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Messages - chi_z

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31
bad move bro, missed out on sea of eden, terra tower, reviving marbule, and more.

32
General Discussion / Re: Stuff you LOVE, baby
« on: July 09, 2012, 10:17:11 am »
fingers crossed for ya, just try not to rush things!

33
of course, many have stated that if CC were to be a standalone game, it would not be a bad game, but a HORRIBLE one  :lee: IMO CC is one of the greatest arps evuh.

34
General Discussion / Re: Humanity: Good News, Bad News
« on: July 04, 2012, 12:19:37 pm »
Its reached sigma 5 certainty - there is some newly discovered particle at about 125-6 giga electron volts. they need to do analyses, but this will either way change physics forever......the standard model will either have to be thrown out or changed. the heaviest boson yet discovered, just might be the higgs.
http://www.sciencedaily.com/releases/2012/07/120704112237.htm

35
well there's never enough excellent fanfic so feel free to start your own! love the avatar btw.

36
yes but CT was a pretty close ended game when it was over, not exactly a cliffhanger. the only thing is 'what happened the schala and magus, and possibly robo if you give a flyin fook'. If you don't like how kato handled the idea of what happens with sara, then feel in the blanks yourself.

37
General Discussion / Re: Video Game Discussion Thread
« on: June 29, 2012, 10:43:45 am »
how does it happen?? when your fuckin ceo wada listens to a fortune teller, alienating one of the greatest vgm composers and countless other staff members, thats how it happens.

38
General Discussion / Re: Chrono Trigger Design Feature
« on: June 28, 2012, 05:51:14 pm »
buh buh buh back to the fewchuh
http://www.chronocompendium.com/Forums/index.php/topic,9840.0.html
Interesting to see CT on the front page of gamasutra, its 2012 and zombies and mayan aflockaflix!

39
Oh I think I may have done this once, 99 times out of 100 I save kid but I think once I went through with glenn just to see.

40
whoa whoa whoa whoa whoa whoa whoa...whoa.......whoa................whoa..........lagoonates?? do tell!

42
Not much to learn from it for those of us at the compendium, but pretty interesting nonetheless. Basically shows how to have a kickass linear story without having to make gameplay linear, repetitive, frustrating, boring, agonizing, etc (random encounters and fighting in general are the worst aspects of rpg's imo).
http://gamasutra.com/view/news/172998/Four_key_design_decisions_to_Chrono_Triggers_sense_of_freedom.php

43
well I cracked up at the bottom, when he called ebert his midga.

44
nice to see mitsuda did his job, even if someone isnt going to like a game, he aims to at least have enjoyable music. All your points about CC are valid and understandable, I personally love all 3 games just as much. to me CC is just more darker and grittier (along with RD), its apples and oranges.

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