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Messages - RoxSilverFox

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1
Flames Underwater? I could never really work it out.

2
Chrono Compendium Discussion / Re: Commission request (guidelines posted)
« on: October 06, 2010, 10:04:26 pm »
I did get some sketches onto paper yesterday, I'll do my best to get them somewhere in terms of digital form before I leave for China, but I wouldn't expect to see anything worthy of a gold star until some time in November. If you need this done super urgently then I'd suggest doing what ZaichikArky suggests.

3
Chrono Compendium Discussion / Re: Commission request (guidelines posted)
« on: October 06, 2010, 01:24:13 am »
Oh, yeah, I never really finished being busy and I've got a two week trip to China coming up followed by a public Alpha test for a game I've been working on in November -.- Most of the drawing I get done these days is just sketches and quick concepts in my game dev notes, that being said, I'll do something in my dev notebook over a coffee next time I take a break.

4
Dream Splash III - Chrono Break [2010] / Re: 3D Chrono Break Logo
« on: August 12, 2010, 09:23:37 pm »
Hmmm...  I'm getting a 404 on that link.  I would like to see this.

Fixed it! the file seemed to have fallen off the face of the server.

5
Dream Splash III - Chrono Break [2010] / Re: 3D Chrono Break Logo
« on: July 30, 2010, 08:55:31 am »
Very not bad! :)

Yeah, it kind of lost quality due to the fact that it was exported several times from several different applications.

6
Dream Splash III - Chrono Break [2010] / Re: 3D Chrono Break Logo
« on: July 30, 2010, 06:58:23 am »
I didn't disrupt the causal nexus so you kids could rewrite history, now get out there and battle yourself some Zombor!



Chrono Break Opening (Golly Frick! It's a video!)

7
Dream Splash III - Chrono Break [2010] / Re: 3D Chrono Break Logo
« on: July 28, 2010, 12:40:56 pm »
Woah!!  Amazing!!!
Love it!  I actually really like how to image "streaks" or bleeds onto to side, kinda gives it a "light-speed-I'ma-travelling-light-speed-through-time" feel.

Well done, thanks much for doing this too!

Interesting Fact: The streaked bits on the side are ultimately the result of improperly mapped UVs it just so happens that in a scenario such as this they do in fact make a totally bad ass (awesome) effect.

I still sort of feel as though XZeroRus in a way, took my whole 3D logo ball (idea) and ran away with it, but the result is mighty fine so I'm going to sincerely Feed the Birds on this one :lol:

PS: Feed the Birds = High Five

8
Dream Splash III - Chrono Break [2010] / Re: 3D Chrono Break Logo
« on: July 26, 2010, 08:58:24 am »
Completed. :)




Nice mate, I'm still yet to apply finishing touches to mine, hopefully it'll be done by the end of the week -_-

So much stuff to do, so little time...

9
General Discussion / Re: Video Game Discussion Thread
« on: July 14, 2010, 12:53:04 pm »
You know what's great? Portal, I played that for the first time ever earlier this year, and I just fell in love with it. If you haven't played it seriously consider doing so.

10
Also, Rox, developing a Chrono-esque game for the iPad is not a good idea. Apple is VERY picky on the apps on it and... pretty much mobile Apple products are the North Korea of mobile products. Droid or Windows Phone would be a wiser choice. iPhone/Pad/Pod otherwise are only popular because no one bothers to read the fine print.

Well I suppose if Apple wasn't picky the app store would be full of broken software as a result of people trying to make money as quick as possible with no regard for the poor fool who bought their crap. At any rate, I could easily develop something for the Android Phone, but the reason I chose iPad is because it has a bigger screen hence I have more working space, it also has slightly better graphic capabilities than other mobile devices meaning higher poly count and better texture quality.

11
Obsidian haven't really created any 'bad' games... they just haven't created any games that aren't in some way glitched (I may be wrong). I'd personally like to see them take on a Chrono game, but, that is to say I don't want to see them westernise it... or do I?

Anyway, as of late I've been working on a Chrono-esque game of my own for the iPad and possibly PC. I'm keeping it very close to the workings of Chrono Trigger and Cross in almost every way I can, without making it look like a total rip off.

12
It's quite logical that Queen Zeal was a kind, gentle person at one point, this is probably where Schala's selfless personality came from. The fact that Queen Zeal's personality "changed overnight" we can assume this is why Schala's personality remained unchanged.

Queen Zeal beat me up once...

13
Chrono Compendium Discussion / Re: Commission request
« on: June 30, 2010, 11:50:56 am »
Hmmm... I'm fairly busy as of late working on something awesome. But I'm sure if you provide adequate character details I may be able to procure something for you. (I need to draw more!)

- reposted from deviantART (for shits and giggles)

14
Dream Splash III - Chrono Break [2010] / Re: 3D Chrono Break Logo
« on: June 24, 2010, 10:19:31 am »

It would look something like this:



Minus the Resurrection, of course.

Yeah, I might use the traditional 'Chrono' texture but possibly with a colour change for the next update... Unless of course Dice. posts the texture that she used in her 2D design (link in first post) :D

I LOVE the 3D effect on the word "Break".  It's absolutely beautiful.  Like a deep ocean, or a view of a planet from space.

Yeah, I did think about fixing the UVs around the edges, but I think it works how it is.

15
Dream Splash III - Chrono Break [2010] / Re: 3D Chrono Break Logo
« on: June 21, 2010, 11:13:27 pm »
This is absolutely amazing.  This deserves more credit - 3D work is not easy...!

Thanks, I couldn't of done it without your design though :D

Also, would it be possible for you to post the texture you used on the word 'Chrono'?

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