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Messages - fxar99

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16
Chrono Trigger Modification / What do you want to do in Temporal Flux?
« on: March 12, 2006, 05:50:41 am »
I'd prefer an extended manual that explains the use of EVERY command.

17
Polling / 3/18/06 - What's next for the Chrono Compendium?
« on: March 12, 2006, 05:44:49 am »
I believe we are going to see Chrono Break some day. They are releasing a lot of games that I'm sure they have smallest communities.

18
Time, Space, and Dimensions / 1999 Differing From The System
« on: March 09, 2006, 12:36:27 pm »
The gate that leads to 1999 A.D. (in the End of Time) is a special gate, designed to take you at that specific moment. Another example of a special gate is the portal Lucca uses to travel to the moment when her mother had the accident with Taban's machine.

If you attempt to go there using the Epoch, I guess it is programmed to take you to the day of Lavos when you try to go to 1999 A.D.

It is interesting to notice, though, that if you defeat the outer shell of Lavos and then leave, when you travel back to 1999 A.D., the shell is already defeated.  :?:

19
Polling / 3/18/06 - What's next for the Chrono Compendium?
« on: March 06, 2006, 05:42:45 am »
Chrono Break is the best I can think of.

20
Chrono Trigger Modification / Temporal Flux Newbie Questions...
« on: March 04, 2006, 02:23:13 pm »
Temporal Flux 2.00 was released only a few months ago. I don't think we're getting any new versions soon.

21
Chrono Trigger Modification / Temporal Flux Newbie Questions...
« on: March 04, 2006, 02:04:58 pm »
To save your changes in the Event Editor, make sure you click on the Update and Write Mem. buttons after each change, then when everything's ready, click Save. It should work.

You can replace party members using a sprite editor and a status editor, but I doubt whether you can really add another character slot (here's an interesting topic, though: Extra Playable Characters (Chrono Trigger Prerelease)

You can put an Exit in, say, Crono's Kitchen that takes you to the Location where your NPCs are. Just go to Crono's Kitchen, increase the number of exits by 1, then select the last exit (0 is the first exit, as I recall) and set its coordinates and target. See the other exits for example.

With Temporal Flux you can edit location and overworld, strings (in-game text), music instruments and, of course, events (am I missing anything)?

22
Site Updates / Chrono Symphonic movie & new CT flash series
« on: March 04, 2006, 01:52:22 pm »
No.

Well, read Geiger's reply in this topic.

23
I always thought that Glenn became Frog because in fairy tales, princes are tranformed into frogs, waiting for good princesses to kiss them and give them their original shape.

24
Chrono / Gameplay Casual Discussion / Favourite Music
« on: February 26, 2006, 04:02:27 am »
It's so damn hard to choose.

Chrono Trigger: To Far Away Times (Ending)
Chrono Cross: Time's Scar (Opening)

25
Characters, Plot, and Themes / Belthasar
« on: February 20, 2006, 01:18:01 pm »
Perhaps having the key caused the gate to treat the party in a different way than Magus.

Or the party was treated differently due to the big amount of time travels they had been through.

Or this special gate didn't have a standard time moment as target. Perhaps the party fell immediately and got to 65,000,000 BC while Magus managed to keep himself from time travelling (for a few seconds) causing the gate to change its target.

Or, again since this gate was special, it couldn't "connect" to the end of time, so it split its members to two different time periods. It sent three of them (the maximum) to 65,000,000 BC and the one left to 12,000 BC. The three who were sent to 65,000,000 BC were the party, maybe because they were closer to each other (Magus was standing on the other side of the gate) or ...randomly.

26
Characters, Plot, and Themes / Two questions and an observation about Kid.
« on: February 20, 2006, 11:32:56 am »
Yes, the truth is that there is no in-game evidence about Radical Dreamers being a group. However, Lynx is a very wise character in general (although not as much as in RD), so I doubt whether he would believe a false rumor if there wasn't really strong evidence about it.

27
Somebody delete him and his posts. We don't deserve to read crap instead of serious discussions.

28
Quote from: cupn00dles
Quote from: Radical_Dreamer
Quote from: cupn00dles
Actually there is strong evidence that Magus got Queen Leene pregnant, and hence Marle is a descendant of the Zealians as well as Ayla's.


Share it.


It`s the truth behind the war between the humans and the mystics.

One night King Guardia went to sleep earlier after ending his King affairs, whatever they were, and found Leene and Magus at his bed. Magus then quickly escaped flying away having to leave his clothes behind and only wearing the royal sheet, which in the future becamehis mysterious looking cloak which he kept as a memento of his beloved Queen Leene. That`s the real reason for the war to happen. It was the King`s revenge for Magus` destruction of the Guardian family honor. And that`s the reason for the Queen`s abduction by Yakkra as well. He overheard Magus telling Ozzie how Leene was a hot one in bed and wanted to try it himself.


OMG I`m revealing all the dark, secret stories behind the Guardian lineage :o


Are those of yours serious posts, or are you a bot sent by Square-Enix to sap the validity of the Chrono Compendium forums?

29
Site Updates / Chrono Trigger Unglued & VGMix
« on: February 15, 2006, 12:02:57 pm »
http://www.vgmix.com right now reminds me, for some reason, what 12000BC looked like after the fall of Zeal. Anyway, I hope the site comes back. It has so many great songs, I can't live without it! :P

30
Chrono / Gameplay Casual Discussion / Re: Broken map / racing Johnny
« on: February 12, 2006, 10:54:53 am »
Quote from: ms0019
FIRST: One character in the programmer’s ending mentions: It'll cost you 10,000,000G to fix a broken map!  Has anyone ever determined if this is for real?


I always thought the map thingy was just a joke, crap. There are no maps in the game and I'm sure he's not referring to the maps (locations) in the ROM.

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