Author Topic: Colosseum  (Read 2980 times)

Agent 12

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Colosseum
« on: August 05, 2005, 07:48:14 pm »
Hey everyone

I'm relatively new here, I've been reading since May and just recently decided to make an account.  I downloaded the flux as I like to call it and have been messing around with it.  I'm still horribly undertrained but incredibly devoted and have a programming background.  In my spare time I've decided to make a Chrono Trigger Colosseum.  It'll probably take awhile but me and my roommate will work on it and we are both big Fans of the game and will do it justice.  

I got the idea from a past post, I wish I could remember the guys name but he figured out code to make random enemies, though I may not use random enemies I thought the Colosseum was a good idea.  In fact, I dont know if it's possible but I really think it'd be a cool idea for Crimson Echoes, it would add replay value and give a way for some sort of ultimate fight.  

So I would love to have feedback and I'll keep everyone up to date with how it's going.  I'll probably be posting questions.  If by some chance it is possible to put the Colosseum in the game and you guys want to see how I'm doing it I would love to help in any way possible.

--JP

teh Schala

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Colosseum
« Reply #1 on: August 05, 2005, 07:49:47 pm »
Sounds awesome, man. :)  Best of luck to ya!

Agent 12

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questions
« Reply #2 on: August 05, 2005, 11:26:15 pm »
this is posted on crimson echoes board too

Awesome.  I'd love to get some feedback from people and get a number of questions answered.  

Question 1-Here's an easy one, is there a documented list of the NPC's and what number they are.  I'm filling it up with shopkeepers, people who look like they can fight (maybe Toma, soldiers, knights etc).  I'm welcome to any suggestions.

Question 2-I was thinking maybe of maybe having prizes and thought the easiest way would be getting items from battle (I was imagining the trade system that 65,000,000,000 bc had).  So I was wondering if enemies that get fought in Colleseum can drop specific items even if they drop something else outside of the arena.

Question 3-Poll-One on One/Everyone Fights also would one on one be possible (don't worry about telling me how just say if it can be done)

Question 4-I'm going to put an merchant for items but should i put someone selling weapons.  Cause the weapons inventory should probably get better overtime and that might be doing to much work for little benefit.

Question 5-Poll-FF7 arena (stay in for multiple fights prize gets better)/ FF6 arena pay more fight harder guy get better prize

Question 6- Should we pay money to fight or something else<--nothing too complicated

That's all for now feel free to add more

--jp

Chickenlump

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Colosseum
« Reply #3 on: August 05, 2005, 11:38:40 pm »
Howdy. :)

1. Yes, I'll post one in a second... >_>

2. You can have the enemies drop one item, or have the player 'win' an item if they win the match, by giving the player an item through event code. The event would give you the item for each match, and would only apply to that event. The enemies would still give their regular items there and elsewhere, but only in that scene would you 'event' some specific winnings.

3. Yes. Yes it is.

4. Sounds good.

5. Yes, that should be possible (I loved FF7's arena)

6. Money, or... Depending on your player's levels, they would be able to enter into harder arena battles (also with a fee if you so choose). Maybe a special Item that the player needs to have to take part in this special area. Any idea would be good for this.

Agent 12

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about the NPC list
« Reply #4 on: August 05, 2005, 11:49:21 pm »
For the NPC list, the way I'm doing it now when I load the NPC I have to choose a number from the list (it's not drop down it just has arrows to go up and down) and then after I choose a number I have to click update so that the actual description of the character shows up.  Is there an easier way to do this?

Everything else looks good.  I agree with you on the special arena once they get higher levels.  The FF7 arena is really what is motivating me to do this.  Thanks for the input.

--jp

Chickenlump

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Colosseum
« Reply #5 on: August 05, 2005, 11:55:25 pm »
These lists are avialable thanks to JLukas.

