Recently I started playing Chrono Trigger again, and I played past the part where Chrono, Marle, and Lucca see a clip of the Day of Lavos. Afterward, the player is given the "decision" as to whether to save the future or not.
When I was a kid, I thought this was a no-brainer; this bleak world should not even be allowed to exist. Replaying the game, though, made me appreciate that the characters were going to fight for a future they would never get to truly live in and that they could have simply walked away from adventure after finding a way back home. Still, there was something off about how this decision was presented.
However, on this latest replay of the game, what struck me was how willing both Marle and Lucca were to change things for the better, practically goading the player into hitting yes. While I understand this was done in part to push players to choose to agree to fight destiny, this also robbed the decision of the weight it was supposed to have. Glossing over the ethics is understandable, but the lack of hesitancy or even bringing up a counterpoint doesn't make the decision seem like much of an actual choice.
What do you think? Do you think this scene was fine as is, or do you think that there could have been a little back-and-forth to drive the weight of this decision home?