Chrono Compendium

Enhasa Halls - Chrono Series Analysis => Chrono Trigger DS Analysis => Topic started by: Shinrin on December 02, 2008, 01:05:39 am

Title: The day of Lavos Video in 2300 A.D
Post by: Shinrin on December 02, 2008, 01:05:39 am
I just go to this point.. (thanks to work and other stuff getting in his way.) I noticed the video is different, at one part in the video at the beginning. it freezes for a second or two, and does the same at the end. like a computer glitch.. this didn't happen in the SNES version. But it makes it look better. :D
Title: Re: The day of Lavos Video in 2300 A.D
Post by: V_Translanka on December 02, 2008, 03:49:20 am
Are you sure? I seemed to recall the screen glitching in the original as well...
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Dark Serge on December 02, 2008, 04:08:40 am
At the end of the recording the screen freezes for a sec, this didn't happen in the Snes version if I recall
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Romana on December 02, 2008, 08:28:51 am
Somewhat unrelated, but is the 1999 AD map expanded at all? I know there's a complete mini-map for it, but the actual map...
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Dark Serge on December 02, 2008, 08:40:25 am
I have no idea.

Last days I've been searching for a walk through wall AR code for CT DS, but nothing at all. If we could get that, we could try the same trick as in the Snes version, and see how 1999 AD map looks.

I don't know if they bothered making a full map for it. They did make a full minimap, so they might as well have made the full 1999 AD map. But who knows.
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Shadow D. Darkman on December 02, 2008, 08:53:15 am
IMO if they didn't make a full map, they should, or someone should use the minimap to make one.
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Dark Serge on December 02, 2008, 09:21:52 am
I was planning to, but I'd figure I was wasting my time if Square already did it, so I won't make an attempt till I'm sure about it
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Boo the Gentleman Caller on December 02, 2008, 11:44:40 am
Yeah, the video is different.  I noticed it, too.  First off, the grid lines are different (they were green in the SNES version, gray in this one).  Second off, there was a lot more "glitching" in the DS version of the video.

The DS version one was better.
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Dark Serge on December 02, 2008, 01:17:16 pm
Nah the Day of Lavos still has green scanlines but strange enough the video of Lucca tracking Proto Dome has gray scanlines now
Title: Re: The day of Lavos Video in 2300 A.D
Post by: LatiasLord on December 02, 2008, 04:01:54 pm
You want an AR walk through walls code?

5212257c 0a000047
0212257c ea000047
d0000000 00000000
5213c62c 1a000001
0213c53c e2034003
0213c540 e3844001
0213c544 e1c146ba
0213c62c e1a00000
d0000000 00000000

For overworld and normal walking too.
Title: Re: The day of Lavos Video in 2300 A.D
Post by: Dark Serge on December 02, 2008, 04:12:26 pm
I'll try it out, thanks

If you'd happen to have the game ID for japanese version as well that'd be nice, I only have the USA one myself