NPC List
---------------------------------------------------------------------------------
00 Melchior
01 King Guardia (Guardia Castle, 1000 A.D.)
02 Johnny (Lab 32, 2300 A.D.)
03 Queen Leene (Guardia Castle, 600 A.D.)
04 Tata (600 A.D)
05 Toma (600 A.D.)
06 Kino (65000000 B.C.)
07 Chancellor (green) (Guardia Castle, 1000 A.D.)
08 Dactyl (Dactyl Nest, 65000000 B.C.)
09 Schala (12000 B.C.)
0A Janus (12000 B.C.)
0B Chancellor (brown) (Guardia Castle, 600 A.D.)
0C Balthasar (Keeper's Dome, 2300 A.D.)
0D Crono's mom (Crono's House, 1000 A.D.)
0E Present Age villager (man) (1000 A.D.)
0F Present Age villager (woman) (1000 A.D.)
10 Castle guard (1000 A.D.)
11 Present Age villager (elderly man) (1000 A.D.)
12 Present Age villager (elderly woman) (1000 A.D.)
13 Present Age villager (little boy) (1000 A.D.)
14 Present Age villager (little girl) (1000 A.D.)
15 Present Age villager (waitress) (1000 A.D.)
16 Present Age villager (shopkeeper) (1000 A.D.)
17 Nun (Cathedral, 600 A.D.)
18 Knight in gold armor (600 A.D.)
19 Taban (Lucca's house, 1000 A.D.)
1A Dome citizen (man) (2300 A.D.)
1B Dome citizen (woman) (2300 A.D.)
1C Doan (2300 A.D.)
1D Dome citizen (little girl) (2300 A.D.)
1E Prehistoric villager (man with club) (65000000 B.C.)
1F Prehistoric villager (woman in green dress) (65000000 B.C.)
20 Prehistoric villager (little girl) (65000000 B.C.)
21 Laruba tribe chief (65000000 B.C.)
22 Zeal citizen (man) (12000 B.C.)
23 Zeal citizen (woman) (12000 B.C.)
24 Zeal citizen researcher (man with glasses) (12000 B.C.)
25 Crono's mom (1000 A.D.)
26 Dark Ages citizen (little girl with purple hair) (600 A.D.)
27 Dark Ages citizen (man) (600 A.D.)
28 Dark Ages citizen (woman with purple hair) (600 A.D.)
29 Dark Ages citizen (man) (600 A.D.)
2A Dark Ages citizen (woman) (600 A.D.)
2B Dark Ages soldier (600 A.D.)
2C Dark Ages citizen (elderly man) (600 A.D.)
2D Present Age villager (woman) (1000 A.D.)
2E Present Age villager (little boy with green hair) (1000 A.D.)
2F Present Age villager (little girl) (1000 A.D.)
30 Dark Ages citizen (waitress with purple hair) (600 A.D.)
31 Present Age villager (shopkeeper) (1000 A.D.)
32 Nun (Catherdral, 600. A.D.)
33 Dark Ages knight in blue armor with red cape (600 A.D.)
34 Taban (Lucca's house, 1000 A.D.)
35 Dark Ages knight in black armor with gold trim and blue cape (600 A.D.)
36 Young Glenn (600 A.D.)
37 King Guardia (Guardia Castle, 600 A.D.)
38 Strength Test Machine moving part (Millenial Fair, 1000 A.D.)
39 Dark Ages citizen (elderly man) (600 A.D.)
3A Zeal citizen researcher (man with glasses) (12000 B.C.)
3B Crono's cat (Crono's house, 1000 A.D.)
3C False prophet Magus (12000 B.C.)
3D Melchoir in a different colored robe*
3E Prehistoric citizen (prisoner with club) (Tyrano Lair, 65000000 B.C.)
3F Prehistoric citizen (woman with purple hair) (65000000 B.C.)
40 Prehistoric citizen (little girl with purple hair) (65000000 B.C.)
41 Earthbound one (man) (Algetty, 12000 B.C.)
42 Earthbound one (woman) (Algetty, 12000 B.C.)
43 Earthbound one (elderly man) (Algetty, 12000 B.C.)
44 Earthbound one (child) (Algetty, 12000 B.C.)
45 Queen Leene (Guardia Castle, 600 A.D.)
46 Chef (Guardia Castle, 1000 A.D.)
47 Trial judge (Guardia Castle, 1000 A.D.)
48 Gaspar (End of Time)
49 Fiona (Fiona's House, 600 A.D.)
4A Queen Zeal (12000 B.C.)
4B Guard (enemy) (Guardia Castle, 1000 A.D.)
4C Reptite (65000000 B.C.)
4D Kilwala
4E Blue imp
4F Present Age villager (man) (1000 A.D.)
50 Present Age villager (woman) (1000 A.D.)
51 Dark Ages castle guard (Guardia Castle, 600 A.D.)
52 Dark Ages citizen (elderly man) (600 A.D.)
53 Dark Ages citizen (woman) (600 A.D.)
54 Dark Ages/Present Age citizen (little boy)
55 Dark Ages/Present Age citizen (little girl)
56 Lightning bolt
57 Opened time portal (upper half)
58 Opened time portal (lower half)
