Chrono Compendium
Zenan Plains - Site Discussion => Chrono / Gameplay Casual Discussion => Topic started by: ThatGuy on July 18, 2017, 11:55:49 am
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So as I'm going through me emulator game with mt Lv99 characters (something I owed to myself 20 years ago, I guess), I googled YakraXIII and noticed he has a white mail you can charm from him.
So I charmed him, and got a megaelixer. Huh??? So I charmed him again and got the white mail!
Gets me wondering... How many other creatures should I have charmed twice? Does anyone know how often this happens?
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Charm can grab an enemy's drop item as well, with a lower chance. An enemy can also drop its charm item, with a lower chance.
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Here's the thing: I charmed the megaelixr first, said what the hell, THEN charmed the white mail. But the charm is supposed to be the white mail and the drop is supposed to be megaelixr. (I forget exactly, but I think I got another dropped megaelixr.)
So... what gives..?
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I looked at the details. Charm has a 20% chance of grabbing the drop item instead of the charm item. It doesn't matter if you've successfully charmed or not. Twin Charm has a 100% chance of targeting the charm item.
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First... where'd you find that?
Second, thanks! That at least clears up the weird happening.
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I did some debugging of the game's code, and figured out where it tried to steal items from. Also figured out an unknown in weapon/tech effects (chance of charm item).
No problem.
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You debugged it... when? Or, for what purpose?
And I don't understand what you mean by "figured out an unknown."
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I've been disassembling bits of the game for some time now. I looked into the exact odds of charm getting a drop item a couple days ago.
Weapons and techs share a list of possible effects for modifying their outcome. Dealing magic damage, inflicting statuses, and special damage numbers (1/2, HP to 1, etc) are all handled by these.
There were two unknown until I found the chance of charm item the other day.