Chrono Compendium

Kajar Laboratories - Fan Works and Submissions => Chrono Cross Modification => Topic started by: IHBP on November 27, 2018, 06:20:36 pm

Title: Question about summons
Post by: IHBP on November 27, 2018, 06:20:36 pm
Anyone know why they don't carry over? Is it a byte in their element data or some ng+ data somewhere else? I suppose the same question appies to level 7 techs.
Title: Re: Question about summons
Post by: chrono.source on November 28, 2018, 01:50:38 pm
This may be a dumb question, but what do you mean by "summons"? To me i immediately think of FF type summons
Title: Re: Question about summons
Post by: IHBP on November 28, 2018, 02:53:10 pm
This may be a dumb question, but what do you mean by "summons"? To me i immediately think of FF type summons

https://youtu.be/hfzxfmCHRLQ
Title: Re: Question about summons
Post by: alfadorredux on November 28, 2018, 06:13:32 pm
This may be a dumb question, but what do you mean by "summons"? To me i immediately think of FF type summons

That's pretty much what the level 7 and 8 elements in Cross are (Golem, Salamander, etc.).
Title: Re: Question about summons
Post by: Grobycftw on December 30, 2018, 11:12:06 am
What do you mean exactly by  "they don't carry over?"  :o
Title: Re: Question about summons
Post by: IHBP on December 31, 2018, 12:08:04 am
I want to know what prevents summons from being carried over to new game plus.
Title: Re: Question about summons
Post by: prizvel on January 01, 2019, 06:00:21 pm
As some items such as star fragment or Mastermune.
Title: Re: Question about summons
Post by: IHBP on January 02, 2019, 01:40:10 pm
As some items such as star fragment or Mastermune.

Exactly! You must know, don't you?
Title: Re: Question about summons
Post by: prizvel on January 02, 2019, 02:07:58 pm
Exactly! You must know, don't you?

I'm also interested in this question
Title: Re: Question about summons
Post by: chrono.source on January 04, 2019, 10:39:29 am
It's been a while since I've played, are they paramount to plot or character dev?
Title: Re: Question about summons
Post by: prizvel on January 06, 2019, 02:56:51 pm
https://www.chronocompendium.com/Term/1967-1977.html
file 1975.more_unknown_executable.psx
ofset: 0x90
0c 00 63 2c replace on 00 00 03 24

info for wiki, please add.
1972.unknown_executable.psx — teleporter_menu
1975.more_unknown_executable.psx —  new_game_plus_items
-ofset: 0x90 (0c 00 63 2c) - del summoner elements
-ofset: 0x4f8 (26 3f 40 c0 c1 3d d6 ec da fd 58) -del items
26 - Masamune
3f - Anlazer
40 - 2Anlazer
...etc
1976.even_more_unknown_executable.psx —  new_game_plus_items2_maybe
Title: Re: Question about summons
Post by: IHBP on January 07, 2019, 07:57:38 pm
Cool