59 Dark Ages citizen (shopkeeper) (600 A.D.)
5A Guillotine blade from Magus' Castle/Ozzie's Fort
5B Guillotine chain
5C Machine from Lucca's house (Lucca's House, 900 A.D.)
5D Tombstone
5E Giant soup bowl (Meeting Site, 65000000 B.C.)
5F Magus statue
60 Dreamstone
61 Gate Key
62 Soda can (Sewer Access, 2300 A.D.)
63 Pendant
64 Poyozo doll
65 Pink lunch bag (Millenial Fair, 1000 A.D.)
66 Melchior
67 Red knife
68 Broken masmune blade
69 Slice of cake
6A Trash can on its side (Sewer Access, 2300 A.D.)
6B Piece of cheese
6C Barrel (Factory Ruins, 2300 A.D.)
6D Melchior
6E Dead sunstone
6F Metal mug
70 Blue star
71 Giant blue star
72 Red flame
73 Giant red flame
74 Explosion ball
75 Giant explosion ball
76 Smoke trail
77 Hero's medal
78 Balcony shadow?
79 Save point
7A Prehistoric drummer (65000000 B.C.)
7B Caveman log drummer (65000000 B.C.)
7C White explosion
7D Lenne's bell
7E Bat hanging upside down
7F Computer screen (2300 A.D.)
80 Water splash
81 Explosion
82 Brown star shining
83 Leaves falling
84 3 coins spinning
85 Mole hill
86 Small puff explosion
87 3 small puff explosion
88 Blue wind/elements spinning
89 Blue water/elements flashing
8A Dirt mound
8B Masamune spinning
8C Musical note
8D Dark candle
8E Water splash??
8F Lightning bolt
90 Piece of epoch/machinery?
91 Melchior
92 ? (piece of something)
93 ? (piece of something)
94 ? (piece of something)
95 Rainbow shell
96 Archway shadow?
97 Portal (closed)
98 Balloon
99 Flashing bush
9A Shadow from something floating
9B Brown dreamstone
9C Crane machine (Factory Ruins, 2300 A.D.)
9D Melchior
9E Dripping water
9F Cupboard doors
A0 Brown stones
A1 Flashing dark green bush
A2 Toma's journal
A3 Norstein Bekkler
A4 Rat
A5 Firecracker explosion
A6 Zeal teleporter (12000 B.C.)
A7 Ocean palace teleporter (12000 B.C.)
A8 Dome operations commander ("bad" ending cutscene, 1999 A.D.)
A9 Epoch seats
AA Robot
AB Red star
AC Sealed portal (Magic Cave, 12000 B.C.)
AD Animated Zz (sleeping) icon
AE Flying map epoch
AF Grey cat
B0 Yellow cat
B1 Alfador (12000 B.C.)
B2 Time egg
B3 Zeal citizen (man) (12000 B.C.)
B4 Zeal citizen (woman) (12000 B.C.)
B5 Potted plant (Commons, 12000 B.C.)
B6 Kid with purple hair (from Glenn/Cyrus cutscene)
B7 Sealed chest
B8 Squirrel (Programmer's Ending)
B9 Blue poyozo
BA Stone rubble pile
BB Rusted Robo (Fiona's Shrine, 1000 A.D.)
BC Gaspar (from cutscene, 12000 B.C.)
BD Melchior
BE Orange cat
BF Present Age villager (little boy) (1000 A.D.)
C0 Present Age villager (little girl) (1000 A.D.)
C1 Spinning water element
C2 Blue shining star
C3 Bigger blue shining star
C4 Multiple balloons
C5 Dancer from Millenial Fair ending
C6 Present Age villager (little girl) (1000 A.D.)
C7 Silver leene's bell
C8 part of bat?
C9 piece of tugboat?
CA THE END text
CB Human Glenn
CC Queen Zeal
CD Schala from the Death Peak cutscene
CE Lavos eye from Death Peak cutscene
CF Crono from the Death Peak cutscene
D0 Hironobu Sakaguchi (Programmer's Ending)
D1 2nd programmer (Programmer's Ending)
D2 3rd programmer (Programmer's Ending)
D3 4th programmer (Programmer's Ending)
D4 Lightning flash
D5 Lara (Lucca's House, 1000 A.D.)
D6 Purple explosion
D7 Crono's mom (Crono's house, 1000 A.D.)
D8 Melchior
D9 Melchior
DA Melchior
DB Melchior
DC Melchior
DD Melchior
DE Melchior
DF Melchior
E0 Balloons (green)
E1 Balloons (yellow)
E2 Balloon (blue)
E3 Balloon (pink)
E4 Glowing light (brown)
E5 Glowing light (yellow)
E6 Glowing light (blue)
E7 Glowing light (blue)
E8 Melchior
E9 Melchior
EA Melchior
EB Melchior
EC Melchior
ED Melchior
EE Melchior
EF Melchior
F0 Melchior
F1 Melchior
F2 Melchior
F3 Melchior
F4 Melchior
F5 Melchior
F6 Melchior
F7 Melchior
F8 Melchior
F9 Melchior
FA Melchior
FB Melchior
FC Melchior
FD Melchior
FE Melchior
FF Melchior
-------------------------------------------------------------------------------





