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Zenan Plains - Site Discussion => General Discussion => Topic started by: SilentMartyr on October 27, 2005, 04:42:58 pm

Title: Soul Calibur III
Post by: SilentMartyr on October 27, 2005, 04:42:58 pm
Sweet Fancy Moses! I got it yesterday and it is incredible. I reccomend anyone with a PS2 to pick it up. Are there any other Soul Calibur junkies here?
Title: Soul Calibur III
Post by: Sentenal on October 27, 2005, 04:50:58 pm
Compare it to SC2, and let me know.  I may get this, or may not.  It's pretty hard to improve on SC2, so I don't know if it would be worth it.
Title: Soul Calibur III
Post by: Mystik3eb on October 27, 2005, 04:58:20 pm
I read a couple reviews, and they said that the basics that carried over from previous games are great, but the new stuff isn't spectacular. But if you liked the old ones, you'll love this one.

I liked Link...
Title: Soul Calibur III
Post by: V_Translanka on October 28, 2005, 02:49:33 am
I still say that the Gamecube controller isn't fit for any genre outside of their whakky platform adventure things...but w/e...

The character creation feature in SC3 seems worth the cost of admission itself.
Title: Soul Calibur III
Post by: Burning Zeppelin on October 28, 2005, 04:14:54 am
Gamespot and IGN gave it 8.5...but then again gamespot game shadow of the colossus 8.5. Looks good. Will the possible 360 and revo versions have online play? Spartan in DOA4 is weird, shes a woman, but has not possible way of jiggle! Unless they do a samus and have her take of her armour...
Title: Soul Calibur III
Post by: V_Translanka on October 28, 2005, 11:33:19 am
Yeah, they totally should have had Ryu Hayabusa in Dead or Alive 4. It makes a lot more sense than a fake female Cheif...Ninja Gaiden needs more attentiont han Halo anyways, am I right?
Title: Soul Calibur III
Post by: SilentMartyr on October 28, 2005, 03:38:04 pm
Quote from: Sentenal
Compare it to SC2, and let me know. I may get this, or may not. It's pretty hard to improve on SC2, so I don't know if it would be worth it.


The charatcers a much more balanced. Maxi and Yun-seoug (previously Yunsung) have much better moves and are overall farther up playwise than they were in II. There are no characters that stand out to me right now as incredibly better than anyone else. Sure Xianghua, Yoshimitsu, Sigfreid, and all the other top tier characters are still great. But they do not have that sense of complete overpowering that they did in II.

The new characters are pretty good. Tira is a really fun character to play with, Zasalamel is awesome because he has a scythe (good for you Magus fanboys out there), Setsuka is okay but she reminds me too much of Taki's fighting style. That isn't a bad thing, but I want a new character, not a reformatted old character.

The Chronicles of the sword mode is fun, while the critics have been ragging on it I still like it. It is a simple supplimental RTS style game, with regular fights that determine the battles. It make it fun to actually battle, instead of watching the life meter drop slowly you can go in there and fight the enemy straight up. This is also where your character creation stuff is, and so far it is nice but I would have liked more start up things to have. The selection is minimal at first, but ti has been picking up as of late. I am trying to make a Crono clone, and I have gotten a good amount of his look down already.

The fighting is still solid, nothing really has changed. There are no new game play additions, the moves are all similar. Of course the characters have reworked moves, and also new moves too.

That is all I have played so far, and I think it is multitudes better than II.

Quote from: Burning Zeppelin
Will the possible 360 and revo versions have online play?


It is PS2 exclusive.
Title: Soul Calibur III
Post by: nightmare975 on October 28, 2005, 10:48:48 pm
Quote from: SilentMartyr
It is PS2 exclusive.


