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1
Chrono Compendium Discussion / Re: Triple Tech
« on: April 02, 2023, 07:41:52 pm »
I'm from Brazil comrade, unfortunately the chrono trigger scene is cooling down.
2
Chrono News / Re: Happy Chrono Holidays!
« on: February 21, 2023, 07:05:23 pm »
good to see this program updated
3
News Submissions / Re: find a song
« on: February 05, 2023, 04:43:52 pm »
I understand. but continue the search!
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News Submissions / find a song
« on: February 04, 2023, 06:50:24 pm »
sorry for the topic. but i have a big doubt, a few years ago, there was a chrono trigger amv video, which had japanese music playing, and ps1 scenes in the background! Today in 2023 I can no longer find the video! I remember that it started with a green background, and some information from the video, such as the time of the video.
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Chrono Trigger Modification / Re: Lots of CT documents.... Provided by the gurus of old!
« on: December 02, 2022, 05:03:59 pm »6
Chrono Trigger Modification / Re: Character Graphics Swap hack.
« on: September 12, 2022, 08:55:55 am »
I see you are one of the most active members in chrono trigger hack scene. and a light at the end of the tunnel for beginners like me
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Chrono Trigger Modification / Re: temporal flux nds version? it's possible??
« on: September 10, 2022, 10:00:03 pm »The data structure is the same or identical in many cases, but you need to locate it and load it.would be very good, the nds version graphic is very good
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Chrono Trigger Modification / Re: temporal flux nds version? it's possible??
« on: September 10, 2022, 09:57:14 pm »we are waiting for you to develop it! :-)friend, I don't understand anything about programming, lol I hope that the creator of TF one day makes this size nds
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Chrono Trigger Modification / temporal flux nds version? it's possible??
« on: September 07, 2022, 09:16:20 am »
a possible time stream for the nds version!?
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Chrono Trigger Modification / help me!?
« on: June 23, 2020, 07:21:31 pm »how do solid blocks work of the upper world?
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Kajar Laboratories / Re: Chrono Trigger - The Radical Dream: Introduction (New ROM Hack!)
« on: October 14, 2019, 05:33:28 am »
well helps in development
13
Chrono Trigger Modification / Re: Color change, Scenery.
« on: August 31, 2019, 07:10:37 pm »Location palette sets are located at 0x3624C0 in the ROM. Each palette set is 0xd2 bytes in length, containing 7 palettes each. In Temporal Flux's Location Properties window, you can see the palette index used.Bro! I do not understand many codes and numbers. so new in this matter of romhacking
Palette location = 0xd2 * palette index + 0x3624C0.
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Chrono Trigger Modification / Re: Color change, Scenery.
« on: August 31, 2019, 07:08:59 pm »Nice. I would have to compare against the in-game to recognize the palette swap. Did you change it to use prehistory's palette?I took a picture of the denadoro map. And I modified the colors in photoshop. After I changed the colors with snespal
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Chrono Trigger Modification / Color change, Scenery.
« on: August 30, 2019, 09:11:21 pm »
After a long time, looking for the addresses. I changed the colors of denadoro.
Would anyone have a list of map color locations?
Would anyone have a list of map color locations?