Just wondering if anyone here is capable of or interested in making a widescreen hack for Chrono Trigger. You can download the emulator fork
here and see some screenshots of what it would look like
here.
In the "Enhancements" part of the settings, choose "2:1" for Aspect and "all" for Widescreen. Disable Aspect correction and show overscan. This will show you the max distance you can render. Basically, all sprites and tile code needs updated to appear in areas that were formerly offscreen. Width goes from 256 to 448.