I wish it wasn't. :cry:
Title: Soul Calibur III
Post by: Burning Zeppelin on October 29, 2005, 12:29:58 am
I said possible. There are rumours that there will be an Xbox 360 and Nintendo Revolution version. Lets pray
Title: Soul Calibur III
Post by: SilentMartyr on November 01, 2005, 03:09:35 pm
Those are mostly false, but whateves. I can't afford to wait, I need the practice for the upcoming tournaments.
Title: Soul Calibur III
Post by: BlueThunder on November 01, 2005, 06:20:50 pm
Quote from: Burning Zeppelin
There are rumours that there will be an Xbox 360 and Nintendo Revolution version.


That may happen in a few years.
Title: Soul Calibur III
Post by: Burning Zeppelin on November 02, 2005, 03:46:45 am
Quote from: V_Translanka
Yeah, they totally should have had Ryu Hayabusa in Dead or Alive 4. It makes a lot more sense than a fake female Cheif...Ninja Gaiden needs more attentiont han Halo anyways, am I right?

Ryu Hayabusa is in it...
Title: Soul Calibur III
Post by: V_Translanka on November 02, 2005, 07:53:08 pm
He...really? Then why haven't I heard more about that?

Double-you tee eff
Title: Soul Calibur III
Post by: Burning Zeppelin on November 03, 2005, 02:52:38 am
(http://media.teamxbox.com/games/ss/1175/1126892036.jpg)
This is teh awesomeness
Title: Soul Calibur III
Post by: Burning Zeppelin on November 03, 2005, 02:57:11 am
(http://media.teamxbox.com/games/ss/1175/1126892209.jpg)
This is teh awesomeness
Title: Soul Calibur III
Post by: V_Translanka on November 03, 2005, 09:36:21 am
Oh right...Man, I'm stupid...He's been in all of 'em...>_> :oops:

That just goes to show how much I played as the guys...*heh* I knew he looked cool some of his costume edits, but I must have never connected anything...That's 1 for DOA and 0 for my brain...>_>
Title: Soul Calibur III
Post by: SilentMartyr on November 03, 2005, 03:47:32 pm
Damn you, don't be a jacking my thread!  :(

I can't wait for tournaments to start up, I am alot better with Xianghua. Like ultimate cheesy as hell good, where you get pissed because I am such a cheesy bastard. My second character is up between Talim and Yun-seoung, I am about the same playing level for each of them.
Title: Soul Calibur III
Post by: Burning Zeppelin on November 03, 2005, 06:59:07 pm
What the hell?! I edited, yet it double posted?!
Namco are stupid. The XBOX and GCN versions sold the more then PS2's yet, they made it exclusive.
Title: Soul Calibur III
Post by: V_Translanka on November 04, 2005, 09:56:34 am
Perhaps the sales figures didn't constitute a multi-platform...It takes more monies to do that, y'know...
Title: Soul Calibur III
Post by: SilentMartyr on November 04, 2005, 03:54:29 pm
My thinking behind why they kept it on PS2:

1. Xbox is releasing the 360 this month, it would be retarded to have it on the regular Xbox with a month of sales before the 360 comes out. And it maight not even work on the 360, since they won't be fully reverse compatible.

2. The 360 is an iffy system. More people but Sony than Microsoft, so it is more likely that they will have less sales going with Microsoft than Sony. Also there are the many qualms with it being a launch game, because of the DOA series.

3. Even though the Gamecube had the highest sales of the systems the majority of those sales were because of Link being a character. Without Link, I bet they would have lost half of thier profits.

