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Messages - ker-plop

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I suddenly had the thought that, because she did business with Porre, Lynx knew exactly where to find her...

I'm replaying Cross right now, and I understand most of the story... but I found the invoice in Lucca's room (no date associated with it) and I just can't think of what she would buy or sell the Porre Navy.  Why would she deal with them in the first place?  Maybe she didn't have a choice?

Anyway, I was wondering if anybody knew or had a good theory about it.

Fan Fiction / Hypothesis
« on: September 08, 2015, 01:38:30 am »
It's been a while since I've been here, but recently I was commissioned to write a CT piece about Lucca and her feelings towards Crono.  I figured I would share it with you all.

General Discussion / Fans uniting to bring back "Mega Man Legends 3"
« on: July 31, 2011, 11:57:05 pm »
On June 19th, Capcom cancelled "Mega Man Legends 3."  The fans, though, aren't taking this lying down.

There's a whole movement going on, from writing letters to joining the game's Devroom and becoming Servbots.  There are plenty of members now, but we could always use more.

RPGs are a staple of my gaming diet, but I always have time for Mega Man.  Hopefully many of you feel the same way.

For more details, please visit:

General Discussion / Re: Video Game Discussion Thread
« on: March 17, 2010, 04:29:00 am »
"Final Fantasy II" (SNES) has appeared on the Virtual Console.  I'm glad to see Square-Enix finally releasing their classic titles in the original...

And hey, if they put that one out, they might later follow it up with FF3/6... and maybe even Chrono Trigger.  Who knows?

Chrono Trigger DS Analysis / Re: My Thoughts on CTDS
« on: April 07, 2009, 09:04:30 pm »
Just to clarify...DS wasn't a new script. This wasn't like George Lucas revamping his films. This was an attempt of a better translation of the original Japanese script.

It's important to keep in mind that some of the changes you might not like where indeed in the original Japanese version.

Like I said, playing through the Compendium's "literal" translation, I didn't see much that wasn't covered in the SNES script.

Accuracy issue aside, though, shouldn't the characters to sound believable?  That's kind of lost in this new version.

Chrono Trigger DS Analysis / Re: My Thoughts on CTDS
« on: April 06, 2009, 10:38:10 pm »
Even with that much of it slashed, the story was full and understandable, and it still became a classic.  That's proof of how well the rest of it was written.

As far as examples go, try picking up "Tales of Symphonia."  Newer, fun game, but everybody talks in the same way, and redundancy runs rampant (the same for its sequel).

Another example is comparing the original "Final Fantasy 6" to its GBA remake...  That one almost made me throw my Game Boy across the room, so much was lost in the new script.

Chrono Trigger DS Analysis / Re: My Thoughts on CTDS
« on: April 06, 2009, 09:32:19 pm »
I've been playing the "original script" version that this site offers, and I see very little that wasn't covered in the original SNES game.

Nostalgia is one thing, but this is another example of an unfortunate trend in the quality of writing in games these days.  Writers feel they have to use more and more words (and more complex ones to boot) to get their points across, but that can suck a lot of enjoyment out of reading it; some games feel more like I'm reading a technical manual than characters speaking.

I'm not against accuracy, but given the need for localization, I feel Woolsey's script did a better job of giving personality to the cast than this one does.

Chrono Trigger DS Analysis / Re: My Thoughts on CTDS
« on: April 06, 2009, 02:55:07 pm »
I just finished the game last night, and I'm sorry to say I'm grossly disappointed in the new script.  Adding redundancy where things were perfectly clear before, it's lost the soul the original had.  Renaming all the items and monsters mixed me up, too.

One of my biggest beefs, though, is the way Magus speaks now.  He's lost the casual grumbling that made him less imposing once he joins the party ("Going my way?  Now we've got a winning team!")

I'm sure I'll get verbally torn apart for going against the consensus, but just like most of the other remakes I've played (except for "Lemmings"), I think this script was a smack in the face to the original.  The rest of the game may have been good, but I didn't see the need to rewrite the script, and that ruined the whole experience for me.

Also, I apologize for reheating an old topic, but I didn't see any newer ones to put my comments into.

... I love you, Mr. Miki Avatar Man.

First person to know who he is.  Thumbs up.

I don't care for it.

Sent a letter a few days back...  Still curious.

General Discussion / Enter the Emperor: A Digimon 02/Batman trailer
« on: November 21, 2008, 01:12:40 pm »
Don't know if anyone here is a "Digimon" fan, but I made this over three days and I'd like to share it.

Looks like they're planning to stamp out Cross completely.  I wonder why...

Well, once you do, give me a shout.  ^-^

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