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Messages - Boo the Gentleman Caller

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1
Chrono / Gameplay Casual Discussion / Re: Chrono Cross Perfect File
« on: September 05, 2019, 10:13:13 am »
I will say that you will have to play through the game 3 times to get every single character. There are two instances of storyline branches, and in each one you can only receive certain characters.

With New Game+ you can choose to "inherit" the previously acquired characters from your previous play through, but this isn't possible unless you actually do the New Game+ option and beat the game. Multiple saves won't allow this.

As for stat growth, someone more knowledgeable than I will have to weigh in. Each character gains stat growth for each star, and then a few bonus stats for each character with a dozen or so battles for each star. Like you recommended, using each character until they no longer gain stat growth between each new star will allow for maximum stat growth. Beyond that, though, I'm not sure what other options there are to unsure a perfect stat game.

2
Chrono Trigger Modification / Re: Color change, Scenery.
« on: August 31, 2019, 12:40:15 pm »
Nice. I would have to compare against the in-game to recognize the palette swap. Did you change it to use prehistory's palette?

3
I understand the need for patching ROMs, but good skybird I hate doing it. I mess it up 75% of the time.

I know a few people on Reddit also had some trouble patching it. It could be the ROM used?

4
Chrono Compendium Discussion / Re: Prerelease sprites
« on: August 22, 2019, 01:27:29 pm »
Sorry that we never got back to you -- I'm one of the mods here and I don't think any of the active mods regularly check email (if they even have access).

That being said, feel free! Thank you for asking and for giving us credit.

5
Kajar Laboratories / Re: Chrono Trigger plus 2.0
« on: August 21, 2019, 08:09:40 pm »
Sure thing. It's trending pretty well on r/jrpg on reddit.

Someone asked if they can stream it. Do you mind?

6
Happy Birthday, Chrono Trigger!

It's hard to believe that Chrono Trigger turns 24 this year. A quarter of a century later, the game continues to inspire with colorful characters, an engaging story, and time travel shenanigans. Even though the IP remains dormant by SquareEnix, the fandom is alive in well here at the Compendium and across the web.

And for Chrono Trigger's 24th birthday, our current Architect of Kajar, IHBP, gives us a very exciting gift! After toiling in the depths of Kajar Laboratories for some time, we finally have the official release of Chrono Trigger Plus 2.0!

This exciting new enhancement of Chrono Trigger includes a plethora of bug fixes, new locations, and even guest party members.

Check it out at RomHacking.net here:
https://www.romhacking.net/hacks/3691/

The enhancements include:
Quote
  • All 1999 is explorable, and the small part that was previously available is improved as well.
  • You can now acquire the ability to go to 1999 via Epoch, however only from the End of Time and only to a set location. Later versions will allow it on the world map but I'll need time to readjust the tile properties.
  • Tons of bugs have been fixed including all known ones related to Magus on the Blackbird.
  • Added a few flavor scenes.
  • End of Time is expanded.
  • Crossing Lab 32 on foot is now longer and has some story.
  • New area in 2300ad where Porre used to be.
  • A few scenes now feature the entire recruited party rather than just the three current members.
  • Possibility of acquiring the Speed shoes that allow 50% faster running
  • Can now buy a drone that will join you in battle as a sort of AI party member.




7
Kajar Laboratories / Re: Chrono Trigger plus 2.0
« on: August 20, 2019, 08:15:07 am »
Oh wow! NIIIICE!

Do you want to write a little blurb up about it, including some quick bullet points on new features? I'd love to put this on the front page of the Compendium and make sure it gets posted and stickied over at r/chronotrigger on Reddit.

This should be celebrated!

8
Awesome! I am glad to hear this project is still advancing and continuing.

Please do keep us updated!

9
General Discussion / Another Eden: The Cat Beyond Time and Space
« on: August 12, 2019, 12:13:33 pm »
Well, I have finished the main story campaign for Another Eden. There's more main campaign ahead, but it's more like DLC. I figured now would be a time to discuss the plot, characters, and similarities to Chrono Trigger. WARNING: SPOILERS!!!

The Story:

Our main hero Aldo is forced to travel through three different historical eras in order to save spacetime from collapsing on itself via timequakes. He is at first manipulated into altering history for a better future by an enigmatic Phantom, but later learns this only hastened the destruction of spacetime. This Phantom serves as the main antagonist.

