Chrono Compendium

Termina Esplanade - Special Events and Feedback => Dream Splash Contests => Dream Splash III - Chrono Break [2010] => Topic started by: Jormungand on May 16, 2010, 01:03:57 pm

Title: Chrono Break - The Conceptual Soundtrack
Post by: Jormungand on May 16, 2010, 01:03:57 pm
Project Site - currently offline
Chrono Break Conceptual Soundtrack (http://www.js-music.com/chrono.html)

Archived .zip file - LINKS AVAILABLE AS OF: 01.16.2011
Host #1 (http://www.mediafire.com/?0cq066f2n3x0gv2)
Host #2 (http://www.easy-share.com/1913578647/chrono_break_conceptual_soundtrack.zip)




This project for Dream Splash III serves not only to produce a rough concept for what my vision of Chrono Break might be like, but also to promote one of the finest composers currently working in the field of video game music: Yasunori Mitsuda.

I find it alarming how many people--even fans of Mitsuda's work--are unaware of his post-Xenosaga output. The fact is, he has been an active composer for the last decade, yet few seem to have noticed. This project is a conceptual soundtrack for Chrono Break where I, serving as the "music director" for the fictional game, have selected compositions of Mitsuda's and matched them to a rough scenario draft. The scenario itself is presented entirely through a tracklist of an imaginary game music album.

None of the music sampled here is from Mitsuda's well-known work--i.e., Chrono, Xenogears, Xenosaga, or anything else from Square. I expect that most listeners will be unfamiliar with the source material. The origin of all tracks can be found in the files' audio tags.

There are 50 mp3 tracks around 30-50 seconds each, encoded at a low VBR. They are spread across four "discs"--none of which are complete. I leave it to the listeners to fill in the gaps. Originally I had intended to add character themes, but decided not to--again opting to leave it to the listener.

Furthermore, all Dream Splash III participants may use the scenario laid out here as a point of origin for their own projects. I think that most will find themselves particularly inspired by the music itself, even if the scenario concepts don't prove to be interesting.

Most importantly, since this project is mostly to promote Mitsuda's work, the majority of the music featured here can be purchased through the Procyon Store at Mitsuda's official web site (http://www.procyon-studio.com/). There are a number of other vendors from which to purchase the various soundtracks sampled here, so let me know if there's something in particular you are having trouble finding.

Enjoy the music!

------------------------------------
(tracklist reproduced below for archival purposes)

d i s c . o n e
01   Prelude
02   Main Theme ~Time's Healing~   
05   Choras
06   Fairground
07   World Map -1026 A.D.-
08   Thief Hidden in the Black Forest
09   Everyday Encounter -Battle Theme-
10   Gift of the Seasons -Victory Fanfare-
15   Seaside Village -Laikk-
16   Fiserhman's Paradise
17   Traversing the Eternal Sea
23   Defense of Zenan Bridge
24   Porre's Counterattack
25   Grand Cathedral Manoria
26   Back Into the Gate

d i s c . t w o
01   Valley of the Shadow Beasts
02   Risky Encounter -Boss Battle-
03   World Map -440 A.D.-
05   Beneath the Summer Canopy
06   Village in the Mountains -Randel-
08   Faris Passage
09   Grave of Heroes
11   Guardia Castle -714 A.D.-
18   Mining Village -Hiraat-
19   World Map -1300 A.D.-
20   Living in Paradise -Montegray-
21   Medina Stronghold
22   Theme of the Holy Land

d i s c . t h r e e
01   Beyond the Reach of Time
02   Ruins of Zeal -10,000 B.C.-
03   Serious Encounter -Battle Theme II-
04   The Black-Cloaked Man Approaches
05   Ancient Forest -140,000,000 B.C.-
07   Decisive Encounter -Boss Battle II-
09   Cave of Wonders
10   Village of Memories -Palodium-
11   Girl on the Beach
12   El Nido Archipelago
13   Trials of the Dragon Tower
14   Battle With the Ancient Dragon
15   Wings of Time -Corridor of Dragons-
16   Remnants of the Future
17   World Map -3045 A.D.-