Enemy List
-------------------------------------------------------------------------------
00 - Nu
01 - Reptite
02 - Terrasaur
03 - Kilwala
04 - Krawlie
05 - Hench
06 - Omicrone (SPECIAL) (not to be confused with OmNicrone)
07 - Martello
08 - Bellbird
09 - Panel
0A - Mammon M.
0B - NO NAME
0C - Blue Imp
0D - Green Imp
0E - Stone Imp
0F - Mud Imp
10 - Roly
11 - Poly
12 - Rolypoly
13 - Roly Rider
14 - NO NAME, casts Water Rise/Water (Lavos support monster)
15 - Blue Eaglet
16 - Gold Eaglet
17 - Red Eaglet
18 - NO NAME, right arm attack (Lavos support monster)
19 - Avian Chaos
1A - Imp Ace
1B - Bantam Imp
1C - Gnasher
1D - Gnawer
1E - Naga-ette
1F - NO NAME (Lavos support monster)
20 - Ruminator
21 - NO NAME (Lavos support monster)
22 - Octopod
23 - Octoblush
24 - Octobino (SPECIAL)
25 - Zeal
26 - Fly Trap
27 - Meat Eater
28 - Man Eater
29 - Krakker
2A - Egder
2B - Defunct
2C - Departed (SPECIAL)
2D - Deceased
2E - Decedent
2F - Macabre
30 - Reaper
31 - Guard
32 - Sentry
33 - Free Lancer
34 - Outlaw
35 - Giga Mutant
36 - NO NAME (Mutant bottom half)
37 - TerraMutant
38 - NO NAME (Mutant bottom half)
39 - Juggler
3A - Retinite
3B - Mage
3C - NO NAME (Lavos support monster)
3D - Reptite
3E - Blue shield
3F - Yodu De
40 - Incognito
41 - PeepingDoom
42 - Boss Orb
43 - Side Kick
44 - NO NAME (Lavos support monster)
45 - Jinn Bottle
46 - Evilweevil
47 - Tempurite
48 - Diablos
49 - Gargoyle
4A - Grimalkin
4B - Hench
4C - T'pole
4D - Croaker
4E - Amphibite
4F - Bull Frog (SPECIAL)
50 - Mad Bat
51 - Vamp
52 - Scouter
53 - Flyclops
54 - Bugger
55 - Debugger
56 - Debuggest
57 - Sorcerer
58 - Jinn
59 - Barghest
5A - NO NAME (Lavos support monster)
5B - Crater
5C - Volcano
5D - Shitake
5E - Hetake
5F - Rubble
60 - NO NAME (Lavos support monster)
61 - Shist
62 - Pahoehoe
63 - Nereid
64 - NO NAME (fake save point)
65 - Mohaver
66 - Shadow
67 - NO NAME (Lavos support monster)
68 - Base
69 - Acid
6A - Alkaline
6B - Ion
6C - Anion
6D - Thrasher
6E - Lavos Spawn
6F - Lavos Spawn
70 - Lasher
71 - Goblin
72 - Ogre
73 - Cave Bat
74 - Ogan
75 - Flunky
76 - Groupie
77 - NO NAME (Lavos support monster)
78 - NO NAME (Lavos support monster)
79 - Winged Ape
7A - Cave Ape
7B - Megasaur
7C - Omnicrone
7D - Beast
7E - Blue Beast
7F - Red Beast
80 - Turret
81 - Lizardactyl
82 - NO NAME (fake Nu from battle in Zeal)
83 - Avian Rex
84 - Blob
85 - Alien
86 - Rat
87 - Gremlin
88 - Runner
89 - Proto 2
8A - Proto 3
8B - Proto 4
8C - Bug
8D - Beetle
8E - Goon
8F - Cyrus
90 - Yakra
91 - Rain Frog
92 - Gato
93 - Dragon Tank
94 - Grinder (Dragon Tank wheel)
95 - Golem
96 - Synchrite
97 - Masa
98 - Mune
99 - Masa & Mune
9A - Azala
9B - Nizbel
9C - Nizbel II
9D - Slash
9E - Slash
9F - Flea