The World:

The game is divided into three eras: Antiquity (20000BC), Present (300AD), and Future (1100AD).

The Present is a time of war, in which humans fight against Beastmen (Interestingly enough, a common plot in this game is that humans abuse the planet and squander resources while both robots and Beastmen live in harmony with the planet). Magical items called Prisma are unique to this era and are empowered with elemental energy (Earth, Fire, Wind, Water), and are a part of everyday life.

The Antiquity is an era mixing magical kingdoms and dinosaur-like creatures. The largest kingdom, Palisfal, has a corrupt king guided by a mysterious Oracle, and the two plot to control the timeline and change it for their own interests. This era also has four elemental deities representing the four elements, who live in seclusion.

The Future is a time when the planet is corrupted, forcing humans to live on floating, high-tech islands. Humans fight against robots, called Synth-Humans, with the Synth-Human goal of eradication of the human race (in order to heal the planet). The Prisma so common in the Present no longer exists, but the human-created artificial Xeno-Prisma is used to help make the islands float.

Last, there is Spacetime Rift -- a strange place that exists outside of time. It is, quite literally, a recreation of the End of Time from Chrono Trigger. It has cobblestone streets, lamplight, a bucket, pillars of light used to time travel, a mysterious creature that can be fought and grows stronger as the party grows stranger, etc.

The Main Cast:

ALDO, FIENNE, and PROFESSOR CHRONOS:
A boy and his sister found abandoned in a forest as babies around the year 300AD. They are adopted by the kindly mayor of Buruoki Village, where Aldo joins the village guard. When they are 16 years old, Fienne is kidnapped by the Beastmen. This sets off the events of the game, with a large portion of the second act dedicated to finally freeing Fienne from the violent Beastmen.

We later learn that Aldo and Fienne come from the far future and are the children of Professor Chronos, a researcher for time travel. Aldo's real name is Eden, and I can't recall nor find (on the internet) Fienne's real name. Anyway, the Professor knew that the future was doomed and wanted to fix history, so he developed mysterious special powers known as GeoPrisma and put them within his children with the intent that they would be able to save the planet if they traveled back in time.

Professor Chronos, his cat, and his two children then time traveled to Antiquity, but he was separated from his children and cat during transit. He arrived in the year 20000BC while the other three went to roughly 300AD. Without the GeoPrisma contained within his children, he continued his research and became the enigmatic Oracle that advises the king of Palisfal in order to manipulate history so that the planet is not destroyed.

Early in his adventure, Aldo is manipulated by a ghost-like Phantom into changing history so that the planet isn't destroyed, and he erases that timeline. This only leads to horrible timequakes that hasten the destruction of space-time, so he is forced to undo the timeline changes, return the future to it's somewhat dire state, and try and find another solution.

Eventually, the truth is revealed -- Aldo isn't the son of Professor Chronos. The enigmatic Phantom is! Like his father, he was separated during the initial time travel journey and was lost to the Dimensional Vortex (similar to the Darkness Beyond Time) and lived for infinity, eventually growing angry and desiring to see history undone and all of space-time destroyed. He is defeated, and upon his death once again finds love and kindness.

But the question remains -- who, then, is Aldo? He is in fact the family cat that time traveled, and magically turned into a human. He is thus the namesake of the game... he is "another" Eden (remember, Aldo's birth name was Eden) and is the cat beyond time and space.


AMY
Originally from the Future, Amy is the blacksmith's daughter in the high-tech city of Elzion. She is a rough and tumble brawler akin to Final Fantasy VII's Tifa, and she is a critical member of the Resistance that fights against the Synth-Humans of the era.

CYRUS
Originally from the Antiquity, he is a frog-knight from the Eastern Lands (not seen in the game), he was once a human but was somehow turned into a frog. I haven't played his sidequests yet, so I know next to nothing about him. However he does have a dual tech with Aldo that is essentially Chrono Trigger's X-Strike.

RIICA
Originally from the Future, she is a customized android with an enigmatic past. Whenever parts of her past start to reveal themselves, her black box deletes them, keeping her past shrouded in secrecy. I haven't done her side quests yet, so I don't know what her entire story is just yet.

