Author Topic: AI patch beta test.  (Read 108 times)

Mauron

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AI patch beta test.
« on: July 19, 2018, 01:25:23 am »
The attached patches change Chrono Trigger's AI to allow expansion through an editor. The only potentially noticeable difference is enemies using HP to 1 attacks may do less damage, because this patch fixes a bug where Barrier and Shield were ignored after an HP to 1 attack was used, for the remainder of the battle.

This should work smoothly over a clean ROM or any existing hacks, even if AI has been modified.

Let me know if you see any unintended or different behavior with these. Use "us ai.ips" on a US ROM, and "jp ai.ips" on a Japanese final ROM. There isn't a patch for the prerelease ROM.

Mauron

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Re: AI patch beta test.
« Reply #1 on: July 23, 2018, 11:02:43 pm »
The new bass version caused some errors. I'll get some fixes out soon.

AFellowHuman

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Re: AI patch beta test.
« Reply #2 on: August 12, 2018, 04:46:16 am »
I may be completely misunderstanding, but does this mean you're working on an AI editor? Because that would be amazing.

p.s. Just found your and Geiger's tools a couple weeks ago, and I've been having a blast tinkering around with one of my favorite games. Great work!

Mauron

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Re: AI patch beta test.
« Reply #3 on: August 12, 2018, 12:43:27 pm »
I've got one slowly in development. Chrono Trigger originally only allowed a small area to hold AI data, so I've had to modify the AI code to make expansion practical. The current patches are broken at the moment, unfortunately.

Let me know if you find any issues with the tools, and good luck hacking.

Welcome tot he party!

Boo the Gentleman Caller

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Re: AI patch beta test.
« Reply #4 on: August 12, 2018, 10:32:07 pm »
Yes, AFellowHuman, welcome tot he party!

And if you're interested in ROM hacking in future projects, well, let us know!