Chrono Compendium

Kajar Laboratories - Fan Works and Submissions => Chrono Trigger Modification => Topic started by: IHBP on June 20, 2019, 09:30:12 pm

Title: Just curious
Post by: IHBP on June 20, 2019, 09:30:12 pm
If you were to take the Third Eye and direct it's 2x effect from Evade to level I wonder if it would work.
Title: Re: Just curious
Post by: chrono12 on June 21, 2019, 05:18:27 am
perhap?
Title: Re: Just curious
Post by: Mauron on June 21, 2019, 03:24:05 pm
So it would give 2x level in that portion of the battle calculation? That would require moving some code around, but nothing too complex.

The menu might look a little weird, but it should be doable.

Are you using the printed effect of 2x Evade or the used effect of 2.5x Evade?
Title: Re: Just curious
Post by: IHBP on June 21, 2019, 03:55:15 pm
Since stats are preset by level I thought maybe it would adjust all stats maybe after a battle.

As for the 2.0 or 2.5 I remember hearing about it but I'm not sure if I actually have it fixed.

Ideally I'd like to make it as a duplicate so as not to erase the third eye.
Title: Re: Just curious
Post by: Mauron on June 21, 2019, 04:53:15 pm
I think I gave you the menu fix for that.

Stats are calculated based on the current and previous levels.  To temporarily double the level and grant stats for it in a battle would take some time to calculate. Not sure how long exactly, but there might be some lag. You'd also have to have a copy of the old stats somewhere to restore.
Title: Re: Just curious
Post by: IHBP on June 21, 2019, 05:53:16 pm
If you gave me the fix for it then I used it.

I actually don't think storing the old stats is necessary (except the level).
The Third Eye automatically reverts the one stat it changes back to the original once it's removed, if it can do it for Evade it should be able to do it for level.

Let's say the accessory makes you level 50, when you take it off and it puts you back to 25 the game will notice those aren't level 25 stats and lower them (though most likely only at next level up) at least that's what happens when you give a character starting stats higher than what they should have at that level.
Title: Re: Just curious
Post by: Mauron on June 21, 2019, 08:41:07 pm
The Third Eye doesn't change your actual stat. If equipped, it alters the display and does a calculation before determining if you get hit.
Title: Re: Just curious
Post by: IHBP on June 21, 2019, 09:06:35 pm
Oh I see, still do you think there's any merit to this idea?
Title: Re: Just curious
Post by: Mauron on June 21, 2019, 10:11:45 pm
Maybe. It would take some effort and and I'm not sure how much benefit there is.
Title: Re: Just curious
Post by: IHBP on June 21, 2019, 10:28:47 pm
The only thing I know for certain is that the game will correct your stats if they don't match your level.

The inspiration for the idea was the level doubler move some bosses use in ff  xii, thought it might be fun to abuse but only if it's not a big deal to do.
Title: Re: Just curious
Post by: Mauron on June 22, 2019, 02:17:53 pm
Now that I think about it some more, it might be a little more doable. Who are you giving this too, and how?
Title: Re: Just curious
Post by: Zakyrus on June 22, 2019, 02:33:44 pm
Level doubler would be pretty cool.

~Z
Title: Re: Just curious
Post by: IHBP on June 22, 2019, 03:19:31 pm
Creating an new accessory to do it would be ideal, didn't have a specific character in mind is it easier to do just one?
Title: Re: Just curious
Post by: Mauron on June 22, 2019, 07:36:55 pm
Just running down possible things that need to be changed for this accessory. I've got some ideas.

Do you still want to cap it at 99?
Title: Re: Just curious
Post by: IHBP on June 22, 2019, 09:10:15 pm
Allowing it to cap at 198 would be cool, but probably be complicated.
Title: Re: Just curious
Post by: Mauron on June 22, 2019, 09:45:10 pm
I'll have to do some fiddling. Do you have any free space left in banks $C1 and $C2 (01xxxx and 02xxxx addresses)
Title: Re: Just curious
Post by: IHBP on June 23, 2019, 07:47:28 pm
I'm actually not sure what that means :oops:

Could you explain how I check that?
Title: Re: Just curious
Post by: Mauron on June 23, 2019, 08:01:35 pm
It's probably just easier to assume you don't and use long addressing.
Title: Re: Just curious
Post by: IHBP on June 23, 2019, 09:17:27 pm
I will trust your judgement