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Messages - Solidstar

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1
Chrono Stream / SECOND DEMO UPLOADED (Old and dang capslocks)
« on: July 09, 2007, 08:37:33 pm »
www.geocities.com/solid_star_16

I have the link for the second demo (old) on this page.  Go ahead and download (I should have enough for more than 1000 dls this month).

Enjoy it and remember, not canon, just for fun, I need music (no music contained sadly), fan made, want to join the team, email or pm me  :lol:

ENJOY!

2
Chrono Stream / Second Demo
« on: July 06, 2007, 08:00:40 pm »
So, I finally found the second Demo.  The only thing is, I need new music.  So, if anyone would like to give me a hand so I can repost it up, that would rock.
In other news, I've been slacking on programming as of late.  I've been working quite a bit on top of school.  I should, hopefully, be able to get some more programming done in the next week or so. 
Does anyone want to help out more closely?  Let me know.

3
Chrono Stream / Re: Link to Demo
« on: May 21, 2007, 10:48:44 am »
We did... and it was awesome... I have yet to find it though, so I guess I'll just have to release a third demo later on when it's ready O:)
Which, I knew I said it would be ready, but I've been reconfiguring a few things here and there and just haev not been totally focused on the project.

4
Chrono Stream / Re: I'm Back
« on: May 21, 2007, 10:45:55 am »
Ditto.  I would like to get this project back on track as well.

5
Chrono Stream / Re: AIM SN's
« on: March 29, 2007, 04:15:16 pm »
Sounds good
SN = solidstar16
Been busy, but I still have all files and such... gonna work on it tonight while at work (my job rocks like that)
Leave it if still interested in helping out

6
Chrono Stream / Re: I'm Back
« on: January 14, 2007, 12:10:37 pm »
Click tools
Resource Manager
Then go to the appropriate area, whether it be charset or battlecharset, etc and click on import.
From there, just click on the right file to import.
*Note* Make sure you have the right file specs otherwise it won't upload correctly.

Speaking of back... yo!

7
Chrono Stream / Re: Stream Team Moderators
« on: October 23, 2006, 02:21:36 pm »
I apologize for not being around as much lately.  However, I am back and still reprogramming maps and such.  Anybody get anyhting I need as of yet, or is that a no go?
So far it looks good.  I'll eventually update the website, I just haven't had time really.  Anyways, let me know what's up people.

8
Hey guys, updated the site with a few pics... not great ones, but at least there's a few, and they are the remapped map pics.  Wheeee.

9
Chrono Stream / Re: Stream Team Moderators
« on: August 23, 2006, 07:01:05 pm »
That they will be.

10
Not too bad.  Not sure if I like the idea of alternate Crono and Marle being poisoned, but yeah, they should definitely attack Alex.  I mean, Alternate Alex is responsible for Guardia hiding out in the caves.  A battle should ensue and Crono and Marle should run, blocking Alex's path to get to the Guardia mine / safety zone / whatever.  Afterwards, they explore what they can of the ruined Guardia Castle.  Find a warp point (same one used for Crono and Marle to escape) and this could possibly transport them to one of 2 places.  Both of which are exciting places.  However, I won't actually say here so as to contain spoilers (I'll PM you the places).  Anyways, in one quest Alex and co could have to face that demon thinger, while in another quest they would have to find a wounded man... or something similar to that...  :D Oh the things I have planned for them.
As for Crono's Quest, when last we left Crono, he was in the Guardia Cave / mines either saving or finding a dead dummy of their alternate daughter (whom I would like sprites for if possible - 5 - 10 year old would work - moreso 5 year old whom can really attack and such).  Either way, Crono and Marle go off to the ruined Guardia Castle and get warped to one of 2 locations (depending on what we all decide).  As you can probably tell, what they do will impact the quest of Alex since they are roughly 1 - 2 steps ahead of him.  However, after the quest they will go on, the story will either 1) come together at a meeting between the 2 groups (which I may save for later) or 2) branch off from each other slightly so as to get each side more ready for the task of what is to come.
That's what I have roughly for the next quests... hehe.

11
Chrono Stream / Re: I'm Back!
« on: August 22, 2006, 09:55:16 am »
Awesome!
I've been thinking about using RPGMXP, but I don't have the program, nor do I know how to get it.  Also, does it still use the same kind of battle system as RPGM2K3?  Not 100% sure.  But if people wanted, I could remake it all in XP.  Just throw let me know where I can get it (meaning via AIM) and I'll see what I can do.
Anyways, worked a bit more on maps last night and I'm liking them so far.  I'll see about throwing some screens up later on.

12
Chrono Stream / Re: I'm Back!
« on: August 21, 2006, 11:11:33 pm »
I've read and I think that's a good idea.
Also, site is back up... sorta.  I've restarted part of the site in any case.  Check it out... www.geocities.com/solid_star_16
As for meeting tonight.. well, it's 10:10 ish and no one contacted me as of yet save the people here.  However, I did give like no notice, and for that I apologize. 
Tell you what - tonight I'm going to rework maps and such.  Friday, we'll have a large meeting.  You can also try to contact me all week if you'd like when I'm on AIM.  Or drop me a PM or email and such.
Also, until we get original music, I'm not going to put a demo up to download.  So yeah, that would be appreciated.
In any case, drop me a line if I'm around.  Till then, let's get back to some seriously AWESOME work.

13
Chrono Stream / I'm Back!
« on: August 20, 2006, 07:03:02 pm »
I'm back and in action!  That being said, anyone up for chats on Monday (August 21) at around 9pm? 
AIM: solidstar16
We will discuss: Plot, characters, maps, sprites, and the like.
Let me know if you are attending, or PM me or something so we can chat and discuss future roles and things.
Feels great to be back.
~Solidstar

14
Chrono Stream / Re: I NEED ALL MEMBERS OF THE STREAM TEAM HERE.
« on: July 20, 2006, 01:07:39 am »
Hey guys.  It's been awhile.  But here I am.
As I said, it's been a long time.  I was actually drastically overhauling on remapping when I got a phonecall.  That phonecall was for a summer job, which is where I am now.  There is limited internet connection and such, meaning I haven't been able to log on here for awhile amongst other things.  That being working on the game.  I probably won't be able to resume work for about another month... actually, exactly a month.  However, what I have so far is pretty good.  In fact, the deal with the website is that I was working on remaking it and making it prettier when I got this thing.  So, it'lll be back in about a month, when I get home and such.
Anyways guys, do me a favor and reorganize all thoughts and everything.  Things we needed from what I remember were better sprites (if anyone wants to make them), music (so we won't get in trouble for copyright infringement - a reason I took the demo off - just in case) which is the Wiesty field, and ummm, think that's it.  What you could all do though, which would ROCK is work on the plot, organize it, put it together so, when I get back, we can totally get this project moving as fast as we had it going originally.
Anyways guys, if I have time in the next month, I'll log on and see what's going on.  Talk to you all in about a month.

~Solidstar

15
Chrono Stream / Re: Demoes
« on: May 05, 2006, 07:25:05 pm »
I'm thinking I'll probably release a third demo which will be a remake of the first two and maybe some extra stuff for fun.  But yeah, then I think we'll wait for the final version.  We don't want to give too much away.  Which means we should all get together via AIM or Msn or keep a topic locked so we can discuss and not give away everything.
Just let me know when you want to discuss stuff - I'll be free a week from today (May 12th) to discuss everything (after 6).  So let me know.  Goes for you too Lavodox (as I just received a message from you).  We can discuss, structure, etc.  It'll be fun, just like old times.

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