Author Topic: Character height measured using models  (Read 4436 times)

utunnels

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Character height measured using models
« on: August 31, 2016, 05:54:19 am »
I just checked the height values of the battle models.
I used Serge's height (170cm) as the standard, because he has no hat nor standing hair.

Not going to write down every one, here's some examples:

name           model          game           
Kid163.95165
Leena165.30166
Norris175.89177
Nikki181.51182
Viper200.63201
Riddel170.76171
Karsh180.11181
Zappa172.65173
Grobyc202.31203
Orlha164.39165
Harle163.16???
Lynx193.74194
Razzly108.90109
Poshul111.45112
Skelly186.06187
Starky89.0889
I know Grobyc's hair, Razzly's hat, Skelly's clown top, and Riddel's snake tiara, but the values are so close which make me wonder if they just measured the model or scaled the model using the concept info.


Those whose values are a bit off:
name           model          game           
Doc191.86174
Irenes185.9178
Steena186.11175
Pierre193.74180
Hat or hair may be the cause. But Razzly and Skelly also wear a tall hat.


Edit*

https://www.chronocompendium.com/Term/Mdl.html

It seems the model contains a "top of head" value, maybe I can check it later.


Well forget it. The value doesn't make sense.


Edit*2

Macy is only 129cm, the game says she's 145 cm, that is also correct, if you add the height of the shield (hey, you cheat).


Edit*3
Other humanoids:

Garai: 303cm (wtf)
Dario: 183cm
Miguel: 176cm
Sage: 159cm
Dark Serge: 175cm (hat)
Slash: 195cm
Flea: 163cm
Ozzie: 146cm (LOL)
Solt: 218cm
Peppor: 163cm
Ketchop: 257cm-273cm (hunch back and long arms, well)
Acacia PVT: 179cm
Acacia SGT: 180cm
Porre PVT: 177cm
Porre SGT: 179cm
Dwarf: 120cm
Mannequeen: 182cm
Tragedienne: 178cm

Schala: 133cm
Beach Bum: 232cm
« Last Edit: August 31, 2016, 12:00:28 pm by utunnels »

utunnels

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Re: Character height measured using models
« Reply #1 on: August 31, 2016, 11:49:32 am »
OK, I updated the model viewer to display height values.

Some fun fact:
1. Garai is a Troll, who is taller than Ketchop
2. Slash is as tall as Lynx
3. Flea is shorter than Kid
4. Ozzie is shorter than a little girl

Acacia Sgt

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Re: Character height measured using models
« Reply #2 on: August 31, 2016, 06:48:40 pm »
Now I want to know what Garai did to grow huge...  :shock:

utunnels

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Re: Character height measured using models
« Reply #3 on: September 01, 2016, 03:05:03 am »
Maybe that is one of the benifits of being a ghost.

By the way, I think Marcy should be 129cm, 145cm is too tall for a 9 years old.
If so, maybe they made the model before completing the informations.

alfadorredux

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Re: Character height measured using models
« Reply #4 on: September 01, 2016, 08:27:19 am »
Or maybe Garai should be marketing some kind of drug/supplement: "Too short? Hate not being able to reach the top shelf at the supermarket? Garai's Growth Hormone to the rescue!" Ketchop probably got into the remnant supply after it had spoiled. ;)

utunnels

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Re: Character height measured using models
« Reply #5 on: September 01, 2016, 09:32:54 am »
Ha.
I have compared Garai and Radius in THAT scene and the values match their battle models.
Radius - 171cm
Garai - 303cm

Another thing is Miguel's battle model seems identical to his field model, though it has a bigger texture. The field models are usually twice as big as their battle field counterparts, but with fewer polyons. 

Garai also uses the scaled-up version of his battle model, but his model is much more detailed than Miguel.

It is strange they didn't make a more detailed Miguel, especially when he's an important character.



« Last Edit: September 01, 2016, 09:39:58 am by utunnels »

xcalibur

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Re: Character height measured using models
« Reply #6 on: September 02, 2016, 02:52:09 am »
how tall is the Lavos Core? I'd assume 10-15 ft.

utunnels

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xcalibur

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Re: Character height measured using models
« Reply #8 on: September 10, 2016, 12:42:19 am »
It is about 19 ft.
https://storage.googleapis.com/utunnels1.appspot.com/ccmodelviewer/index.html#battle/timedevourerlavos

that link doesn't work. my assumption was based on the Lavos Core's sprite being about twice as tall as Chrono's sprite.