4. So by process of elimination, it falls on Sony. While it is the oldest system, it is still the most popular. Even with the crappy control layout, people continue to buy it. And plus, every tournament I ever went to used PS2's as the machines that ran them.
Title: Soul Calibur III
Post by: Burning Zeppelin on November 05, 2005, 02:44:46 am
Doesnt the PS2 have the most utilatarian controller for fighting games? But SC is different i guess
Title: Soul Calibur III
Post by: Radical_Dreamer on November 05, 2005, 05:53:40 pm
Quote from: Burning Zeppelin
Doesnt the PS2 have the most utilatarian controller for fighting games? But SC is different i guess


I'm a 2d fighting man myself (Primarily Guitly Gear XX #Reload) and the PS2 is certainly the best of the 3 stock controllers for 2d fighters, but that doesn't make it great. I have one of the Capcom anniversary controllers for playing Street Fighter games, because it has 6 face buttons. Very helpful for 6 button games.
Title: Soul Calibur III
Post by: Burning Zeppelin on November 05, 2005, 11:11:52 pm
You mean the arcade stick with the street fighter artwork with ALL the characters. SWEET! It looks like a beaut. But the Dpad on ps2 is easily accessed, and the dpad is neccessary for diaganol moves.
Title: Soul Calibur III
Post by: Radical_Dreamer on November 06, 2005, 12:00:13 am
Quote from: Burning Zeppelin
You mean the arcade stick with the street fighter artwork with ALL the characters. SWEET! It looks like a beaut. But the Dpad on ps2 is easily accessed, and the dpad is neccessary for diaganol moves.


No, no. I have the Anniversary PAD. Just one character per controller. I have the Akuma one, because they hadn't yet announced the Sagat one when I got it. Diagonal moves can be performed on a stick, no problem. These games are designed for stick, after all. Even if you've got a 4 way stick, if you hit both sensors (diagonally) that's how it registers. The PS2 pad is a 4 way pad, after all. In fact, you could get an 8 way pad (Perfect 360s, I believe they are called) and then have an actual diagonal sensor.
Title: Soul Calibur III
Post by: V_Translanka on November 07, 2005, 12:37:40 pm
I'm weird, I always play fighters w/the Dpad even if I'm used to playing them w/the joy stick at the arcades...I've never had a problem w/the Sony Dpad, but I've had all sorts of problems w/the XBOX's hunk o' junk...especially those retarded black & white buttons, which, with whatever version of the controller (Large As My Nuts Version and the Just Large Version)...And I won't even dignify Nintendo's clunky controller of doom.
Title: Soul Calibur III
Post by: Kazuki on November 07, 2005, 03:56:09 pm
When I first tried Soul Caliber II, I thought I was just bad at pulling off combos because of the fact that I owned the GC version with it's moon octopus controller and all. Now, after playing the other versions, it's clear: I just suck.

Any people complaining about being bad at the game (not saying any of you here are) because of the GC controller...you're probably still bad on a different system, like me >_>.
Title: Soul Calibur III
Post by: CyberSarkany on November 07, 2005, 04:15:50 pm
I tried SCII on gc too, and i used link to throw of my friends and they got mad after doing this quiet often :D man this was funny.
I think the GC Controller is ok, or i just learnd to handle it. I could never imagine playing Super smash brother melee(yay!) or metroid prime(w00t!) with a x-box or ps2 pad...
Title: Soul Calibur III
Post by: SilentMartyr on November 07, 2005, 04:30:05 pm
The Gamecube controller is just as bad as the PS2 controller. You can not access all 4 buttons in a comforatable position, which is needed to pull of certain manuevers. The best is to have an arcade stick.
Title: Soul Calibur III
Post by: Mystik3eb on November 07, 2005, 05:05:20 pm
I love the GCN controller, the only button I have issues with is the Z button. Not convenient at all. I love the PS controllers. I hate the "large-as-my-nuts" XBox controllers, but the "just large" ones are...alright.

Nice term coinage, V_T ^_^
Title: Soul Calibur III
Post by: SilentMartyr on November 07, 2005, 05:07:19 pm
The controller itself is great, but not suited for Soul Calibur at all.
Title: Soul Calibur III
Post by: Radical_Dreamer on November 07, 2005, 06:26:35 pm
Quote from: SilentMartyr
The best is to have an arcade stick.


