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286
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: June 01, 2018, 01:27:39 pm »
Unfortunately for the moment my hack has consumed all my gaming related time, but I have successfully split the end of time on it so I will do that for this hack as well when I get the chance, also of interest is I still have all the hacking notes for adding Magus to the Blackbird, could be very useful to this project.
287
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 26, 2018, 08:45:35 pm »
Ya, thats what Qwertymodo had to do to make his msu-1 patch compatible with my hack, and I manually edited the events after.
288
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 25, 2018, 06:47:02 pm »
Can you post your latest version of the 8thy patch? I will probably start working on this at least a little tomorrow.
289
Chrono Trigger Modification / Re: Temporal Flux Plugins.
« on: May 15, 2018, 10:03:01 pm »
What does the weapon pallet affect for Marle and Lucca? Is it the projectile?
290
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 13, 2018, 09:12:07 am »
So was it successfully split or does it still need to be done?
291
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 12, 2018, 05:04:36 pm »
Ah ok, after Magus it is.
292
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 12, 2018, 04:41:54 pm »
Wait a minute, why do things have to be reshuffled? When I added Magus to the Blackbird I simply added him to the end of the scripts and gave him the appropriate arbitraries wouldn’t it be the same principle here? Simply add pc 8 to each script?
293
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 12, 2018, 04:22:00 pm »
Its way down the list so I guess we’ll worry about it later.
294
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 12, 2018, 04:01:04 pm »
Ok no problem, though if you could confirm exactly where you left off in the locations it would help.
Edit: in my hack Ive not been able to make any changes to the end of time without first sacrificing the same number of lines as it seems to be completely full, will this impact that hack?
Edit: in my hack Ive not been able to make any changes to the end of time without first sacrificing the same number of lines as it seems to be completely full, will this impact that hack?
295
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: May 12, 2018, 03:52:09 pm »
That’s something I can help with, but that will only help the base patch and be of no use in established hacks
296
Chrono Trigger Modification / Re: The Great TODO List of Chrono Trigger SNES.
« on: May 12, 2018, 02:27:22 pm »
Just noticed this, if I can do anything to help move the 8th character along let me know, including bribery.
297
Chrono Trigger Modification / Re: Temporal Flux Plugins.
« on: May 12, 2018, 01:34:07 pm »
Itemizer sounds work great
298
Chrono Trigger Modification / Re: Temporal Flux Plugins.
« on: May 11, 2018, 07:57:20 pm »
Awesome, autogun is getting the machine gun sound effect.
299
Chrono Trigger Modification / Re: Temporal Flux Plugins.
« on: May 09, 2018, 05:47:13 pm »
Awesome
300
Chrono Trigger Modification / Re: Temporal Flux Plugins.
« on: May 09, 2018, 04:44:29 pm »
Can you explain attractive battler more? Also a request, is it possible to add the option to edit weapon sounds to itemizer?