d i s c . f o u r
01   Proto Dome -1999 A.D.-
02   Apocalypse
03   Will of the Entity
10   World Map -99,999 A.D.-
11   Desert of the Demon God
14   Sunken Labyrinth
16   World Incarnation
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: FaustWolf on May 16, 2010, 03:07:56 pm
This is a kickass idea! Yeah, I know I need to catch up on my Mitsuda consumption. For my part, most of the games he's composed for since Xenosaga have flown under the radar for some reason. I was totally shocked to find out recently just how busy he's been.

EDIT: Ah, man, what a great listen this was. I gotta track all these down now. For my own purposes, I'm gonna make a list of the soundtracks you pulled from:

*Tsugunai: Atonement (OST known as "Ann Cinniuint" IIRC)
*KiRite (music/story project with Kato)
*Armodyne (was that a PSP or DS mech game?)
*Shadow Hearts I
*Shadow Hearts II (Jeez, the track used for the "Zeal Ruins" theme sounds like that's exactly what it should be, too)
*Seventh Seal (darn, never even heard of this! What is it, even? The music sounds great though!)
*Soma Bringer (DS action RPG -- released only in Japan, go figure)
*Inuyaza Eleven (a soccer anime!?)
*Legaia: Duel Saga

Am I missing any of the soundtracks you used? Man, I've got to check all these out. This was actually a really effective pitch for Mitsuda's recent work Jormungand.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Jormungand on May 16, 2010, 07:18:28 pm
*Armodyne (was that a PSP or DS mech game?)
Armodyne was a tactical RPG for the PS2.
http://www.youtube.com/watch?v=_tBwaVMUrMo

Quote
*Seventh Seal (darn, never even heard of this! What is it, even? The music sounds great though!)
It's a PC title released only in Asian territories (Taiwan in particular, I believe), and that's about all I know. Mitsuda did about 12 tracks for the game (the rest was by another composer). Sadly, not all the music from the game made it onto the OST, entitled "Sailing to the World". Mitsuda's contributions are seriously amazing, and even led to a piano album arranged by Masashi Hamauzu.
http://vgmdb.net/album/537
http://vgmdb.net/album/540

Quote
*Inuyaza Eleven (a soccer anime!?)
Actually, Inazuma Eleven started as a NDS RPG and has sparked somewhat of a phenomenon in Japan. The first game and its sequel have sold ridiculously well (considering this is an RPG based on soccer...), and a third game is already in the works. Here's a trailer (http://www.youtube.com/watch?v=KUjNjGjhj3g&feature=related) for Inazuma Eleven 2, which features some great music. I expect a soundtrack to be released soon, and considering the series' popularity, I think we can probably expect a soundtrack for every game they release from now on. I just hope Mitsuda is forever retained as the series composer! ;)

Furthermore, the game led to an anime adaptation, which also marks Mitsuda's first foray into anime scoring. The score itself reuses many themes from the original Inazuma Eleven, arranged by Procyon Studio employees Mitsuhiro Ohta (for the more rock-based tracks) and Natsumi Kameoka (for the orchestral tracks).