Agreed. I can use an arcade stick proper on most fighting games, except the one I play the most. With Guilty Gear XX, the button layout on pad is different from the layout on stick, so it's very difficult to switch between the two. Mind you, I don't own a stick, but if I could play Guilty Gear well with one, I'd probably have one.
Title: Soul Calibur III
Post by: SilentMartyr on November 08, 2005, 03:50:22 pm
Quote from: Radical_Dreamer
Quote from: SilentMartyr
The best is to have an arcade stick.


Agreed. I can use an arcade stick proper on most fighting games, except the one I play the most. With Guilty Gear XX, the button layout on pad is different from the layout on stick, so it's very difficult to switch between the two. Mind you, I don't own a stick, but if I could play Guilty Gear well with one, I'd probably have one.


I haven't played GG enough to really understand which is better, but most of the tourney players use a controller from what I remember. SC is better orineted for a stick because you need to press mulitple buttons which would make for akward handling and a general inablity to be nimble with the controls.
Title: Soul Calibur III
Post by: nightmare975 on November 08, 2005, 03:57:31 pm
I heard that it may come for the XBOX 360.
Title: Soul Calibur III
Post by: BlueThunder on November 08, 2005, 04:04:33 pm
Where did you hear that?
Title: Soul Calibur III
Post by: Ed on November 08, 2005, 06:34:49 pm
I've been using that as something light-hearted between rounds of Romancing SaGa.
Title: Soul Calibur III
Post by: Radical_Dreamer on November 08, 2005, 06:55:04 pm
Quote from: SilentMartyr
Quote from: Radical_Dreamer
Quote from: SilentMartyr
The best is to have an arcade stick.


Agreed. I can use an arcade stick proper on most fighting games, except the one I play the most. With Guilty Gear XX, the button layout on pad is different from the layout on stick, so it's very difficult to switch between the two. Mind you, I don't own a stick, but if I could play Guilty Gear well with one, I'd probably have one.


I haven't played GG enough to really understand which is better, but most of the tourney players use a controller from what I remember. SC is better orineted for a stick because you need to press mulitple buttons which would make for akward handling and a general inablity to be nimble with the controls.


Huh. At the tourney's up here, back when there were arcades, most of the Guilty Gear players played on stick. Some were snobs about it, too. Dicks. I can't really say which is better objectivly though. Most of the moves are Street Fighter "style" controls, in that they are quarter circle, dragon punch, or half circle, with most supers being hcb->forward motions. The button configuration is the screwey bit.

Pad: (with Dust on the shoulder)

       Slash
Punch      Hard Slash
       Kick

Stick:

Kick   Slash Hard Slash
Punch          Dust

So you can see where the problem switching between the two lies.
Title: Soul Calibur III
Post by: Burning Zeppelin on November 09, 2005, 05:07:54 am
Quote from: BlueThunder
Where did you hear that?

Rumour sites.
Plus VF5 may come to 360 aswell. sweet! But i still have a good friendship with DOA
Title: Soul Calibur III
Post by: V_Translanka on November 09, 2005, 06:27:55 am
Quote from: SilentMartyr
The Gamecube controller is just as bad as the PS2 controller. You can not access all 4 buttons in a comforatable position


Wait, are you saying this about the Sony controller as well? Because that's just plain not true unless your hand is retarded or you're one of those people who just has to use the tip of their thumbs to hit every button...

Quote from: SilentMartyr
The best is to have an arcade stick.


Pffft. Sticks are overrated. The way I see it, you can move things a fraction faster w/the dpad...It's all just comfort...

Quote from: Mystik3eb
but the "just large" (XBOX controller) ones are...alright.


They're alright except for the still improperly placed Black & White buttons.

