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Messages - Boo the Gentleman Caller

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General Discussion / Re: Xenogears
« on: Today at 11:14:38 am »
Yeah, 100 hours is a lot. I play it on the go a lot and tend to play in like 15-30 minute segments.

General Discussion / Re: Xenogears
« on: Yesterday at 09:38:13 am »
Xenoblade Chronicles is definitely a far departure...

Xenogears and Xenosaga both revolved around the Zohar and could loosely be in the same world. They are chock-full of religious imagery (especially Xenosaga) and pseudo-Judeo-Christian deep lore. They're both also more traditional jRPGs (with mecha combat options).

Xenoblade Chronicles and it's sequel are utterly different. They play somewhat like an MMO (auto attacks, skill cooldowns, etc) but the open worlds are absolutely stellar. In both games there is no actual land -- you and the biomes you explore are literally on the bodies of giants. It makes for a really unique exploration element. You'll be roaming through wide fields, watching the animals hunt each other (which was a great AI element) and suddenly look up to see a huge arm stretching out 1000 kilometers away. The scale was awesome.

Both games are also super long and full of content, which can be a good thing or bad, depending on the person. You can definitely get your money's worth with both with 100+ hour playthroughs (and NG+ content). But yeah, XC1 is definitely worth a plan once the remake (apparently it's a full remake, not a remaster) launches.


I got my email this morning about availability for donaters. I can't wait! Almost two years in the making (or more) and now it's finally (almost) here!

Three cheers for the glorious CptOvaltine!

What a turd.

General Discussion / Re: Xenogears
« on: November 17, 2019, 12:08:37 am »
In all honesty, Xenoblade Chronicles and Xenoblade Chronicles 2 are probably my favorite in the Xeno series, even if they are the most set apart from the others.

I'm currently playing through XC2 right now and and am only on Chapter 6 at about 98 hours. I love it and there's so much freaking content.

Kajar Laboratories / Re: Original story idea inspired by Chrono Cross!!!
« on: November 15, 2019, 12:15:04 pm »
Sounds interesting! I love parallel universe stories, and different physical laws in different universes is something that isn't explored nearly enough in science fiction. I dig it!

General Discussion / Re: Xenogears
« on: November 15, 2019, 12:13:11 pm »
Fun fact: Lucca makes a cameo appearance in Xenogears.

See here for her in all her 3D glory!

I loved it. The story was very SquareEnix of the late-90s: amnesiac lead, fun battles, great soundtrack, and overly complicated text-dump of a plot.

Apparently it suffered from the same problems of Chrono Cross; a rushed late-game delivery cycle that ended up cutting a ton of content and story in the latter half, ultimately making the second disk a huge, convoluted story.

It is definitely worth playing if you like darker, PSX-era RPGs.

I have been playing it the past few days, and it's a lot of fun! It's very nostalgic from a FPS 2D/3D perspective (like old school DOOM and Wolfenstein games). Plus it's a frakkin' chrono game!

Chrono News / The Release of a Chrono FPS -- Chrono Trigger: Reptite Rage
« on: November 08, 2019, 07:00:46 pm »
In an exciting late 2019 gift, our good friend Doc_Cigarette has given us yet another Chrono FPS game! A sequel to his fast and furious Crimson Cold War, this new title, called Reptite Rage, offers roughly 37 levels of SNES-era FPS fun.

Pick it up here!

And make sure to try out the first game in the series: Crimson Cold War!

Submissions / Re: Next FPS: Reptite Rage
« on: November 07, 2019, 06:48:24 pm »
Would you be okay if I make a front page announcement about this?

Other Topics and the Prerelease / Re: Extrapolations for Chrono Break
« on: November 03, 2019, 09:24:34 pm »
Yeah, they are pushing out content faster than I can play it. I finished the main campaign and then was doing some of the side content... I am still on the Ocean Palace one, hahaha... I hate how grind-y they can be!

Supposedly the Astral Amulet of Chrono Cross has Schala's pendant within it.

Which would make sense to me, since the Astral Amulet is a little baggie-type pouch... and the image on front of it looks very similar to the Mammon Machine motif (which is seen on the sealed doors of 2300AD and in 12000BC).

Submissions / Re: Help Identifying 600AD Remix
« on: November 01, 2019, 02:25:44 pm »
That rad! Great to see that this was remastered; I just gave your version a listen and enjoyed it. Very nostalgic indeed, and you did both the original track and the original remix great! :)

History, Locations, and Artifacts / Re: Zurvan, the Sea of Dreams!!
« on: October 31, 2019, 10:33:05 am »
I definitely think the naming is more symbolism and cultural flavor. Like you mentioned, Zurvan means time in another language. Time, at least in Chrono Trigger, ebbs and flows, it changes and is changed; which is ultimately quite similar to water, an ocean. This theme of water and time flowing is used regularly throughout Chrono Cross - water itself is such a huge thematic element in the game.

I don't think it was necessarily a real place, although I do think that the term refers to the hidden sea that Chronopolis inhabits. That is where humanity in El Nido began (transported there in Time Crash eons ago) and probably, over time, became a myth akin to life and rebirth.

The sea gives life in El Nido (in the form of sustenance, travel, etc) and takes it away, too (loss of life, a la Miguel and Wazuki's fateful trip).

I do think this is an interesting question!

Chrono / Gameplay Casual Discussion / Re: Schala's Intersection!!
« on: October 30, 2019, 10:10:23 am »
I could be wrong, but I was thinking it was the crosswalk in Shibuya (without all the people).

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