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Messages - Boo the Gentleman Caller

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I always assumed the Frozen Flame came AFTER Lavos arrived on earth, since it's described as a broken off piece of Lavos in Chrono Cross.

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So I don't have a script in front of me at the moment, but...

I'm pretty sure when first arriving in 65 million BC (before Lavos' fall), when Crono and company ask about the Dreamstone, Ayla states that there is plenty of shiny red rock everywhere, referring to Dreamstone.

I assumed that this is the red rock that is referenced as being the source of the Masamune, the origin of the Mammon Machine, etc. Especially because, when writing the scenario of Chrono Trigger, the Frozen Flame didn't exist yet as a plot item. I do believe that Chrono Cross sort of retroactively hints that the red rock in Zeal - within the Mammon Machine - is the Frozen Flame.

I also think the two are somehow related, although entirely separate. I think the Dreamstone is moreso "of the planet" and thus is used to forge dreams into reality, ie the creation of Dream Creatures like Masa, Mune, and Doreen. It also clearly has energy conducting/producing properties and was crucial in the creation of the Mammon Machine. The Frozen Flame, meanwhile, is foreign and a planetary contaminant as a piece of Lavos, somewhat at odds with the planet. I think the Frozen Flame has some elemental ability to control and interact with the Dreamstone, and this is why the Mammon Machine (forged from Dreamstone) encases the Frozen Flame when used by Zeal.

Sort of my interpretation. Nothing formally canon, mind you.

3
General Discussion / Re: Look who I found on Another Eden!
« on: May 10, 2019, 10:47:05 am »
I didn't know this game had events! I figured it was a straight-forward beginning-to-end kind of jRPG, just on mobile.

4
General Discussion / Re: Crisis Core: Final Fantasy VII
« on: May 07, 2019, 01:51:56 pm »
So the general concept is that there were two projects designed to create super SOLDIERs from Jenova cells. Project S and Project G.

Professor Hojo worked on Project S, which was the more successful project and resulted in Sephiroth. The end result of this project is also that Sephiroth/Jenova can impart their will on others with Jenova cells, resulting in the Reunion Theory (which essentially makes Cloud and all the other Project S candidates with Jenova cells within them all head to the Northern Crater during FFVII). This was the focus of Final Fantasy VII.

Meanwhile, another Shinra scientist, Dr. Hollander, worked on Project G, which was ultimately deemed a failure. Both Genesis and Angeal were the end results for this project. These soldiers were created not by injected fetuses with direct Jenova cells, but rather by infecting another host, and then the hosts cells (now infused with Jenova cells) are used to create these SOLDIERs. These soldiers were as strong as Sephiroth, but ultimately started to "degrade" and deteriorate overtime, eventually leading to their death. A side-effect of these "G-SOLDIERs", however, is that they can infect others with their cells, eventually turning the infectees into clones.

So essentially, the idea is that Genesis realizes that he is a product of genetic manipulation, spazzes out and leaves Shinra, taking a bunch of other SOLDIERs with him. He infects all of these SOLDIERs, who become an army of his clones, and they all try to take their revenge on Shinra.

Eventually, Genesis learns about Project S and tells Sephiroth, which sets about the events leading to Sephiroth's madness (and the destruction of Nibelheim). It's a minor retcon.

Genesis is an antagonist, but he doesn't desire to destroy or be evil. He moreso wants to be cured, live his life, and "protect the planet" -- which is sort of vague.

In the end, Zack defeats but doesn't kill Genesis. Genesis' comatose body is then taken by a rogue group of former-SOLDIER known as Deepguard (which is the main enemy of Dirge of Cerberus), who plan to recruit him into their organization but fail. The secret ending to Dirge of Cerberus has Genesis awaken, finally cured from his degradation (apparently by the planet itself, which happens offscreen) and he returns to the world to protect it.

Sort of stupid, to be honest. Hahaha...

5
General Discussion / Crisis Core: Final Fantasy VII
« on: May 06, 2019, 02:12:48 pm »
Hey all,

So as most of you know, as a full-time father and overworked corporate drone, I have little time for video games. Most of the time I play on the go via my 3DS or PSP (with emulator). Over the past few months I have slowly meandered my way through Crisis Core: Final Fantasy VII for the second time. Suffice to say, I was... underwhelmed this time around.

The graphics were good for 2008 PSP (roughly on par with the PS2-era), the gameplay was good, and it build a new amount of lore around Shinra and the entire world of FFVII. I love the characters: Zack, Aerith, Angeal, etc. It really made me fall in love with the character of Zack Fair.