HELENA
A Synth-Human from the Future, Helena is a villain that aids the leader of the Synth-Humans. She is spared by Aldo and eventually turns coat to help Aldo, believing that Humans aren't as horrible as she was led to believe.

THE RIFTBREAKER
A giant attack vessel built by the Synth-Humans, it is eventually commandeered by Aldo. It is a mobile base and is actually a living organism with two main personalities. The ship itself is a brave soul known as Hydra, and the boisterous main cannon known as the Main Cannon. It has the ability to travel anywhere, and can even time travel.

Game Mechanics

The game is a traditional turn-based jRPG. Money (called 'Git') and loot from enemies are used to upgrade weapons and armor as the storyline progresses. Aldo can also gain dozens of allies (I currently have about 60) that can be used in battle. Each ally can learn about seven or eight special abilities (either magical or attack-based), but can only assign three at a time.

The game also regularly releases new content, either in the form of lengthy side quests, mini-games (such as fishing, resource management with the building of a new town, etc), or advances to the main campaign (after the initial ending).

There is a gotcha element to the game, however. The player earns Chronos Stones by logging in daily or by earning various achievements, or they can be bought with real money. These Chronos Stones then be used to recruit new allies via a clocktower at the Spacetime Rift.

These characters are ranked by stars, which indicates their potential for stat growth. Five-star characters are the strongest and rarest to obtain, then four, then three. Some characters can also "class change" and move up a star. This requires considerable grinding, certain rare items ('Tomes'), or the character being recruited multiple times via the random draw mechanic.

Since the game was free, I did pay roughly $30 USD upfront in order to buy some Chronos Stones and try and get strong characters off the bat. I felt that was my "support" for the game and the developers and as a thank you to Kato for Chrono Trigger.

The great thing is that the gotcha element is completely optional, as one can gain Chronos Stones through regular play, just at a slower pace. Oh, and each character also has optional side quests that help flesh out their personality and backstory, so each character comes with roughly an hour of in-game content.

Review

I have probably played this game for about 60 hours at this point, maybe more. I've spent $35 total in the gotcha element and don't feel the need to pay any more. I feel like I can properly review the game at this point.

The story is engaging but nothing mind-blowing (and even has a lot of similarities to one of my own Chrono fanquels). The characters are colorful, interesting, and aplenty (think Chrono Cross' roster times 2.5 or so). There is tons of content, both as part of the main story and the tons of optional content. The battle system is also nothing new or inventive, but that isn't a bad thing at all.

All in all, this isn't a Chrono sequel, and that saddens me... But it is the closest thing that we have to a sequel and is very much a spiritual successor, and for that it is absolutely worth playing, if only for the main campaign. I don't think we will ever see a Chrono Trigger sequel, so I think Another Eden will have to suffice. It hands down the best mobile game I've ever played and I enjoy my time with it -- and will continue playing it for time to come.

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Chrono Trigger Modification / Re: Some of my work
« on: August 11, 2019, 04:36:29 pm »
I saw this on YouTube yesterday -- so awesome!  I noticed that in the Black Omen battles, during the final battle, Lucca attacks the drone after the last enemy is defeated.

Do these AI 4th char have HP and MP limits that aren't included? Just curious.

11
Chrono Trigger Modification / Re: Meu projeto
« on: August 04, 2019, 05:56:57 pm »
If not having a story for a game, I do think we could all assist. I know of a few ideas floating around, both my own and otherwise.

12
Chrono Compendium Discussion / Re: Compendium Pages Disappearing
« on: August 01, 2019, 09:53:33 am »
It may be collapsed and you have to hit the little plus/minus sign on the upper right. I couldn't find it either just now and that was ultimately the culprit. :)

13
I've been playing it, and it's actually pretty darn good for a mobile game. Lots of content and things to do, and regular updates are adding sidequests/side stories.

Plus it's free, and the only costs are optional for the gatchapon party members.

14
Chrono Trigger + / Re: MOVED: ~Announcements
« on: July 31, 2019, 09:39:25 am »
Not sure about everyone else, but mods def can. Do you want me to move this out of the dead projects section? I had no idea it was ever there!

15
Thread necromancy -- I am so excited for this project. I know it's been such a long time in development, but I am confident it is going to be worth it!

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