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Darkness Beyond Time - Dead Project Discussion / Re: Crimson Echoes leaked
« on: June 14, 2011, 04:50:40 pm »
Why yes they are actually, they are golden/yellow and the silhouette is green after the tech. Now I'm kind of lazy so I am cheating on the stats (it is so much harder now, and I only care for the story)
Now does anyone know the max MP that you can have? I initially used 99 but I want to ask if it can go higher.
As well, I have an emulator on my ipod touch, but there is no support for AR cheats, so does anyone know a way to falsify the values, then lock them in the savegame?
Now does anyone know the max MP that you can have? I initially used 99 but I want to ask if it can go higher.
As well, I have an emulator on my ipod touch, but there is no support for AR cheats, so does anyone know a way to falsify the values, then lock them in the savegame?
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Darkness Beyond Time - Dead Project Discussion / Re: Crimson Echoes leaked
« on: June 13, 2011, 08:52:14 pm »
OK, so it has Magus' new portrait, says that its Beta Build April 7 to be exact. For some reason, however, the "wait" battle option doesn't work. FW do you know if it was originaly implemented, or was something that had to be fixed. (or it could just be the version I have)
Mr Bekkler, it is definitely some version of CE, the start up message is the same as the vids. Plus a lack of "YE YE YE!"
oh, btw, are we allowed to post IPS patches, just not ROMs?
Mr Bekkler, it is definitely some version of CE, the start up message is the same as the vids. Plus a lack of "YE YE YE!"
oh, btw, are we allowed to post IPS patches, just not ROMs?
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Darkness Beyond Time - Dead Project Discussion / Re: Crimson Echoes leaked
« on: June 11, 2011, 03:02:05 pm »
It would have been the second one. While looking through my CT folders (looking for the retranslation patch) I found a text file with the address mappings, which I remember manually adjust the values to get high stats( I don't really like battle, its more about the story for me). Most Emulators have utilities to do so, so it seems like it fell within the acceptable actions.
In other news, I found a leak of CE that is dated to the April build, which is close to the one that FW played during the walkthrough. Only difference is that the during the start, the debug room only appears for a second, and then the game starts automatically in Prologue.
FW, if you could, estimate where this places it in relation to the alpha and the beta that you played. I don't want to play it only to get stuck at the worst part (Marle alone) like the alpha.
I can provide the location if you guys ARE trying to close down the leaks.
In other news, I found a leak of CE that is dated to the April build, which is close to the one that FW played during the walkthrough. Only difference is that the during the start, the debug room only appears for a second, and then the game starts automatically in Prologue.
FW, if you could, estimate where this places it in relation to the alpha and the beta that you played. I don't want to play it only to get stuck at the worst part (Marle alone) like the alpha.
I can provide the location if you guys ARE trying to close down the leaks.
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Chrono / Gameplay Casual Discussion / Re: Have you ever seen a game which is this close to Chrono Trigger?
« on: June 06, 2011, 09:27:22 am »
Yeah Terranigma was a great game, more so than its prequel (Illusion of Gaia, which you can deduce from the dev room)
and I like the real time battle mechanic, and with which you can dodge most battle. Am I right, FW?
From the CE vids I can see you like to dodge battles too!
and I like the real time battle mechanic, and with which you can dodge most battle. Am I right, FW?
From the CE vids I can see you like to dodge battles too!
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Darkness Beyond Time - Dead Project Discussion / Re: Crimson Echoes leaked
« on: June 06, 2011, 09:15:10 am »anyone have a save state or know where I can download one for a new game + ?
Not exactly, but I might be able to help you out. I'll edit this post after I get permission
Boo, would editing memory addresses count as ROM hacking? Since it isn't really opening the game up, I'm not sure, so could you clarify?
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Chrono Compendium Discussion / Re: Crimson Echoes DVD Idea
« on: July 01, 2009, 08:58:11 pm »
I think it would be a great idea and we'd be able to see all the visual effects better than on youtube. another thing that could be done with the mp4 of the footage is to release it as a single .rar file on the compendium and post links on other sites. that way other fans of the game can come here and maybe join.
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Site Updates / Re: CuteLucca Auctions CT Collection
« on: June 30, 2009, 03:43:20 pm »
@knuck
click the link if you want to see how it looks
click the link if you want to see how it looks
Quote from: Wikipedia
A ROM cartridge is a removable cartridge that contains read-only memory devices and, commonly, flash memory devices to allow some read-write capability. A ROM cart can be a video game played on a video game console or different software programs run within a general purpose computer. This system was popularized by early home computers such as the Atari 400/800 and Commodore 64, where a special bus port was provided for the insertion of cartridges containing software in ROM.
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Submissions / Re: Rox's Schala Sprites
« on: June 30, 2009, 01:37:03 pm »
Why are there sprites with Schala on her kneesand arms out? I never saw any of the original PC's doing that.
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Welcome / Birthday / Seeya! Forum / Re: Welcome, welcome!
« on: June 26, 2009, 11:01:12 pm »
Is there somewher eon this site that lists the ranking numbers?
ie. iokan,earthbound...
ie. iokan,earthbound...
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History, Locations, and Artifacts / Re: The Original Fall of Zeal
« on: June 25, 2009, 01:29:13 pm »
This might the first post in a long time but anyways..
summary of the fall of Zeal, not necessarily other things like how long Zeal had been floating:
->OP built and the Gurus have sabotaged it
->MM activated and Gurus are present, Lavos is awakened send the gurus and janus away.
->Schala teleports herself out of OP
->Lavos destroys Zeal and by extention most of the Earthbound
->Schala and other survivors stay with the Earthbound, become assimilated and the pendant finds its way to the chief family and onto the royal Gaurdians.
summary of the fall of Zeal, not necessarily other things like how long Zeal had been floating:
->OP built and the Gurus have sabotaged it
->MM activated and Gurus are present, Lavos is awakened send the gurus and janus away.
->Schala teleports herself out of OP
->Lavos destroys Zeal and by extention most of the Earthbound
->Schala and other survivors stay with the Earthbound, become assimilated and the pendant finds its way to the chief family and onto the royal Gaurdians.
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History, Locations, and Artifacts / Re: Singing Mountain
« on: June 25, 2009, 12:57:49 pm »
I'm pretty sure that Singing Mountain is in 65,000,000 BC because there is a Location map in the prerelease and its a cave setting with lava and lava in any other era doesn't really make much sense.
on another note i agree with what other people have said about it being a side quest because the map is quite extensive.
on another note i agree with what other people have said about it being a side quest because the map is quite extensive.
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Welcome / Birthday / Seeya! Forum / Re: Welcome, welcome!
« on: June 25, 2009, 12:13:23 pm »
Thanks, this is actually my first forum a i had no idea what to do. but i figured it out! sorta.
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Welcome / Birthday / Seeya! Forum / Re: Welcome, welcome!
« on: June 25, 2009, 11:59:19 am »
hey everyone, Im Ethasus and I've watched the site for a while, waiting in anticipation for CE and devastated when the C&D came in. Anyways I hope that once things clear up SE I might contribute to some new projects. (im good at maps, btw)
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