Author Topic: Call for playtesters!  (Read 11550 times)

chrono.source

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Re: Call for playtesters!
« Reply #60 on: December 18, 2018, 08:36:58 pm »
On the room before the cut scene where azala is examining the gate key I battled the monsters in front of the door but was unable to execute the " wind sweep" double tech. I've used it successfully before but this time I could select it but couldn't use it.

Fauntleroy

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Re: Call for playtesters!
« Reply #61 on: December 18, 2018, 08:50:36 pm »
What the F...?

I don't suppose you have a save state from right where that happened. If not, I have no idea how I would diagnose it. This is new to me.

Mauron

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Re: Call for playtesters!
« Reply #62 on: December 19, 2018, 12:34:19 am »
Yeah, state save or SRM. I'd like to look into this myself.

chrono.source

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Re: Call for playtesters!
« Reply #63 on: December 19, 2018, 09:09:43 am »
I'll check for a save state later today. One thing I also noticed was when using this double tech against Nizbel, it didn't affect its defense as a typical lightning element tech should.

Fauntleroy

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Re: Call for playtesters!
« Reply #64 on: December 21, 2018, 11:57:39 am »
Strange. Wind Slash is set to still do Lightning-element damage.

chrono.source

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Re: Call for playtesters!
« Reply #65 on: December 21, 2018, 02:55:05 pm »
Oh I think i resolved the first issue with not being able to use it. I have realized after more use that is a proximity-based tech mainly for robo; since Robo was not close enough to the enemies the tech was ready to use, but not in close enough proximity to select anything to attack.

Mauron

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Re: Call for playtesters!
« Reply #66 on: December 21, 2018, 04:29:53 pm »
If you can send me the latest patch and a save, I can look into the Lightning element issue.

Fauntleroy

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Re: Call for playtesters!
« Reply #67 on: December 22, 2018, 12:36:41 am »
IT'S GO TIME!  The hack will be released through the Compendium this weekend.

There are always bugs with a release, so if anyone is still playtesting, please continue and keep reporting anything you find. I'm sure I'll need to make some adjustments before the wider release on February 1.

Thanks again to everybody who playtested, to this site for existing (and getting me thinking about this project all the way back in 2005), and for helping me publicize the hack, and ESPECIALLY to Mauron, because I never would've gotten beyond square one without that big lug.

Mauron

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Re: Call for playtesters!
« Reply #68 on: December 22, 2018, 02:14:37 am »
I checked on the techs and Nizbel.

- Wind Sweep, the Crono/Robo dual tech, is not set as lightning elemental.
- Wind Slash, Crono's single tech, is set as lightning elemental, but Nizbel's AI is specifically set to not react to this.

Fauntleroy

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Re: Call for playtesters!
« Reply #69 on: December 22, 2018, 02:32:28 am »
And I clearly can't read. I thought you were talking about Wind Slash.

Boo the Gentleman Caller

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Re: Call for playtesters!
« Reply #70 on: December 23, 2018, 01:44:09 pm »
AAAAAAND...

We are officially live and released!

Go upvote on reddit if you haven't already. I posted to r/gaming, r/videogames, r/JRPG, and r/ChronoTrigger.

Sailor Phantom

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Re: Call for playtesters!
« Reply #71 on: December 25, 2018, 10:32:13 pm »
So I've been playing the game and absolutely love the changes so far. They fit without being distracting or obvious. :D

Anywho. I'm not sure if anyone caught this, or if it's supposed to be this way but after seeing the Day of Lavos record and showing the seeds to Doan, Lucca moves but it has Marle speaking.

Fauntleroy

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Re: Call for playtesters!
« Reply #72 on: December 26, 2018, 12:25:09 pm »
I'll check on that... I didn't think I made any changes to that scene, but frankly it's been a long year and I probably don't remember everything I did.
;)

Please post or message me if you find any bugs. Thank you!

Sailor Phantom

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Re: Call for playtesters!
« Reply #73 on: December 27, 2018, 02:37:37 pm »
So weird bug on my end. When the Ocean Palace is rising from the ocean, then ocean disappears and only the silhouette of the Ocean Palace and the warping ocean is left. Also the full world map of 12000BC went blocky in places after. The map went back to normal after landing on one of the blocky areas though.

« Last Edit: December 27, 2018, 02:41:25 pm by Sailor Phantom »

Fauntleroy

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Re: Call for playtesters!
« Reply #74 on: December 27, 2018, 11:29:12 pm »
Hmmm, what emulator are you using?

The weirdness during the Black Omen event happens with many Chrono Trigger ROM/emulator combinations, even with no hacking, so that's beyond my ability to address.

The map noise is more concerning to me.
« Last Edit: December 27, 2018, 11:39:33 pm by Fauntleroy »