade - Special Events and Feedback > Dream Splash I - Zeal [2007]

Nightmare's 3D Project

<< < (2/8) > >>

Cooper:
Nice work.

Magus:

--- Quote from: nightmare975 on August 25, 2007, 03:26:40 pm ---Eh I like the way I work. No offense.

Update, made Zeal Palace, and some of the caves.

--- End quote ---

Therefore, I'll let you do it the way you want, because nothing sucks more when someone else tells a artist how to make something, trust me, that sucks a lot.

But, if I may suggest something, try making the castle and buildings low poly. So it looks more like Stonework, right now it looks like clay.

nightmare975:

--- Quote from: Magus on August 25, 2007, 06:10:00 pm ---But, if I may suggest something, try making the castle and buildings low poly. So it looks more like Stonework, right now it looks like clay.

--- End quote ---

Yeah, I'll do that. Save me some kilobytes too. :D

Magus:
Yeah, plus it'll save a lot of Render time since theres less polygons.

The Terrain looks really good for manual working and it should turn out really good once you get it textured. Just make sure you get a good Shadow and Light Map on there as well to make it look sweet. You can ask me if you want some help on making shadow and light maps.

nightmare975:
Shadow and light maps huh? I'll look into that.

New update, finished the land bridge, and finished Kajar. Lowered the polys on the objects by 1/3, any lower and they become too blocky.

I'll be working on textures soon, I want to finish everything else before I start that up.

[attachment deleted by admin]

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version