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Messages - Kodokami

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46
LMAO, love the meme.

Thank you, thank you  :lol:

Everything else regarding the world is open to interpretation.

When talking about the "unified time" at the end of Chrono Cross, I'm of the opinion that it's supposed to be up for interpretation and deliberately left vague. Schala calls to the player, not Serge, during her speech, so I believe Kato was trying to address us in his message; the ending is for us to decide.

But that doesn't necessarily unify the players who want a clear ending. So, we get great discussions like the one you're bringing up here instead!

If you look a little deeper at the poetic meaning behind it all however, the "scars of time" created by Lavos could signify a nightmare of the planet.  The merging of realities and purge of Lavos/Time Devourer could also signify that nightmare coming to an end.

I like the metaphor you have for the "scars of time" being the split timelines. It makes sense. Those scars being the nightmares of the planet is also repeated very similarly by Robo in Chrono Trigger. He and the others suggest that the Gates are the memories of some dying entity (the planet) reliving its past.

So yeah, I could see the true purpose of the Chrono Cross item being to mend these scars. What that means, exactly, I'm not sure. It's difficulty for me to believe it's an actual merging of all timelines into one "ideal" timeline, specifically for the same concerns Lucca writes of in her letter: What of the other futures that are discarded? The other people? Some things may be fixed but many other things are traded for that to happen. Who's to say the Reptite dimension with no humans at all is not better and more "ideal" than the One? Who determines what gets merged?

To me, this isn't "everyone winning". Even in the ideal timeline, Lucca's fears of someone going back in time for revenge, effectively undoing it all, could still easily happen (unless time itself is somehow sealed?).

I agree that we should try to base theories on as much canon as possible. Yet, this is difficult when the games contradict themselves even. Trigger describes time travel with the Grandfather Paradox... yet promptly discards it for the rest of the game. Cross, unfortunately, has several contradicting elements: For one, Crono and Marle are both presumed dead (as seen by their "ghosts") and alive (as Lucca's letter, written sometime while Kid is still a child—thus after the fall of Guardia—speaks of "her friends" in the present tense); (2) When was the timeline split? In 1006 AG, when Schala reaches out to Serge who then comes into contact with the Frozen Flame? Or when Kid travels back in time to 1010 AG to save Serge? (I prefer this answer, myself); (3) Said time travel incident is itself a paradox; Kid goes back to save Serge... who will later go back to save Kid?

Oh, I also agree that there's a split in time before 65 Ma BG, causing the Reptite timeline to progress and later be involved in the Time Crash. I'm not set on the idea that it was Lavos who caused it, however. While Lavos definitely has some temporal powers, recall that it's the Entity who creates the Gates. Lavos may simply have acquired her time magic from the Entity in the same way she absorbs all other life. Before creating a pocket dimension in which to reside, Ayla says that Lavos literally burrowed deep within the earth. Otherwise, why crash into the planet at all if she could create a temporal pocket at any point and not kill off the creatures she needs to feed from? I think Lavos couldn't use time magic at all before consuming it from the planet, and even then, never in a capacity to travel travel or create Gates herself (though it could be argued that it was Lavos who sent Janus and the Gurus into the future, just as it could be argued that it was her who beckoned Chronopolis into the past—my theory's not perfect either).

Quote
Basically
1 - Anything that exists in Zurvan is not part of the ideal timeline.
2 - Only the real timelines of Home and Another unify because of "Angelus Errare" and no other.

I'm not quite a fan of the idea that there's a difference between "timeline splits" and "parallel universes". They seem kinda the same thing? Chrono Cross suggests and CT:DS outright confirms—through Magus right before the Dream Devourer fight—that "there are as many worlds as there are potentialities".

But let's supposed that there are "real timelines". I'd argued that's it's only Time Eggs or similarly very powerful temporal anomalies that create them. I put together this timeline to showcase that (and also to help myself in understanding the Chrono series' confusing timelines).


(apologies for small font, zoom in if necessary)

We have several of these "real" splits.

  • In Pre-History, an unknown event causes a split. I believe this is caused by the Entity. In the timeline where Lavos never falls, we have the Lost Sanctum (Reptites, Dragonians, Dinopolis, etc.).
  • In Keystone 1, we have everything that happens in Chrono Trigger up to Crono's death. If we go with the multiverse idea, every travel to past would also create another unique timeline.
  • The Keystone 1 (orange) and Radical Dreamers (yellow) timelines are functionally on the same line; everything, including the party's many time travels, are the same, up to Marle's use of the Time Egg which causes the split and sets the resulting (yellow and blue) timelines in stone.
  • In Radical Dreamers, Crono dies, permanently. The game Radical Dreamers takes place here, of course. Just... don't think too hard about moustache-Lynx and where he is elsewhere.
  • In Keystone 2, Crono is saved by the Time Egg, and the party eventually defeats Lavos. Later, Belthasar and Robo develop Chronopolis, leading to the Time Crash.
  • Time Crash happens, Another World is created. Eventually, Kid travels back to 1010 AG with a Time Egg to save Serge. Don't worry about the paradox.
  • Home World is created. For some reason, Serge can jump across the pond to Another World. Here we have everything that happens in Chrono Cross, leading up to the Chrono Cross.

Everything after that is speculation and exactly why this thread was started! :D

What's everyone else think of Sheiken's ideas?


