Author Topic: New Tech Editor  (Read 5957 times)

Zakyrus

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Re: New Tech Editor
« Reply #75 on: September 27, 2019, 01:54:27 am »
Question: Is there a way to make Crono's 'Confuse' strikes(total 4x of course) to each deal 9999 damage?

~Z

Mauron

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Re: New Tech Editor
« Reply #76 on: September 27, 2019, 02:51:07 am »
If you change Hit Effect 1, you can do that on a Critical, but not normally without hacking.

Zakyrus

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Re: New Tech Editor
« Reply #77 on: September 28, 2019, 06:30:35 am »
If you change Hit Effect 1, you can do that on a Critical, but not normally without hacking.

This can't be combined with Atom Edge (Zaykyus's Standard of Crono's ULTIMATE Weapon, 255 attack, 64h(100% crit of 9999 damage)...

If I use this will that work? That'd be pretty cool.


Also: is there a way to *dynamically redirect/expand items* with Itemizer yet? I think this'd be cool to do. Meaning, take the 'Pendant' and change it into a Weapon/Armor/Acc./Item Usable/Rare Item/Scrap Item(etc), (not that anyone would typically do this with Pendant, other than Total Conversion Mods where Marle is 'implied to already have it as an item without being an item ...a possibility, or whatever.) ....take Pendant, and Make A FireSword where the 'flags of a weapon, can replace the "base item".


~Z

Mauron

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Re: New Tech Editor
« Reply #78 on: September 28, 2019, 01:05:40 pm »
That weapon's effect should stack.

Changing the item types like that would be a big deal. Each type needs to be in order, and the data size is different based on type.

IHBP

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Re: New Tech Editor
« Reply #79 on: September 28, 2019, 03:15:56 pm »
Setting the techs power and modifier to really high numbers should work.

Zakyrus

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Re: New Tech Editor
« Reply #80 on: October 10, 2019, 08:35:49 pm »
Actually, I've found that 'Confuse' does not stack with 9999 damage.

 
Setting the techs power and modifier to really high numbers should work.

However, I'd like to get around this "issue", so I'll try that.

~Z