Author Topic: Chrono Trigger 30th Anniversary "Projects"  (Read 393 times)

sergecross73

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Chrono Trigger 30th Anniversary "Projects"
« on: March 11, 2025, 08:26:22 pm »
https://www.eurogamer.net/square-enix-celebrating-chrono-trigger-anniversary-with-new-projects-sparking-re-release-hopes

Square has announced multiple projects that "go beyond the world of the game". With wording like that, it's hard to tell if it'll be new games/remakes, or just music, merchandise, and cheap throw-away crossover events with mobile games, but hey, "projects" plural in itself is more than what's usually on the horizon these days...

Roihclem

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #1 on: March 11, 2025, 10:48:11 pm »
These premonitions make the black wind howl! I'm not a big fan of recent remakes done, and a sequel probably will not do the original justice. They're probably just messing with us anyway (as usual) and won't release anything substantial, but... we'll see. In the meantime, I just published my first videos of my own fan-made sequel concept! I wrote a full plot years ago and finally decided to start piecing it together as small productions one chapter at a time. Please check it out and follow me on the journey if you like it!
https://youtu.be/5WNaF738kuA?si=pKB_eSWSeMdSEckY

Lord J Esq

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #2 on: March 11, 2025, 11:01:49 pm »
Today (March 11) is also the exact 30th Anniversary of the release of Chrono Trigger in the US! I came here hoping to find a thread about it, and this one's close enough, so I'll just say my piece here:

This is a hell of a game! One of the all-time greats. People still talk about it today, and still do covers of its music, and fanart of its characters. I'll never forget it.

Some of its moments are among the best in all of video gaming. Escaping from prison only to have to dive into a mysterious blue gate and finding yourself in a ruined future. Having a final showdown with the Reptites as they declare they have no future and are wiped out by the red star, while you escape to an unknown frozen wasteland harboring a diabolical secret. Lucca just casually creating life and/or resurrecting the dead, with no fanfare at all (other than "Lucca's Fanfare," lol), to add a new member to your party. Great game; great effort by all involved.

Apropos of the original topic of this thread, I don't know what, if anything, lies in store for the future of the Chrono franchise, and anything that does come is going to come too late for the "Springtime of Youth" for those of us who were its original fans, but I for one would love to see the Chronoverse get a little attention. At this point they could straight-up remake the game from scratch, like they're doing with FFVII, and it might reach a whole new generation. I'm not a fan of remakes, but Chrono Trigger is basically the quintessential time travel story in all of video gaming. It would be easier to retrace its curves than to conceive of something completely new. That said, a sequel would be fascinating also. I was looking just a couple weeks ago at some old Chrono fanfiction I'd written a zillion years ago. There are so many directions a sequel could go in, give or take including Chrono Cross (and Radical Dreamers) in the continuity. But it would have to be a standalone game, with Chrono Trigger relegated to the role of a hazy legend from the past, because new players would be very unlikely to have played the original game. Still, if done well, it could become a classic in its own right.

And of course I owe Chrono Trigger all of the friendships that I've made over the years through this site. Here's to ya, laddies and lassies and genderqueer et ceteras! 😁

sergecross73

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #3 on: March 12, 2025, 05:54:34 pm »
I don't think Square has the budget or interest in a real sequel or a high budget modern remake, but I hope that maybe they'll consider a HD-2D remake or at least a straight port to modern consoles.

Boo the Gentleman Caller

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #4 on: March 12, 2025, 10:31:31 pm »
Good to see you, Lord J! It's always a pleasure when you pop back up.

Fingers crossed ya'll!

Lord J Esq

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #5 on: March 13, 2025, 10:53:13 am »
Good to see you, Lord J! It's always a pleasure when you pop back up.

👋😁

sergecross73

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #6 on: March 22, 2025, 07:02:42 pm »
https://noisypixel.net/chrono-trigger-5-million-sales-anniversary/

Recently announced that Chrono Trigger has sold 5 million copies. Interesting, as I've never seen that sales figure before.

Boo the Gentleman Caller

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #7 on: March 23, 2025, 09:47:36 pm »
Part of my curiosity is - for Square Enix, are those considered good sales numbers?

sergecross73

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #8 on: March 24, 2025, 03:38:59 pm »
Part of my curiosity is - for Square Enix, are those considered good sales numbers?

Yeah, even though I follow the sales world quite closely, I honestly have no idea. It's difficult to gauge considering its sales have spanned 30 years and countless platforms/ports. On one hand, it didn't have the massive AAA budget to recoup like so many modern games suffer from. On the other hand, 5 million isn't particularly impressive, especially if it took so many ports to get there...

Boo the Gentleman Caller

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #9 on: March 25, 2025, 07:46:42 pm »
Exactly. It was a big game for the time - between 50 and 100 staff. I looked up to see how much SE spend on designing Chrono Trigger and came up empty-handed.

According to Expert Beacon, however:

Quote
Chrono Trigger sold around 2.3 million copies globally across the Super Nintendo and PlayStation 1. That pales in comparison to true blockbusters like Super Mario World‘s 20+ million copies or Final Fantasy III‘s 6 million copies.

In its native Japan, Chrono Trigger actually sold very well with 2 million copies moved on the Super Famicom. But in the crucial US market, only 290,000 units were sold per VGChartz.

So I really get the impression that Chrono Trigger was a good seller, but not a GREAT seller. The only thing that makes it unique, however, is that it is likely a fairly consistent seller.

This article also looks like it gives more detail: https://gbtimes.com/gamepedia/how-many-copies-did-chrono-trigger-sell/

According this, the ~2.5 million that Chrono Trigger sold on the SNES made it a commercial success for the time and era. 2 million doesn't seem like much, but I guess for the time and place, it wasn't bad.

According to wikipedia (https://en.wikipedia.org/wiki/List_of_best-selling_Super_Nintendo_Entertainment_System_video_games), this made Chrono Trigger the 17th most sold game on the SNES. This also puts it only behind Dragon Quest V, Dragon Quest VI, and Final Fantasy VI based on RPGs sold. It actually beat Super Mario RPG, which surprised me.

Ema

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Re: Chrono Trigger 30th Anniversary "Projects"
« Reply #10 on: Yesterday at 12:09:56 pm »
I don't know why I thought this Nintendo Direct would be it.

I just don't learn my lesson.  :picardno