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Messages - BROJ

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General Discussion / Re:
« on: January 29, 2008, 11:44:54 pm »
Man... this has turned into quite the war, (obviously there are some that are neutral to the whole thing or just placing an objective opinion as such) but I'm pretty sure it was not the intention of this topic to degenerate into infighting or bickering about mistranslations and miscellaneous details. :roll: Besides this was meant to be a philosophical debate on a personal level (i.e. not regurgitating information from others, religions, or literature.) And to those who say religions, and  derivatively those governed by said religions, were and are violent: *they were ultimately force-fed preinterpreted, regurgitated scriptures* (take the crusades for example not many  European *christians* were exactly literate at the time {I'm emphasizing christians because I don't want this to degenerate into an argument as well saying "not everybody religious was illiterate then"} so of course they were under the assumption that it was okay to spread religion through the business end of a long sword). I'm not trying to go off topic as so many have, but thats pretty much whats fueling this argument, and besides basing your arguments on the Old Testament or other equivalent works is folly because who said that the Old Testament or other equivalent works were exactly "peaceful" (and yes I know there was religion-condoned violence after the Old Testament, Jews aside, most violence was based on the older, less tolerant components of religions) , as I put it, but rather I was focusing on the New Testament and other more modern religious components of other religions who focus on tolerance, love, and peaceful relations with your neighbors. Which I thought was supposed to be the keystone of the *modern* Christian's faith. And yes, I am a Christian (albeit I'm an agnostic one, I am a Christian nonetheless. Never believed in institutions anyways personal interpretations always get accepted as "divine" truth.  :x).

On a side note I agree: this *has* turned into a pretty text-heavy debate hasn't it?  :wink:

EDIT: Grammatical Errors

Sorry, sorry, new here, so I'll be sure to put it in the appropriate place next time. Didn't intentionally mean to be obnoxious or annoying, so yeah...

General Discussion / Re:
« on: January 23, 2008, 10:25:32 pm »
Burning Zeppelin: Yeah extremist views usually flood boards like the one mentioned. But also remember *people like that* are sick hypocrites who don't even deserve to call themselves Christians, anyways.  :wink: *Any* hate or violence in the name of a peaceful religion is a hypocrisy and an abomination. :x

General Discussion / Re: So annoyed
« on: January 23, 2008, 09:56:10 pm »
Yeah I'd have to agree with Kebrel, it is a good game, just don't go playing it thinking it's Chrono Trigger 2 (Under this assumption you'll surely be disappointed :wink: )
On the side note, assuming you're considering emulation, I'd recommend pSX for this one as it runs perfectly on it with no plugin configuration. 8) (Of course it won't have the potential of looking as pretty as epsxe, as of yet, but not much can beat the simplicity formula it carries. :P )


I found this topic crawling the web and found it entertaining and informative.

Here is the link: :mrgreen:

Chrono Trigger: Prophet's Guile / Re: Bug Topic
« on: January 17, 2008, 01:27:20 am »
Thanks for the workaround Faustwolf (so a walk-thru-walls code will work, huh... wasn't sure if it would or not). I take it you guys still trying to figure out that glitch. Do you guys know how the developers of Chrono Trigger controlled battle movements. Was it done via an algorithm or was it done on a case-by-case basis.

Chrono Trigger: Prophet's Guile / Re: Bug Topic
« on: January 16, 2008, 06:56:05 pm »
I'm not sure if anyone noticed this bug I have been experiencing (in Zsnes 1.51): So it goes like this when magus enters the corridor connected to the Dalton boss (During the Ocean Palace Subchapter, the area with the two chests and the terminal that activates a chest, which has 2 or 3 enemies, I can't remember, anyways moving on...) if you bypass the enemies going for either of the treasure chests it has a good side effect (preventing the enemies from reaching you :D ), at first... then when you leave said areas and enter, unavoidably, a battle you are shuffled most of the time into a 'non-walkable zone', sometimes off screen sometimes not. This is a very annoying bug and I have had to restart my game a couple time because the glitch :x .

Crimson Echoes / Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« on: January 15, 2008, 05:36:06 pm »
Sorry to ask, and for being blunt, but is this project dead or is it just busy (e.g. due to bug fixes, graphical data, scripting, etc.)? I am new to this forum and just wondering :? ?

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