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Messages - Vehek

Pages: 1 ... 103 104 [105]
1561
Chrono / Gameplay Casual Discussion / Re: The Chrono World
« on: April 22, 2006, 02:52:01 am »
Personally, I've never played Chrono Cross. But I've read that Chrono Cross takes place within a small area of the world. You aren't seeing continents at all, but rather small islands.

1562
According to Time Bastard, the second Janus is thrown to the DBT when he goes through the gate.

1563
Chrono Compendium Discussion / What's with the strange forum page?
« on: April 01, 2006, 04:46:35 am »
http://www.chronocompendium.com/birthday/aprilfools.png

Don't know how long that will still be availabe, but that's the image on the page he's talking about. The April Fools page is also loaded on the main page.

EDIT: As of this edit, the image is http://www.chronocompendium.com/aprilfools.png

I only get a short glance at the April Fools page right now...

1564
History, Locations, and Artifacts / Larubans Vs. Iokans
« on: March 28, 2006, 01:49:35 am »
Quote
Elder: I heard from the Sages-sama that Jyaki-sama hides an amazing magical power that surpasses even Sara-sama.
However, he hates that power, which drives the Queen mad and torments Sara-sama, and together with his heart...
He has shut that power away.


^From http://members.fortunecity.com/kwhazit/trans/ct/sage.html

I don't know how accurate this is, but like the translation differences faq on GameFAQS, it mentions that Jaki/Janus is hiding his powers.

EDIT:
Quote
The sage told us that Jaki-sama has even more incredible magical powers than
Sara-sama, but he is hiding it.
However, the Queen has gone mad, and Sara-sama, tormented by that power, hates it.
That power is sealed/ seals

^The version from the translation differences faq

1565
Chrono Trigger Modification / Enemy AI Offsets Listing
« on: March 27, 2006, 11:14:11 am »
From I've seen, the AI pointer feature in Chrono Tweaker acts pretty strangely. For example, if I enter in the decimal 1, I don't get 1 when I look later. Instead I get 256 plus another number. If enter 2, I get 512 plus that number (which varies depending on the monster.)

And it only changes one byte of the two bytes of the AI pointers.
For now, you're probably better off changing the AI pointers with a hex editor.

1566
Polling / 3/31/06 - Would you buy a console for a new Chrono game?
« on: March 26, 2006, 10:52:44 pm »
I might, but I'd want to have plenty of money so it isn't a big waste of money. I'd probably also have to buy other stuff to use the console with too.

1567
Site Updates / Lost song discovered, enemy attack AI & battle sound fx
« on: March 26, 2006, 08:26:04 pm »
On the Enemy AI listing page, the last column (containing the enemy ai data) is very thin, causing the amount of space each monster to use in its row to be extremely long at times.

1568
Site Updates / New Chrono Crisis Screens!
« on: March 22, 2006, 07:32:11 pm »
From what I understand, it's because those links are old, and link to the old media domain. But the person who owns the server was unable to reregister herograw.com, and now the server is at herograw.org. That's why those images link to an ad portal, because there's nothing at that domain anymore.

1569
Chrono Trigger Modification / Enemy AI Offsets Listing
« on: March 22, 2006, 03:20:54 am »
Phew. It was easy to mix up AI in the previous version. Often the AI would begin before the monster's name on the list. I shouldn't have any mix-ups on this version, unless my eyes look toward the wrong part.

1570
Chrono Trigger Modification / Enemy AI Offsets Listing
« on: March 19, 2006, 03:58:39 pm »
Nice! Now I no longer have to look in the ROM myself to get the AI data.

I like trying to find out how the AI of various monsters work(s).

1571
Chrono Trigger Modification / Chrono Trigger Crimson Echoes
« on: March 17, 2006, 10:26:13 pm »
I'm pretty sure jsondag2's role in Crimson Echoes is programming various events in the game. He's probably not a storyliner for Crimson Echoes. A while back, the job of main plot development leader was passed on to teh Schala.

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