I've never liked Virtua Fighter...>_>
Title: Soul Calibur III
Post by: Burning Zeppelin on November 09, 2005, 06:59:33 am
Its good in theory. But so is communism...
The ps2 controller has the most simplest face buttons. But the analogs sticks make me sick. The gcn controller is good, and just coz its not good for fighting games doesnt mean a thing.
Title: Soul Calibur III
Post by: SilentMartyr on November 09, 2005, 03:47:29 pm
Quote from: Radical_Dreamer
Quote from: SilentMartyr
Quote from: Radical_Dreamer
Quote from: SilentMartyr
The best is to have an arcade stick.


Agreed. I can use an arcade stick proper on most fighting games, except the one I play the most. With Guilty Gear XX, the button layout on pad is different from the layout on stick, so it's very difficult to switch between the two. Mind you, I don't own a stick, but if I could play Guilty Gear well with one, I'd probably have one.


I haven't played GG enough to really understand which is better, but most of the tourney players use a controller from what I remember. SC is better orineted for a stick because you need to press mulitple buttons which would make for akward handling and a general inablity to be nimble with the controls.


Huh. At the tourney's up here, back when there were arcades, most of the Guilty Gear players played on stick. Some were snobs about it, too. Dicks. I can't really say which is better objectivly though. Most of the moves are Street Fighter "style" controls, in that they are quarter circle, dragon punch, or half circle, with most supers being hcb->forward motions. The button configuration is the screwey bit.

Pad: (with Dust on the shoulder)

       Slash
Punch      Hard Slash
       Kick

Stick:

Kick   Slash Hard Slash
Punch          Dust

So you can see where the problem switching between the two lies.


Yea, like I said I am only going by memory. I didn't really watch any games just casuals cause SC started around the same time. I do see how that setup is a problem, arcade sticks just allow for so much quicker button manipulation.

Quote from: V_Translanka
Quote from: SilentMartyr

The Gamecube controller is just as bad as the PS2 controller. You can not access all 4 buttons in a comforatable position


Wait, are you saying this about the Sony controller as well? Because that's just plain not true unless your hand is retarded or you're one of those people who just has to use the tip of their thumbs to hit every button...


You mean use the controller the way it was designed? Sorry, having my wrist cocked at a 90 degree angle really isn't that comforatable.  

 
Quote from: V_Translanka
Quote from: SilentMartyr
The best is to have an arcade stick.



Pffft. Sticks are overrated. The way I see it, you can move things a fraction faster w/the dpad...It's all just comfort...


Not really...unless you don't know how to use an arcade stick. There is a reason that more than 90% of tournament players use an arcade stick.
Title: Soul Calibur III
Post by: V_Translanka on November 09, 2005, 05:10:23 pm
Quote from: SilentMartyr
You mean use the controller the way it was designed? Sorry, having my wrist cocked at a 90 degree angle really isn't that comforatable.


Ball of thumb & Tip of thumb covers all the bases...Unless you're talking about something else which I understand not at all...

Quote
Not really...unless you don't know how to use an arcade stick. There is a reason that more than 90% of tournament players use an arcade stick.


Because they practice in arcades? :P
Title: Soul Calibur III
Post by: nightmare975 on November 09, 2005, 11:41:03 pm
Quote from: BlueThunder
Where did you hear that?


In EGM
Title: Soul Calibur III
Post by: SilentMartyr on November 10, 2005, 03:16:33 pm
Quote from: V_Translanka
Quote from: SilentMartyr
You mean use the controller the way it was designed? Sorry, having my wrist cocked at a 90 degree angle really isn't that comforatable.


Ball of thumb & Tip of thumb covers all the bases...Unless you're talking about something else which I understand not at all...


Try and slide from Circle to Square without hitting the right joysitck or vice versa. Try and consistently press Cross and Triangle without hitting any other button. Not too easy.

Quote from: V_Translanka
Quote from: SilentMartyr
Not really...unless you don't know how to use an arcade stick. There is a reason that more than 90% of tournament players use an arcade stick.


Because they practice in arcades? :P


Sometimes, but its alot cheaper to practice on a console. Also there is no time limits, and more freedom.