Where did I say Plot Twists mark a good plot? A good plot COULD have (And possibly should... Predictable is bad) good twists, but it isn't some kind of characartistic... Besides, you don't know the plot, so please... I thought the twists were well built and foreshadowed. It's not like it's spat out. I, for one, had suspected it for quiet some time. But the plot takes a very complicated form at the end. Seriously, I haven't been this confused since Cloud's background.
Because it was the first thing you said when you said the plot is good. You said, essentially, it's got a good plot - the twist in the sixth episode was incredible. That's equating one with the other. Don't take it personally, but it's just me. Actually, I tend to dislike complicated plots - for the FFVII point, I actually really, really disliked that aspect of the game. Complexity does not make a plot good, either. I'm saying this as a writing critic, Legend - remember, I take issue with the writing of far more illustrious writers of fantasy than those of a RPGmaker game, as well.
I don't really see WHY you had to attack me. Make a point? I like the plot because the characters are well-developed. You can totally see why certain characters do certain things. I, for one, watched proudly as Rhue developed from puny Wanderer to kickass Plunger (I'd say Lyn... but that's a term of the game). I got really bonded to his character, and rather enjoyed how the plot grew and developed. And it grew and developed well. The past and present are connected well, and I really, really hope you could enjoy the game, too. As difficult as some of the mini-games COULD be...
Oh, come on, Legend! Do you really think I was attacking YOU? I'm a writer - I'm naturally quick to be critical of a fantasy story. I'm very harsh in judging those written by others, even as I am for those things I write myself. If anything, it was an admonition to not consider a plot good based on such things as twists, which I would probably consider an amateur technique much of the time (keep in mind, those twists in my own writing are some of the things I dislike the most in it, and attempt to remove with the greatest furvour these days.) Now, what you said in this last paragraph... alright, that's all valid. But it's the mark of a poor writer that ends up just confusing the audience with twists and with things difficult to understand. Anyone can write confusion - it is far harder to write clearly. That's one of the things I never liked about FFVII... it seemed rather thrown together in so far as plot went. Indeed, I would consider the plot to be rather substandard compared to the rest of the game. It's not the mark of a good writer to force the audience to go through something a second time. I've read Homer, Aeschylus, Shakespeare, even Lucan etc. and understood them just fine; I still don't get exactly what was going in in FFVII. That's not genious, nor depth - that's a flaw, I think.