Author Topic: Stam/Hit/Evade/Mg.Def Tabs now working!!  (Read 11757 times)

ZeaLitY

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Re: Stam/Hit/Evade/Mg.Def Tabs now working!!
« Reply #15 on: November 26, 2021, 09:59:43 am »
Should we post a review to ROMHacking.net or alert the author to the issues, and direct them towards synthesis14's patch?

Zakyrus

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Re: Stam/Hit/Evade/Mg.Def Tabs now working!!
« Reply #16 on: February 02, 2022, 02:31:05 pm »
Alright, I got the number working. Here's a patch.

To customize your tabs, go to Itemizer in Temporal Flux. Item Type should be set to 02 - Tab. Unused 01 will be the stat, and Unused 2 will be the amount added.

An item type of 00 defaults to a Speed + 1 tab, to support the original game's data.

Code: [Select]
0B power
0C stamina
0D speed
0E magic
0F hit
10 evade
11 magic defense

This also implements my stat growth hack, so could have some extra free space to work with.

If everything works nicely, I'll add this to Itemizer later. There might still be something I missed.

Great work!
Wait. I've been behind for a bit...we can do this all in Itemizer now?
~Z

Zakyrus

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Re: Stam/Hit/Evade/Mg.Def Tabs now working!!
« Reply #17 on: January 08, 2025, 04:13:51 pm »
Hello everyone, I've been trying to include this into my mod but I seem to have a few issues, I patched my rom and then once I modified the "Power Tab" for it to add 3 Hit instead of 1 Power, it DOES add 3 Hit, and then once I level up, I lose the 3 Hit, but I also gain 3 Magic, I also have a similar issue when I modify the "Power Tab" for it to add Magic instead of Power and when I modify the "Power Tab" for it to add Evade instead of Power.

After modifying the unused 1 value this is the result

0B - Power (working properly)
0C - Speed (working properly)
0D - Stamina (working properly)
0E - Magic but in fact Evade after leveling up
0F - Hit but in fact Magic after leveling up
10 - Evade but in fact Hit after leveling up
11 - Magic Def (working properly)

I do not want to insult anyone's work but might it be possible that those 3 values were assigned incorrectly? If i look at them attentively it seems those three values are mixed up, Magic should be Evade, Evade should be Hit and Hit should be Magic instead.

Thanks and nice job once again!

Is this something still being worked on, or back burner?
Just trying to recover (from DEATH)--slipped and hit my head on the 4th stair at my old aparment 11 months ago--those fags NEVER shoveled. lol-- cha-CHING$!)

Anyways, Joe(~Z) is NEVER gonna give up. Fawkin' right!
In other words, getting back into helping FINALIZE some of the CT stuff. ;)

~Z
« Last Edit: January 08, 2025, 04:17:03 pm by Zakyrus »