Author Topic: New Chrono Trigger "Alpha" Screenshots from Weekly Famitsu Sep. 23, 1994  (Read 6366 times)

Reld

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Yeah at first I thought it might have been some kind of artifact from the photography or printing process, but the pink hair seems pretty consistent across screenshots and publications. There's some art of Marle with alternate colors as well, but it's almost an inversion of this (white hair, purple clothes).

Razig

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Yeah at first I thought it might have been some kind of artifact from the photography or printing process, but the pink hair seems pretty consistent across screenshots and publications. There's some art of Marle with alternate colors as well, but it's almost an inversion of this (white hair, purple clothes).


Reld

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That's the one!

Mauron

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Ok, I want to see pink haired Marle in game now.

Boo the Gentleman Caller

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Pink-haired Marle with a more Crono-esque outfit (sort of a gi-like thing).

Ayla lookin' all like Android 18 from DBZ in a full-body dress/skirt.

Robo lookin' like a squat little alien robot guy.

Kodokami

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Do we have those 3 B&W artworks anywhere? I've never seen them before.

Acacia Sgt

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Heh, Robo looking like Giru there. At least, it reminds me of.

I'd say, I think Marle kinda looks better with that outfit.

Also, no wonder they didn't stick with that hairstyle for Ayla. Would not suit the cavewoman persona. :lol: Or at least, the wilder-looking hair fits better.

Vehek

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Do we have those 3 B&W artworks anywhere? I've never seen them before.
The ones on the left are apparently staff artworks (as opposed to Toriyama's official illustrations).
Quote
スタッフイメージイラスト
ゲーム制作中には、開発スタッフのひとたちが、いっぽいイメージカットをがいていたん描いていたんだ。エンディング以降のイメージもあってちきちょき超貴重!!
Google Translate:
Staff image illustration
During the game production, the development staff were drawing and drawing a kind of image cut. There is also an image after the ending, so it's very precious! !
DeeplL:
Staff Image Illustration
During the production of the game, the development staff drew some cutesy images of the game, and I was able to draw I was there. There's an image after the ending, and it's tiny and super precious!
The ones on the right, were in the Player's Guide.
https://www.chronocompendium.com/Term/Supporting_Material_Translation.html#V-Jump_Player.27s_Guide
Remember back when we got those images?
« Last Edit: July 08, 2020, 04:33:23 pm by Vehek »

TheMage

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Marle's hair seems a bit curly in these alpha images as well hrmmm something like this;



Now an android 18 looking Ayla and robo, that'll be interesting~

Boo the Gentleman Caller

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I think I like it better than OG Marle, haha!

Also, did you put that together, TheMage? Nice!

TheMage

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Re: New Chrono Trigger "Alpha" Screenshots from Weekly Famitsu Sep. 23, 1994
« Reply #25 on: August 02, 2020, 04:07:57 pm »
I did! half tempted to throw it in a rom xD

Boo the Gentleman Caller

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Re: New Chrono Trigger "Alpha" Screenshots from Weekly Famitsu Sep. 23, 1994
« Reply #26 on: August 02, 2020, 10:11:08 pm »
We could do a ROM hack in which we replace all the main characters with sprite versions of their alpha art (Marle with pink curly hair and a gi, Robo looking like a different robot, Frog tweaked, Ayla looking somewhat like Android 18, etc).

We could go even further back to the original sketches -- Robo looked like the Mammon Machine, Frog looked like a crazed half-frog, half cave-man, Crono was more radical, etc. Since Gaspar was in that art (and intended to be the eighth character), we could even swap out his sprite.

So the ROM hack would really just require us to create the new sprite sheets and swap them in.

Mauron

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Re: New Chrono Trigger "Alpha" Screenshots from Weekly Famitsu Sep. 23, 1994
« Reply #27 on: August 03, 2020, 03:11:30 am »
I'm down for ROM Hacks.