Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Sailor Phantom

Pages: 1 ... 3 4 [5] 6
61
Submissions / Re: CT and CC sprites
« on: September 16, 2008, 10:17:08 pm »
They look good, but I'd like to see one of them in-motion...maybe an animated walking sprite.
That's an interesting idea. Though it would take me a while since there are no waling sprites. More of a challenge that way. :D Thank you.

62
Submissions / Re: DS woes
« on: September 16, 2008, 05:21:53 pm »
That was funny.

63
Submissions / Re: Kid Sprites
« on: September 16, 2008, 04:42:30 pm »
They look pretty good. The back of the head seems a little small.

64
Submissions / CT and CC sprites
« on: September 16, 2008, 04:35:15 pm »
I noticed that no one has made sprites with JA's bases(found at http://www.sailorenergy.net/BaseGIFs/TRSEIMGKawaiiBaseGallery.html) and thought I'd make some. :D
The poses are based off the official artwork.

Please note that the second row is fairly old, and my first attempts at making them. Except for Kidd tied up.

Next is the Zeal royal family.


I do plan on making more but I'm not sure who should be next. Any suggestions?

Please give me some feedback. Ideas of how to improve would be great. :D

65
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: September 11, 2008, 05:13:50 pm »
A mini game on the Black bird? Nice! :D I always hated the whole, go find your stuff, weapons, and money, but this may make it fun!

66
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: September 10, 2008, 03:07:12 pm »
Oh wow this looks great! More scenes and talking! Man this is so exciting!
Are you going to change kid Crono's hair? It seems a little wierd for him to have green hair.

67
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: August 28, 2008, 01:49:08 am »
Stats at ** would make the game much longer, harder, and interesting to play. :D Not that I've yet to be bored of it. XD Still, it sounds so great!

I know I would be more than thrilled if there was human Glenn in the game. When I first played it, I thought that was what was going to happen when if defeated Magus. I was quite disappointed when that didn't happen.

68
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: August 27, 2008, 03:41:27 am »
That looks so great! Gotta love teasers. :D It's going to drive me nuts but will make the wait even more worth it!

69
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: August 25, 2008, 02:32:04 am »
I know it's worth the wait. But I am so excited!!

70
-You know when you've played too much because when you cosplay as Kid, you have a blue wig and green eyes instead blonde wig and blue eyes then argue the fact that Schala has blue hair and so should Kid.

-You know when you've played too much when every time you see the letters CT together, you immediately shout "Chrono Trigger!"
I've done that. XD

-You know when you've played too much when you start making custom sprites of all the characters from CT and CC.
In the process of doing. XD

71
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: July 15, 2008, 02:40:20 am »
0_0 I am so excited!!! I had trouble not jumping out of my chair and dancing for joy after reading all the new/improved stuff there will be. :D YAYS!

72
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: July 13, 2008, 03:53:19 pm »
The file you posted won't run for me :/
I had the same problem when I first downloaded it. You need an unheadered rom. Here's what BROJ told me to do,

Alright, first off "unheadered" means that a file, say for instance a rom, doesn't have a title. What you are going to get is a program called snestool.(here to save time.) After you are done downloading, unzip, then run the program.(make sure the rom and patch is in the same directory as the program.) Now you want to use the Delete Header function on your fresh rom. After you're done with that, use the Use IPS function; Select the IPS file, then the game and you're done!  :D You now should have a working CT+[b1] game. Enjoy!


73
I have an idea how you can get past the Zeal Mages. If you use this cheat: 41BC9FF7 you can defeat ALL the mages with 1 hit.

74
Chrono Trigger Modification / Re: ChronoTrigger+ Eternal End Beta1
« on: July 12, 2008, 01:33:41 am »
I'd like some hint of there being life still in the CT+ It's kinda hard not to be worried with how long no one has said anything.

I got the demo. Let me see if I can make this work...
Edit: I did it! I attached the demo to the post. :D

[attachment deleted by admin]

75
Site Updates / Re: Chrono Trigger DS Preview Trailer
« on: July 06, 2008, 01:37:38 pm »
As happy as I am to see a video, I am disapointed that it only shows the sprites and characters. I was kinda hoping for a small preview, not a teaser. Oh well, I'm sure there will be another trailer with clips from the game. :D

Pages: 1 ... 3 4 [5] 6