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Messages - Mauron

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1
General Discussion / Re: Crisis Core: Final Fantasy VII
« on: May 08, 2019, 04:54:04 pm »
I thought this was one of those games I had bought but never played, but I was thinking of Dirge of Cerberus.

2
Chrono Trigger Modification / Re: Temporal Flux tutorial videos.
« on: May 01, 2019, 04:51:26 pm »
Let me know if you need any input on the videos.

3
Chrono Trigger Modification / Re: Menu research.
« on: April 30, 2019, 04:36:15 pm »
Maybe. So far I've only been scratching the surface of menu setup. I haven't looked very far beyond layout.

4
Chrono Trigger Modification / Menu research.
« on: April 29, 2019, 11:46:21 pm »
I've added my current notes to the Encyclopedia.

I'm looking into the feasibility of a menu editing plugin for Temporal Flux, but this may be too complex to handle.

5
Chrono Cross Modification / Re: Need Help Finding Chest Content
« on: April 26, 2019, 10:50:02 pm »
Based on Vehek's post, there should be an 07 02 within a few bytes of 0x005c in the hex that would need to be changed.

6
Chrono Cross Modification / Re: Need Help Finding Chest Content
« on: April 26, 2019, 02:27:02 pm »
I'm not an expert on Cross hacking, so I'm assuming most of your information is correct, and only clarifying the hex to search for.

BB is the hex value indicating which command is being processed, so we can include that in our search.

Since the Fireball element is being added, we know that XX is 00.

The biggest issue with your search is that you need to find an Element, and the notes say that requires bit 0x200 to be set. A value of 0007 will get you a material/weapon/armor/accessory. Instead you need to search for 0207.

Since the hex pattern uses YYZZ and the description uses ZZYY, we can assume those bytes are stored in reverse.

Search for BB 00 07 02. If everything else is accurate, you should get one result.

7
Chrono Trigger Modification / Re: Weird sprite glitch.
« on: April 24, 2019, 07:33:45 pm »
- Only change the 7E019x values for PCs you're replacing. If you're changing a party of 3 to a party of 1, either remove the other two PCs, or add commands to deactivate the rest of the party and set unused slots to 80.
- The GetObjectCoords/Facing is only necessary if you want to traverse between locations. It will properly reinitialize the NPC to sprite locations.
- 7E1112 is for working with object 9. Use 7E1126 for object 13.
- Pay close attention to where I placed the return command in that sample. Too much ahead of it causes the weird sprite glitch mentioned in this topic.

8
Chrono / Gameplay Casual Discussion / Re: Lavos Glitch
« on: April 24, 2019, 03:28:58 pm »
Unlike the Disgaea series, Chrono Trigger does not allow you to counter a counter. Generally multipart bosses use both a final counter and a "if main part is dead" condition, but some might be missing the second part.

9
I just made a version of this in News (and on the home page). I forgot I had that ability.

10
A fitting award

(08 January 1989 - 30 April 2019)



It will also be receiving an Original Soundtrack Revival Disk July 10th!

11
Link

Can't argue with that.

12
Chrono Trigger Modification / Re: Weird sprite glitch.
« on: April 22, 2019, 06:10:48 pm »
Here's location events for the King's tower with playing as the king. The king is slow as fuck, running animations get wonky, and opening the menu causes issues.

Object 9 handles most of the magic. It loads the King sprites, mucks with some RAM values.

7E1100 + (object index * 2) Object type. 00 for PC, 80 for unused. Disable the PC you replace.

7E0197 PC1 Object number * 2. 7E0199 and 7E019B for PC2 and 3.

13
Chrono / Gameplay Casual Discussion / Re: Magus Laughing
« on: April 15, 2019, 03:43:27 pm »
There's a couple other places he can laugh. Giant's Claw, if he's in the lead when you investigate Azala's throne, and Norstein Bekkler's Tent of Horrors, if he's in the lead when you play the clone game.

14
Chrono / Gameplay Casual Discussion / Re: Character Nicknames On CT
« on: April 12, 2019, 02:58:27 pm »
When I change their names, it's usually Marle -> Nadia, Frog -> Glenn, Robo -> R66-Y, and Magus -> Janus. Sometimes Frog -> Toad.

15
Welcome / Birthday / Seeya! Forum / Re: Age++
« on: April 03, 2019, 05:12:55 pm »
Those 0 years are awful.

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