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Messages - pseudonymous_traveller

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Kajar Laboratories / Re: Systems programming/reverse engineering
« on: January 27, 2023, 06:53:09 pm »
Okay, that actually sounds pretty cool. What resources are you using to learn emulation concepts?

On a somewhat different note, has anyone had success using Ghidra to reverse engineer some of the Chrono Trigger code? Speaking from experience using Ida Pro (very similar), it makes our lives a whole lot easier.

Otherwise, very ambitious yet cool project idea. I wish I could stay focused long enough to complete something like that  :roll:.

Also the emulator in link related (https://ce-programming.github.io/CEmu/) may provide some inspiration, despite it being ez80 rather than 6502-based.

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Characters, Plot, and Themes / Re: Lucca's hemet and cameos?
« on: January 27, 2023, 09:36:33 am »
I always thought it was basically something that would amount to a Neuralink prototype. You'd think Robo could surpass the combined intelligence of everybody in the team in a matter of seconds since he's an AI, but Lucca seems to completely surpass him.
I doubt she's fully organic when it comes to her smarts. That would answer the biggest question of how she put together the Gate Key in a matter of hours/days.

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Articles / Re: The Rise of Porre
« on: January 27, 2023, 12:41:25 am »
IMHO, with Dalton exclusively running the scene (as in, he is the only figure behind the fall of Guardia), there is no way he could have caused the permanent destruction of Guardia. As Kodokami says, there are mentions of a 1020 AG Guardian government. I'd imagine Crono and Marle would consider the people of Porre as their own citizens right up until an invasion, possibly prompting them to enact some Chamberlain-esque policies of appeasement. That said, they did have fair warning from Dalton himself in the DS version.

That being said, if Dalton was the mastermind behind the plan, he would have definitely gotten whacked by Crono, Marle, and Lucca shortly after the "fall" which would allow Guardia to rebuild, although Porre would still be the dominant power.

However, if the 1000 AG CT gang is killed, it likely wouldn't be from Dalton. Dalton would just be the public figure behind it. The true raid boss would probably be a Zeal family member (Queen Zeal appeared to survive the Black Omen fight and would know their tactics quite well. She'd probably win in a fight against the crew if they hadn't practiced fighting in a while). Although, isn't this basically the plot of Crimson Echoes but with Queen Zeal instead of  :kz:lol:

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General Discussion / Re: Boo's Thread of Multiple Existential Crisises
« on: January 26, 2023, 09:41:32 pm »
Prophetic thread, do you have a gate key I could borrow to go back to before 2020?
Jokes aside, the modern internet is pretty much made to addict us and give the illusion of social activity.
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SEVEN BILLION PEOPLE, almost everyone connected via technology. It's morbidly fascinating. It's almost an intangible feeling, but it's both beautiful and horrifying at the same time.
I wonder if it's one of those reverse psychology things. People in smaller communities know each other, look out for each other, and form a tribe, but tribalism can't really be extended to a million people, a billion people, so on and so forth ad infinitum.

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Freedom gives you choice and agency, but it can also create a sense of drift and aimlessness.
War is peace. Freedom is slavery. Ignorance is strength.

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The more snowflakey a generation gets, the more detached they seem to be from each other, despite all the preaching of love and harmony. Everything is surface-level, because everybody is disposable, and no real connection is ever made.
True. You have to wonder if it's not by design, given how out of control, chaotic, and polarized the world seems to be at this point. A people divided is a people subservient.

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Chrono / Gameplay Casual Discussion / Re: justin3009's Schala spritesheet
« on: January 26, 2023, 09:06:00 pm »
My turn necroing this thread, this time a question for the original creators of the spritesheet: Would any of you be good with me using some elements from that spritesheet on my own sprite (as long as I give credit ofc)?

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Chrono / Gameplay Casual Discussion / Re: Chrono Trigger Alignment Chart
« on: January 26, 2023, 09:01:25 pm »
Azala is evil in the same way humans in general are "evil" (if you could call it that) when we destroy species simply to increase efficiency. We're the Lovecraftian monsters at the end of the day as well.  :twisted:

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Chrono / Gameplay Casual Discussion / Re: justin3009's Schala spritesheet
« on: January 18, 2022, 03:51:09 pm »
This it?

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Is there a similar possibility of an 8th playable character on the DS version? The DS version also natively has a higher string length limit for player character names (instead of 5 I believe it's 6).
If nobody knows, I could try to take a crack at it. I'm not an amazing reverse engineer, but I can understand what most assembly code (most architectures) are doing.

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