Chrono Compendium Welcome, Guest. Please login or register.Did you miss your activation email? 1 Hour 1 Day 1 Week 1 Month Forever Login with username, password and session length News: Home Help Search Login Register Chrono Compendium » Bend of Time - Inactive Projects » Darkness Beyond Time - Dead Project Discussion » Fan Project News/Updates » Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « previous next » Print Pages: 1 [2] 3 4 Author Topic: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed (Read 8353 times) Chains Of Fate Fan Project Leader Porrean (+50) Posts: 86 Chronologically Correct Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #15 on: July 15, 2006, 08:47:20 pm » QuoteDon't you just love RPG Maker XP's script system?I love it when I use it correctly. ^^'We've decided to reveal our plans for the battle system at this point, before our programmer gets to work on it. So, if you'd like to check it out (along with the Tech Grid) check it out here and let us know:http://z14.invisionfree.com/ChronoCrisis/index.php?showtopic=464 Logged nightmare975 Architect of Kajar God of War (+3000) Posts: 3264 Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #16 on: July 15, 2006, 08:53:04 pm » My god, I love you! This game must be finished! It will be one of the best RPG Maker XP game ever! Logged Lord J Esq Moon Stone J Hero of Time (+5000) Posts: 5462 ^_^ "Ayla teach at college level!!" Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #17 on: July 16, 2006, 03:58:47 am » This project is looking more and more promising as time goes on. I can only hope the plot is as spirited and original as would befit an enterprise of this caliber. Good work. Logged Cronorei Iokan (+1) Posts: 5 <3 akane Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #18 on: July 16, 2006, 12:33:19 pm » From what i know its a pretty good plot xD Logged Dirtie Guardian (+100) Posts: 113 Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #19 on: July 16, 2006, 08:03:14 pm » Quote from: Chains Of Fate on July 15, 2006, 07:13:14 pmQuoteThis is being done in RMXP am I correct? Are you intending to remake the CT battle in RMXP for this game?Something similar to it, yes. The battle system is currently under development, and we're keeping the details under wraps for now. QuoteWow! That's really cool. Are you going to do the other character's rooms?Right now we're starting from the beginning of the game and working on Truce and Arris Domes. (The first two locations you'll visit.) And I can see where the TV/Window thing is a little confusing, but ingame we'll make it very obvious that they're TVs.Ahh, your battle system looks nice and quite original. The reason I asked is because I've already started work on remaking the CT battle system in RMXP (on hold for the moment) and I was wondering how your implementation would have worked had you been doing the same thing - for purely educational purposes of course Logged justin3009 Fan Project Leader God of War (+3000) Posts: 3296 Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #20 on: July 16, 2006, 09:25:33 pm » I agree with the walking sprites. Most boring but most necessary... Logged nightmare975 Architect of Kajar God of War (+3000) Posts: 3264 Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #21 on: July 16, 2006, 10:05:15 pm » Making any sprites from scratch is tedius and boring, but still necesary Logged justin3009 Fan Project Leader God of War (+3000) Posts: 3296 Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #22 on: July 16, 2006, 10:18:07 pm » Yeah. But all the hard work is worth it to see how people react in the end. Logged justin3009 Fan Project Leader God of War (+3000) Posts: 3296 Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #23 on: July 16, 2006, 11:09:53 pm » Lol Xavier is cool. His sleeping sprite seems like Kevin from Seiken Densetsu 3... Logged deniz2099 Porrean (+50) Posts: 93 What's mine is mine... I want you to be MINE..! Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #24 on: July 17, 2006, 01:49:27 pm » i didn't know that you can change the menus and battle system ( and also their graphics ) with scripting in RMXP.by the way, Xavier's room is awesome. very nice graphics. i will ask something : will you sell this game ? « Last Edit: July 17, 2006, 02:08:50 pm by deniz2099 » Logged nightmare975 Architect of Kajar God of War (+3000) Posts: 3264 Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #25 on: July 17, 2006, 02:00:41 pm » Yeah, it makes it the most versital(misspelled) RPG Maker ever! Logged but2002 Enlightened One (+200) Posts: 297 Death Omen. Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #26 on: July 17, 2006, 03:51:15 pm » It would be illegal to sell, Its a refrence to Chrono Trigger / Cross and it would be bad Logged Chains Of Fate Fan Project Leader Porrean (+50) Posts: 86 Chronologically Correct Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #27 on: July 17, 2006, 04:44:51 pm » I would never consider selling it, it's a game purely by fans for fans. Logged deniz2099 Porrean (+50) Posts: 93 What's mine is mine... I want you to be MINE..! Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #28 on: July 17, 2006, 05:40:44 pm » Quote from: Chains Of Fate on July 17, 2006, 04:44:51 pmI would never consider selling it, it's a game purely by fans for fans.pal, isn't it silly then, to prepare a VERY NICE game .. just for nothing ? Logged CyberSarkany Heir to the Masamune Black Wind Agent (+600) Posts: 695 "So zetta slow!" Re: Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed « Reply #29 on: July 17, 2006, 06:14:07 pm » No, because not everyone is working for profit only. I bet it's an experience and you learn much more and if you wanna work as a gamedesigner, a fangame to show you skill would be a plus point. Logged Print Pages: 1 [2] 3 4 « previous next » Chrono Compendium » Bend of Time - Inactive Projects » Darkness Beyond Time - Dead Project Discussion » Fan Project News/Updates » Chrono Crisis Tiles Update 2: Xavier's Room 100% Completed