Now that the demo is out, the plot and other aspects will be finalized, reviewed, and perhaps revised if needed. We're going to try and finish all we can simply so we can wait as long as it takes for Temporal Flux 2.0 to come out, as it should afford much easier editing and require 1/4 less the time it'd take to edit the game otherwise. I'm going to go ahead and make the armor thread before Daniel returns; he can take it over.
As for the demo, there are several bugs yes, primarily because the final round of bug fixes messed something up 15 minutes before midnight on the birthday. I'm going to add those opening scenes and try and fix everything else; maybe even make more changes, and then release the demo as version 1.1.
Once 2.0 comes out, we can tidy up any plot or planning left and go full speed ahead with modification. Chronopolis will be the primary target.