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Messages - BFG

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Thanks! Glad you enjoyed it.

2
Chrono / Gameplay Casual Discussion / Just for fun...(Youtube video)
« on: July 05, 2022, 01:58:54 am »
I posted a video waaaay back in 2007 of Magus soloing Lavos.  Vid wasn't great quality and I didn't take it too seriously since it was a level 99 cakewalk.  But it WAS fun.  That was back when I was active on this site and some of my PAR code findings, including the ones that made that possible, are rattling around here somewhere.

Anyway, there's a meme going around currently that uses a track from Metal Gear: Revengeance to spice up various awe-inspiring video game scenes.  It seemed to fit pretty well so I gave it a shot.  Hope someone enjoys.  https://www.youtube.com/watch?v=77XYuW0Ygw0

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Chrono / Gameplay Casual Discussion / DS sound bug?
« on: September 16, 2015, 01:05:47 am »
I own two copies of the original SNES cartridge and one of the DS version.  I just started a playthrough of the DS version for the first time 2 or 3 days ago, and noticed an oddity.  Any time an enemy uses a Water tech (think on-screen bubbles), Lucca's gunshot is heard instead.  I've yet to hear the original "bubble" tech sound.  It's especially noticeable in 2300AD sewers, where it's used frequently.

Can anyone else confirm this on their copy?  I'd also be curious if it's corrected on the PS1 or other portable versions.

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Chrono / Gameplay Casual Discussion / Re: WebGL test
« on: December 21, 2012, 01:31:14 am »
Well, there's another reason to get something besides IE9.  Heck, it doesn't even fully support HTML5 yet.

5
So, after watching that Magus solo vs Lavos video I posted on Youtube, someone challenged me to do a Marle solo vs Lavos one.  Thoughts?  (Personally, I think it'd be boring to watch.  Haste...Ice 2...Cure...repeat...but, whatever.)

6
I had to do a double take.

And then wished I hadn't.   :shock:

It's about as mature as the "ZOMG NIPPLE LAZERZZZZZ!" comments I get once a week on that "Magus solo versus Lavos" video I put on Youtube.

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Chrono / Gameplay Casual Discussion / Maximum tabs in a single playthrough?
« on: November 25, 2012, 05:50:59 pm »
I'm playing CT again after having shelved it for years, and am trying to level up my characters as much as possible in a single playthrough.
As part of that, I'm trying to get every Tab possible.  But this has me curious - how many tabs are available in a single playthrough?

Here's the counts I came up with in the original version...has anyone found more?

POWER
Available: Unlimited (via Tubster Charming)
Needed: 0 (if Lucca and Marle excluded); 138 (if included)

MAGIC
Available: 43
Needed: 212

SPEED
Available: 37
Needed: 44 (41 with Atropos' Ribbon)

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Yeah, I'll probably end up using PAR too.  I don't cherish the idea of leveling up 28 more times the "regular" way...particularly when I've already finished Geno Dome (one of the easiest places to gain experience).

Interestingly, I've noticed that--if you count up every single Speed Tab you can get in the game--you'll still end up 4 short of maxing everyone out at 16.  But that's assuming you keep both Magus and Crono.  If you don't keep Magus then I think you have enough to max every character.

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I'm currently attempting to hit level ** with all my characters, without utilizing New Game +.  I've also maxed out everyone on Power Tabs via Tubster, and am trying to be very strategic with the use of Magic and Speed tabs.

Having already gotten 99 Megaelixers, Elixers, Hyperethers, and all other battle-usable items, though, I'm running out of interesting reasons to keep leveling up...and my characters are only around 70 or so.  It's going to take a LONG time to get to **...

...so, has anyone else done it?

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Chrono / Gameplay Casual Discussion / Re: Is Magus really all that cool?
« on: November 16, 2012, 07:38:50 pm »
Didn't his special scythe up his power because the game thought the other characters were dead?

See, he's not more powerful alone, he's more powerful when he's lonely!
Exactly!

If I could do the video over again, I would have used Haste Helm+Nova Armor, and some other accessory (Third Eye? GreenDream? SeraphSong? PrismSpecs?) instead.  Gold Stud wasn't the best choice.  I also would've used bSNES - zSNES' emulated sound effects are HORRIBLE.  Ah well.

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So THAT'S what they meant by "feeling the dark wind howl".

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Chrono / Gameplay Casual Discussion / Re: Is Magus really all that cool?
« on: November 12, 2012, 07:26:11 pm »
I haven't read through the entire 33-page post (or even close to it) yet, but I will say that I thoroughly enjoyed creating the "Magus solo vs. Lavos" video on Youtube.

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As I've mentioned on gamefaqs, I'm in the midst of writing a complete retranslation of Secret of Mana, based on the original Japanese. I could make a springtime of youth thread about my progress here if you guys are interested.
Interesting.  I'd love to see that when you're finished - the Mana series (at least the early entries) has always been a favorite of mine.

I always hoped to find out what content was left out due to the SNES-CD being abandoned in the middle of Secret of Mana's development...but I suppose there's no way we'll ever know for sure.


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Hmm...well, I've played Chrono Trigger (of course), Radical Dreamers, Chrono Cross, Seiken Densetsu 2 / Secret of Mana, and Seiken Densetsu 3.  Think I'm going to have to go find the original Seiken Densetsu somewhere now...

15
What new boundary/ies could the fourth in the series (if there ever is one!) cross?

Time and dimension?
Spacetime?
Quantum realities?

Personally, I think the idea of spacetime holds the most promise...what would a game where a team of adventurers who try to prevent Lavos from ever falling to Earth, or ever being created - i.e. stopping him at his origin - look like?

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