Quote
Am I missing any of the soundtracks you used?
Monster Kingdom: Jewel Summoner (2006), PSP
World Destruction (2008), NDS--aka Sands of Destruction in N.A.
Arc Rise Fantasia (2009), Wii

Quote
Man, I've got to check all these out. This was actually a really effective pitch for Mitsuda's recent work Jormungand.
I'm glad you think so! That was totally the goal. :)
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: FaustWolf on May 16, 2010, 08:27:59 pm
Wow, Mitsuda's first anime gig, eh? Yeah, the soundtrack's really amazing. I looked up the name of the series expecting it to be this, epic medieval anime, and I was flabbergasted to find out it was about soccer of all things.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: DarioEMeloD on May 17, 2010, 11:14:26 pm
Awesome work! I'm a little dissapointed though 'cause the tracks are only ~1:00 long
Good work compiling though! ;)


PS: It seems (http://vgmdb.net/forums/showthread.php?t=4017) someone ripped the music from The Seventh Seal (complete, with not-in-the-soundtrack songs XD), but I can't find it
=P
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Mr Bekkler on December 08, 2010, 06:39:17 am
It seems like both links are broken, sad I missed out. Does anyone still have a copy of this zip?
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Iyellalot on December 08, 2010, 09:50:34 pm
It seems like both links are broken, sad I missed out. Does anyone still have a copy of this zip?

Seconding this.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Mr Bekkler on December 15, 2010, 11:19:39 pm
Sounds like a hefty, resounding NO.  :(

edit:

TA-DAAAA! Jormungand shows up!
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Jormungand on December 16, 2010, 07:43:30 pm
Oops. Yeah, sorry about that. My domain was literally stolen by go-daddy, so I'll need to get a different one. In the meantime, I will upload the .zip to a free service. Anyone have good suggestions? There's so many, but some have atrocious limits. If no one has a preference I'll just upload to some generic service.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Mr Bekkler on December 17, 2010, 05:19:59 am
Don't let anyone tell you that you don't kick ass, Jormungand. Because you kick ass.

I usually use megaupload because it's easy but I don't know what kind of file size we're looking at. I'd imagine anything you choose would be fine.

I hate go-daddy (I did before I read your post, but now more-so).
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: tushantin on December 17, 2010, 06:22:28 am
Oops. Yeah, sorry about that. My domain was literally stolen by go-daddy, so I'll need to get a different one. In the meantime, I will upload the .zip to a free service. Anyone have good suggestions? There's so many, but some have atrocious limits. If no one has a preference I'll just upload to some generic service.
o_o I didn't know Go-Daddy would ever do that....

Anywhos, there are tons of services around! You can try Mediafire or Fileden. I personally use Cloud based, thus DropBox with 2GB free storage is awesome (or even Ubuntu One). Box.Net is good too, but I think they have some strict policies regarding copyrights, but it DOES have an interesting Web App for Google Chrome. Also, if you've got Opera browser, you don't need any of that; just keep Opera running and hand the link to yer mates.  :D So long as you're online, it works!
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Jormungand on December 17, 2010, 06:52:19 pm
Well, I'm having issues with being blocked from uploading to any of the aforementioned services. This problem actually started months ago and I've never been able to figure out why. At first I assumed it was a firewall issue, but when I tried to upload with the firewall temporarily off, it still wouldn't work. All I can say is I hate wireless routers and have never had anything but bad luck with them.

So... maybe I'll go the Opera route. How does one set up filesharing via Opera?
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: TheMage on December 18, 2010, 12:25:29 am
I have no idea, what about megauploads.com?
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Mr Bekkler on January 08, 2011, 02:20:19 am
Guess not
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: tushantin on January 08, 2011, 05:03:15 am
So... maybe I'll go the Opera route. How does one set up filesharing via Opera?
Whoops! Sorry for replying this late.

Anywhos, you CAN share files using Opera, but the thing is that the file's hosted directly from your computer. Which means you'll need to keep your PC on at all times in order to let people download it. If you have Opera 11, check the panel at the left. It should give you options like "Opera Unite" or "Filesharing" or something. After that, just read and click. Should be easy.  :D
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Jormungand on January 16, 2011, 11:03:21 am
Well, I found a way around the problem for now. Please see the first post for two brand new links to the .zip file--since I am using free space providers, I am not sure how long they will remain online.