But oh man am I feeling disappointed. Here are my complaints:
-The game covers a period of over 7 years and does little to nothing to help articulate this.
-Zack has a bunch of random NPC buddies in SOLDIER that email him through the game, but in the end, none of them had a one-on-one face time. I suppose they were to make it appear he was liked by his peers, but in reality, I felt like neither myself nor Zack cared about them in the slightest.
-The addition of Angeal and Genesis as 1st class SOLDIER on par with Sephiroth... I don't mind this, but the play off it all was just... blargh. Angeal was supposed to be wise and mentor-ish, but came across as broody and silly.
-Likewise, Genesis was overly-theatric and was sort of grating. The fact that Dirge of Cerberus and Crisis Core go a long way to insert Genesis into lore and provided a path for him in future, post-Crisis Core content was just silly.
-Plus, we're supposed to believe Sephiroth, Genesis, and Angeal were best friends?! Sephiroth literally feels pigeonholed into this story for the sake of "oh, it's Sephiroth!"
-The whole plot regarding Project G and degradation was confusing and all over the place. One moment tons of Genesis clones are popping up, the next moment Genesis is dead, the next other characters (ie, Lazard) are defecting from Shinra off-screen for literally no reason. The plot was a hot mess overall. This is probably my biggest gripe.
-Then you have Cloud and Zack being captured and experimented on by Hojo, which was literally for no reason that I could fathom. Was it because they were there when Jenova's remains were stolen by Sephiroth? Was this explained in FFVII and I forgot?
-During the four years Zack was under, where was Genesis and what was he doing? He was all gung-ho about attacking Shinra up to this point, so he just took a four-year break after Zack disappeared? What's up with that?

I am also re-playing FFVII for the first time in about 12 or 13 years. Cloud is such an a-hole at the beginning of FFVII. It's sort of surprising by how selfish and unlikeable he is at first. I'm trying to figure out why he is that way; in Crisis Core, young Cloud is such a nice guy, and his best friend Zack is equally nice and all about being a hero to everyone and anyone. If Cloud absorbed aspects of Zack's history and personality due to the mako poisoning and experimentation, you'd think he would also inherit those aspects of Zack's personality. Instead the post-experimented Cloud is a selfish dude. Maybe this is because Shinra killed Zack and he just wants to stick it to Shinra in any way possible?

Like, I am so frustrated by this entire experience with Crisis Core that I have been jotting down a summary re-write of how much better this game could be. It will be short and sweet, but dude, I have to get this out of my system. I'll be posting here my thoughts.

7

The Chrono Compendium is once again proud to support the new launch of the Kickstarter campaign for Cross Symphonic, a beautifully film score-esque interpretation of the islands of El Nido.

Please consider endorsing and helping Kickstart this project. The link is found HERE:

https://www.kickstarter.com/projects/johnpaulhayward/cross-symphonic-a-symphonic-tribute-to-chrono-cros?ref=nav_search&result=project&term=cross%20symphonic

EDIT: As of this post, the initial goal has already been met -- in less than 24 hours! Congrats to CptOvaltine, who has put hundreds of hours into this wonderful project.

Quote
"Cross Symphonic is the reimagining of Yasunori Mitsuda's iconic soundtrack from Chrono Cross as a licensed 17 track symphonic film score.  The album carries the listener through the events of Chrono Cross, retelling Masato Kato's expansive story of adventure, deception, jealousy, and determination with music crafted to help you experience Chrono Cross in a whole new way.

Inspired in part by the legendary film composer John Williams, Cross Symphonic's sweeping melodic approach serves as a tribute to both Williams and Mitsuda who are both major inspirations to me personally.

While the overall goal of the Kickstarter is to put Cross Symphonic in front of a live orchestra, the initial goal for this campaign is to record live soloists and have them professionally mixed into the mock up tracks. I built the campaign to be modular.  This allows us to replace different virtual pieces of the orchestra with their live counterparts.  I believe this offers us the most flexibility to produce a world class product - even in the event that we can't record with a live orchestra.

I sincerely hope that you'll enjoy the music, and that you'll take this journey with me through Cross Symphonic; to experience Chrono Cross and it's story in a way that no one ever has before. As a symphonic film score."

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Bahaha! NIIIIIICE! Congratulations, CptOvaltine -- you deserve it!

Next step is to hit the next goal! I can't wait!

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Yeah, I am pumped for this. Kickstarter is today!

Time to make a news post...

CptOvaltine, do you want to send me a quick blurb for the Compendium front page? I would write it myself like last time, but seeing that this is a re-launch, I want to be mindful of how you are approaching this and I fear I wouldn't be able to do it justice.

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Chrono Trigger Modification / Re: Temporal Flux tutorial videos.
« on: April 30, 2019, 09:48:09 am »
Get you a SSD! :D

Glad to hear you're back up and running.

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Chrono Trigger Modification / Re: Some of my work
« on: April 30, 2019, 09:47:14 am »
So... I am already one of your subscribers on YouTube (apparently from your last vid a few months ago) and I just gotta say, this is stellar work. Really. Truly.

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let's be honest... that is the sexiest album art in the history of musicdom.

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Chrono / Gameplay Casual Discussion / Re: Dream Devourer Difficulty
« on: April 17, 2019, 04:36:39 pm »
I think I was around the same level when I beat the boss -- it was during a normal, non-NG+ play through. I did find it tougher than most Chrono Trigger bosses though, if not the toughest.

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Kajar Laboratories / Re: Chrono Frog
« on: April 15, 2019, 01:49:42 pm »
Good, glad to hear it. I know how real life can be at times; good luck with school and finals/tests!

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General Discussion / Re: Stuff you LOVE, baby
« on: April 15, 2019, 10:09:14 am »
Quote
I love the feeling I get when I manage to roll a number above 7 on a twenty-sided die. It rarely happens though. Usually I only get numbers from 1-7.

That sounds like abysmal luck!

There's a D&D/tabletop thread around here somewhere.

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