Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DarkOffspring

Pages: [1]
1
Retranslation of Chrono Trigger / Re: Welcome / Quality Control
« on: October 21, 2007, 03:56:21 pm »
Hi there. Just thought I'd comment on what I've played of the retranslation, given no Japanese knowledge whatsoever. :p

Some of the changes are very interesting, but I feel that a lot of the dialog sounds sriff and generic in English, with the characters losing their innate "voices". This seems to happen when a phrase is translated DIRECTLY from Japanese and not slightly modified to have the english speaking public in mind. As such, flow is lost. To give you an example right here from this thread...

"Spekkio – “The spiky-haired one, you are heaven.
This pony-tailed girl has the power of water.
The one with glasses over here has the power of fire.
Well now, the 4 of you not only have magical powers, but you all keep an even balance with such power.
While thinking to yourself “I want to use magic…” begin from this door here and encircle the room clockwise three full times!”

I'm not certain which version is in the game (haven't gotten there yet), but personal pronoun and speech-style changes like this seem to abound in the translation. Spekkio speaks in a colloquial and familiar manner most of the time. In the previous translation, he goes from that, to formal, and back, while simultaneously switching between the first and third persons while speaking (which would be ok, if he didn't do it within the SAME SENTENCE). This kind of stuff abounds in the retranslation.

For instance, the new gonzalez song looks and sounds awful, as well as not matching up with the music.

There have to be some liberties taken with the translation in order for it to sound good in English and not appear WEIRD, thereby lessening the gaming experience. Maybe I'll work on my own translation one day, but that day is far off.

My translation of the above would be more similar to darth Mongoose's, which sounds a lot better.

Spekkio: You with the spiky hair, you're Heaven.
Spekkio: This pony-tailed bombshell over here has the power of 'Water'.
Spekkio: ...And the girl here with the glasses, she's 'Fire'.

Spekkio: By the way, it ain't just with magic. These powers need to be balanced in all aspects of life!

Spekkio: Keep thinking 'I wanna use magic!' while you run around this room's wall three times, clockwise from that door!


2
*Reads*

Hmm. This is very good.

However, there is quite a bit of Engrish in this thing.

Before someone makes an IPS, the translation would probably have to be reworked into something that more resembles verbal English. (that sounds like something a person would actually SAY, but also without losing the original meaning)

3
Hiya! Nice job on a lot of those. A few constructive criticisms. Now, keeping in mind I know NOTHING about spriting, I'll just comment on the general look of things.

Marle: Her pants seem a little too baggy and almost look... I dunno... wrinkled? Also, her and Ayla seem OBSCENELY thin.

Lucca: The problem is that you simply can't tell if there's a guy or girl under there. maybe make the hair protrude a bit more? I dunno. I also remember the glasses being larger in the original sprite, giving it a more anime look, which i liked a little more.

Frog: Looks a little odd. The face seems to thin, definitely.

Magus Looks... Cute. Cute? magus is not supposed to look cute! He's supposed to be foreboding. Ominous. Scary, even. This was a guy who terrorized humanity in the middle ages! I looked at the original sprite. The ears, I think, are too big. I think they need to be made smaller to emphasize Magus' humanity. His EYES, on the other hand, need to be deemphasized to emphasize his inhumanity. I'd think that'd probably make a better Magus on the whole. I also think he's a bit too colorful. I think his clothing should either be darkened or be shrouded a bit by the cape. Also, HE WEARS A CAPE, for god sakes. Use it. Make it bigger. Scarier, have it give him the illusion of mass, cuz Janus is a small guy, you'd think. Or bulk him up a bit. He looks WAY thin there.

Pretty awesome jobs on Ayla (minus the waist), Robo, Crono, and the Cross Crew. I look forward to this project quite a bit.

Now, back to lurk mode!

Pages: [1]