Thanks for your patience, everyone! And remember, if you like what you hear, the sources of the music can be found in the mp3 tags. Pretty much all albums sampled are available across multiple retailers. If you are having trouble finding one, I will gladly help you out. I purchased most through CDJapan.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Boo the Gentleman Caller on January 16, 2011, 02:24:10 pm
This was great! So glad I you got to share it with us (again)!

I have two questions...

1.) Did you have a storyline that went with this concept? If so, I'm very curious!
2.) I was wondering if there was a possibility of releasing a key that explains the game each song came from. I'd love to track some of this stuff down, but I don't have the capacity to obtain all of Mitsuda's work.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Mr Bekkler on January 16, 2011, 03:15:09 pm
Yes! Yes! Yes! Jormungand, that is awesome!
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Jormungand on January 16, 2011, 09:22:34 pm
Glad you both enjoyed it. :)

1.) Did you have a storyline that went with this concept? If so, I'm very curious!
I have a rough scenario outline and a main cast loosely established. I'd be happy to share if you're interested, but it's incomplete.

Quote
2.) I was wondering if there was a possibility of releasing a key that explains the game each song came from. I'd love to track some of this stuff down, but I don't have the capacity to obtain all of Mitsuda's work.
If you look into the mp3's info tags, the 'comments' section lists the source of each track. Two tracks come from a game rip, as the game, Monster Hunter: Jewel Summoner, never had an official soundtrack release. Most of the other albums are still in print via Mitsuda's Sleigh Bells label; others can be found at online retailers. Otherwise, I bet all of the tracks here have been uploaded to youtube at least once!

I can pretty much recommend all of them. If you're short on cash and can only manage a few albums at a time, KiRite (http://vgmdb.net/album/2587) and Tsugunai: Atonement (http://vgmdb.net/album/2011) are at the top of my list. If you liked Chrono Cross' music, you'll like these. Shadow Hearts II (http://vgmdb.net/album/889) also comes strongly recommended, even though Mitsuda did only 5 tracks... 4 of which are among his most exceptional work.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Iyellalot on May 23, 2011, 07:44:17 pm
I seem to have accidentally deleted the folder containing the soundtrack while clearing up some space on my laptop.

Anyone still got a copy of this?
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Kyronea on June 01, 2011, 01:38:43 pm
I'd be interesting in hearing as well.

Also I must comment on the 140,000,000 BC thing, mainly being that...there's not going to be anything around at that point other than Reptites, IF THAT. (I thought it was rather implausible enough to have humanity stretching for 65 million years. If it pushed back to 140 million my ability to take the story seriously would be damaged, to say the least.)
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Mr Bekkler on June 01, 2011, 05:31:11 pm
Well, there's always
(http://www.celebitchy.com/wp-content/uploads/2009/06/landlost3.jpg)
PREHUMANS
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Jormungand on June 01, 2011, 09:44:47 pm
Also I must comment on the 140,000,000 BC thing, mainly being that...there's not going to be anything around at that point other than Reptites, IF THAT. (I thought it was rather implausible enough to have humanity stretching for 65 million years.
Who said anything about there being humans during this time? :) Anyway, the Chronoverse uses 65 Ma because that's about when the K-T extinction event took place on Earth; in other words, the era was selected on purpose. Naturally, life existed loooong before that. In terms of terrestrial biology, that particular period was rife with diverse plant and animal species. So, 140 Ma isn't that much of a stretch at all, especially when you consider that, in the Chronoverse, 65 Ma had anatomically modern humans, whereas at that time on Earth we barely had proto-mammals.

I did have a story outline for my Chrono Break--perhaps I'll compile what I've got and post. I'll also try and get a .zip of the soundtrack reuploaded.
Title: Re: Chrono Break - The Conceptual Soundtrack
Post by: Kyronea on June 01, 2011, 10:48:25 pm
Fair enough. I'm just saying, it seems kinda weird, is all. There is some FUNKY evolution going on on the Chrono planet, that's for sure.