47
This also adds context to the motives of Belthesar, as he would no longer be orchestrating all of the tragedies that took place in Cross just to separate Schala from the Time Devourer.  Instead he would have more of a, "for the greater good" type of agenda where he suspected the Chrono Cross would have healed the scars of time as well as save Schala...or it could just be an added bonus that he never really accounted for at all lol.


48
General Discussion / Re: Deleting Spam Like...
« on: July 13, 2020, 06:58:09 pm »


goodbye spam

49
Do we have those 3 B&W artworks anywhere? I've never seen them before.

50
Wow, this is amazing. Great work!

What I find really interesting is that in your translation, is says "This dungeon is reminiscent of the interior of a spaceship. Could it be the end of time?"

Could it be an actual spaceship that was cut? Is it a prototype, mecha-facility End of Time, à la Chronopolis?? Was the End of Time a spaceship???

51
General Discussion / Re: Stuff you LOVE, baby
« on: July 06, 2020, 04:16:02 pm »
It's amazing. I'm personally still a huge fan of the DS's dual-screen battle complexities, though I do recall that was a major complaint for some people. Solo Remix, the mobile port, changes the combat system to be a lot easier, and Final Remix, the Switch port, I think changes it even more to be better suited with Joy-Cons.

Final Remix is on sale right now for $25. It's supposed to have extra content, so it's probably the best edition. I might even pick it up myself again to see the new stuff.

The story is by Nomura... and does feature a lot of traditional JRPG tropes... But boy is it also fresh, extremely cohesive, and it has a ton of great character development, even for minor characters. And the music is boppin'.

52
General Discussion / Re: Stuff you LOVE, baby
« on: July 06, 2020, 01:46:57 pm »
I'm busy dizzy lazy I gotta global eyes and growing mind above all I'm wise and very well organized make me a compromise watch me rise high for the last time see how this connection works very excited for the new TWEWY animation, you guys.

53
That would be hilarious, and considering the other Ted Woolsey-isms (Slash, Flea, Ozzie, etc.), I wouldn't put it past him.

54
Chrono News / Chrono Cross Piano Collection - ACROSS THE WORLDS
« on: July 01, 2020, 06:27:17 pm »
I don't think this has been shared yet, but there's a kickstarter currently on-going (with 5 days left!) for a collection of piano arrangements from Chrono Cross! Check it out here.

I am really debating with myself over that music box... :shock:

55
Chrono Cross HD Edition / Re: Goals, Progress, & Discussion
« on: June 16, 2020, 02:23:54 pm »
Will keep on testing and will update my experience here, I am also streaming a full playthrough (giving full credits to Tirion of course)
That's awesome, Roanfox! I'm glad it's working for you. Feel free to share your stream here at the Compendium!

Also, would you be interesting in trying out our Single Disc edit as well? I believe we've only had one other playtester (who said it ran perfectly), though more testing is always helpful. Plus, having saves at specific locations would be great since it doesn't appear older saves carry over.

Does this sound reasonable? Or have I missed something crucial?
I don't really have the knowledge to say for sure or not, but that reasoning sounds good to me. Thanks for taking this up!

I'm curious myself how the actual inserting of graphics such as that one works. I'm guessing using a program like alfadorredux's Purple Cat Tools or something?

56
Chrono Cross Modification / Re: Chrono Cross Upscaled (release 0.1)
« on: June 16, 2020, 01:08:49 am »
You're in luck! We actually started discussions just recently about this very thing, with Tirion (Tiriosaurus)! We have a lot more in mind, but playing it like in that video is certainly possible right now.

https://www.chronocompendium.com/Forums/index.php?topic=13323.0

57
Fan Art / Re: Razzly / 3D
« on: June 15, 2020, 02:19:11 pm »
Yep, take care of yourself first, enjoy the rest. Can't wait to see what you choose for the colors!

58
Fan Art / Re: Recent original CT art
« on: June 15, 2020, 02:17:07 pm »
I thought Lucca was holding young Glenn's hand in that first image and my heart almost broke of cuteness. :o

I really love the scenery in these, especially the last with Lucca and Glenn by a pond. They're almost picture book-esque. The lightning is really great.

59
General Discussion / Re: Deleting Spam Like...
« on: June 11, 2020, 07:22:29 pm »
Haha, they're great. Keep 'em coming.

I'm still waiting for that fabled yuri...

60
Chrono Cross HD Edition / Re: Goals, Progress, & Discussion
« on: June 09, 2020, 02:37:14 pm »
I've got it working myself now, using the Single Disc edit. Upscaled textures and improved 3D models. And it looks nice. So, just some things I want to note:

  • The Sony logo lags and stutters pretty badly upon opening. I have no idea why.
  • The texture pack takes a second to load in places like the world map. Not a big deal but noticeable. Maybe due to the large file sizes?
  • Speaking of, I tried converting the texture pack into smaller file sizes to no effect. Is it hardcoded to only accept certain files (.png?)
  • Only odd thing about the texture pack that stands out to me is that some of the text is upscaled and some (like dialogue) is not. It's most noticeable in the victory screen where a side-by-side comparison is given.
  • The audio stutters occasionally for me. However, I'm pretty sure this is entirely due to the ancient computer setup that I'm working with, so YMMV.
  • And on that note, I can't get the FPS higher than 30 without messing up the audio even more. The previous video I linked to suggests that the simple fix to improving FPS is CPU overclocking, yet I'm pretty sure that's only possible with a decent setup. So again, probably user error on my part for using an old computer.

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