A0 - Flea Plus (runs away!)
A1 - Dalton
A2 - Dalton Plus
A3 - Mutant
A4 - Metal Mute
A5 - Super Slash
A6 - Ozzie
A7 - Ozzie
A8 - Great Ozzie
A9 - Heckran
AA - Gigasaur
AB - Leaper
AC - Fossil Ape
AD - Tank Head (part of Dragon Tank???)
AE - Frog King (SPECIAL)
AF - Octorider (SPECIAL)
B0 - Zeal
B1 - No NAME (Zeal hand)
B2 - NO NAME (Zeal hand)
B3 - Zombor (lower half)
B4 - NO NAME, (Zombor-like monster upper half)
B5 - NO NAME, casts Sand Cyclone (Zombor-like monster bottom half)
B6 - NO NAME (Zombor upper half)
B7 - Display
B8 - Mega Mutant
B9 - NO NAME, casts Chaotic Zone/Chaos (Mega Mutant bottom half)
BA - Super Slash
BB - Flea Plus
BC - BlackTyrano
BD - RustTyrano
BE - MotherBrain
BF - NOTHING (Mother Brain body)
C0 - Atropos XR
C1 - Cybot
C2 - Lavos
C3 - Lavos
C4 - Lavos
C5 - Lavos
C6 - Lavos
C7 - Yakra XIII
C8 - Tubster
C9 - Lavos
CA - Lavos
CB - NO NAME, casts Obstacle (Lavos second form?)
CC - NOTHING (right arm from Lavos' second form)
CD - Lavos
CE - Lavos Core (Lavos final form, main body)
CF - Bit, casts Ampilfire
D0 - Byte
D1 - Giga Gaia
D2 - NO NAME, casts Water Rise (Giga Gaia arm)
D3 - NO NAME, casts Arm Attack (Giga Gaia arm)
D4 - Guardian
D5 - Red Scout
D6 - Blue Scout
D7 - Lavos Spawn
D8 - NO NAME (Lavos Spawn's eye)
D9 - Laser Guard
DA - NO NAME, Parts on Left Restore HP... (Lavos support monster)
DB - NO NAME, Parts on Right Store Energy... (Lavos support monster)
DC - NO NAME, casts Ampilfire (Lavos support monster)
DD - NO NAME, casts Ampilfire (Lavos support monster)
DE - NO NAME, Rrrrrrrrrr (Lavos support monster)
DF - NO NAME, casts Pyschokenesis (Lavos support monster)
E0 - Spekkio (frog)
E1 - Spekkio (kilwala)
E2 - Spekkio (blue ogre)
E3 - Spekkio (omnicrone)
E4 - Spekkio (blue Masa & Mune)
E5 - Spekkio (pink Nu)
E6 - Lavos
E7 - NO NAME, casts commencing Parts Restoration (Lavos)
E8 - Lavos
E9 - Lavos
EA - Lavos
EB - Lavos
EC - Lavos
ED - NO NAME, the bit disappears (bit from Lavos final form)
EE - Hexapod
EF - NO NAME, Lavos Core Shuts off Def. (bit from Lavos final form)
F0 - Flea?
F1 - NO NAME (nothing?)
F2 - Roly Bomber
F3 - Golem Boss
F4 - Johnny (SPECIAL)
F5 - Basher
F6 - Son of Sun
F7 - Son of Sun (surrounding flame)
F8 - R Series
F9 - Magus
FA - Magus
FB - Magus
FC - Crono
FD - Crono (glitched)
FE - Crono (glitched)
FF - Crono, freezes when battle starts

Agent 12

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Thanks!
« Reply #6 on: August 06, 2005, 12:12:02 am »
Excellent that will help tremendously, especially for enemies.
I'm going to switch this topic over to the Crimson Echoes board now so I don't have to keep posting twice so keep an eye out for me over there, I'm sure I'm gunna have more questions, thanks again.

--jp