00 00 00 00 FE 00 00 00 00 FE FF 1F 03 00 00 FE 02 29 FE FF
This is an entire AI script.
All the enemy does is stand there, and counter attack if you attack it, nothing else.
1F 03 00 00 - Counter attack from anywhere (03 is distance related, 03 means counter from anwhere), not sure what the 00 00 is for yet...
Follow it with an FE, then the very next script will be the counter attack.
I have 02 29, a Blue Rain counter attack (02 indicates magic, and 29 is the magic attack).
00 00 00 00 FE 00 00 00 00 FE FF - Basic script, does nothing. The counter comes after the FF (FE FF terminates a script)
00 00 00 00 FE 00 00 00 00 FE FF 1F 03 00 00 FE 01 FE FF
Same deal as above, except the enemy will counter with a physical attack instead. Just 01, and I'm not sure what decides it's Physical attack type (since I have Schala in Nu's place, she does Nu's headbutt attack, so this must be decided elsewhere, perhaps one of the unknowns in Chrono Tweaker's Enemy Stats section...)
00 00 00 00 FE 00 00 00 00 FE FF 1F 03 00 00 FE 09 29 FE FF
Counter attack with Blue Rain, but no damage done (I posted about 09 XX a few replied back).
-edit-
Pretty cool
0A XX YY- Enemy attacks themselves with an attack that does no damage, makes them untargetable
XX - Attack to perform
YY - Message to display
0A 93 00 - Enemy jumps up and down and dissapears in a puff of smoke.
01 01 06 00 - Physical attack, gives enemy the life it took during the attack
28 03 02 00 - Force target to 02 HP (I had this as a counter attack for testing)
28 XX YY - Change Stats
XX - Stat to change
YY - Amount to change
You can change HP, MP, wounded, etc. stats of characters with this one.