Chrono Compendium

Bend of Time - Inactive Projects => Darkness Beyond Time - Dead Project Discussion => Chrono Trigger Azala Style => Topic started by: Azala on September 15, 2007, 01:56:59 pm

Title: Demo Coming Soon...
Post by: Azala on September 15, 2007, 01:56:59 pm
That's right, I'll have a new demo ready soon. That is, If I can manage to get the battle assmbly to work right...
Title: Re: Demo Coming Soon...
Post by: Chrono'99 on September 19, 2007, 05:42:35 am
Sorry to burst your bubble but if battle assembly is the problem then the demo won't be ready "soon"...
Title: Re: Demo Coming Soon...
Post by: Chrono'99 on September 20, 2007, 07:25:00 pm
Have you checked these two threads?

http://www.chronocompendium.com/Forums/index.php/topic,2872.0.html
http://www.chronocompendium.com/Forums/index.php/topic,4423.0.html

There may be some useful information there, I don't know.
Title: Re: Demo Coming Soon...
Post by: justin3009 on September 20, 2007, 09:13:24 pm
Don't forget
http://www.chronocompendium.com/Forums/index.php/topic,4447.0.html
Title: Re: Demo Coming Soon...
Post by: MagilsugaM on January 03, 2008, 12:32:33 am
hey azala you must put dinopolis in that game
Title: Re: Demo Coming Soon...
Post by: Azala on January 08, 2008, 12:19:08 pm
Heh, maybe...
Title: Re: Demo Coming Soon...
Post by: Lavodox on January 09, 2008, 04:55:08 pm
Hmm...I'll be watching this project carefully...
Title: Re: Demo Coming Soon...
Post by: Azala on January 09, 2008, 07:07:19 pm
Well, bare in mind, that I am extremely busy lately, and have not made much progress in solving the assembly problem. Vehek sent me the supposed solution to the problem, but it hasn't been working...
Title: Re: Demo Coming Soon...
Post by: Vehek on January 17, 2008, 07:20:27 pm
I've made a patch that should replace Crono's sprite assembly with Azala's. That should fix part of the problem.

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Title: Re: Demo Coming Soon...
Post by: Azala on January 18, 2008, 02:26:37 am
Oooh! Could you send it to my e-mail? That'd be great. My address is redchaos87@gmail.com
Title: Re: Demo Coming Soon...
Post by: Vehek on January 18, 2008, 02:33:35 am
Huh? Do attachments not work in this forum or something? I attached it to my previous post.
Title: Re: Demo Coming Soon...
Post by: Chrono'99 on January 18, 2008, 04:29:38 am
Click on "Azala Sprite Assembly Test.ips" at the bottom of Vehek's post. You must have mistook it for a signature or something.
Title: Re: Demo Coming Soon...
Post by: Azala on January 18, 2008, 10:47:59 am
Oh. That must've been the case. I didn't notice it. Now I feel stupid.  :shock:

EDIT: Also, the patch noly worked for out of battle animations, which I already had under control. Battling still rips Azala's image apart, squeezing it into Crono's tilespace.
Title: Re: Demo Coming Soon...
Post by: Vehek on January 18, 2008, 03:29:16 pm
Well, if I made the patch correctly, Azala should show up in the menu. Or did you manage to do that already?

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Title: Re: Demo Coming Soon...
Post by: Azala on January 18, 2008, 09:35:58 pm
I already managed to do that...
Title: Re: Demo Coming Soon...
Post by: Vehek on January 18, 2008, 11:26:40 pm
After testing I did yesterday and today, I have to say that pasting Azala's animation data over Crono's doesn't seem to work.
"Squeezing it into Crono's tilespace"? Do you mean it starts using parts of Crono's graphics? Azala only has 20 sprite frames.
Title: Re: Demo Coming Soon...
Post by: Azala on January 18, 2008, 11:59:34 pm
No. I pasted Azala's animations multiple times, so that it repeats and covers all of Crono's frames in the tilemap. What I mean is that although Azala's GFX are present, he/she automatically reverts to the height and width of Crono, and attempts to perform Crono's animations. (i.e., bobbing left and right while he's idling in battle, slashing a sword, etc.) Basically he looks like a mass of jumbled Azala tiles moving in the same fashion as Crono.
Title: Re: Demo Coming Soon...
Post by: justin3009 on January 19, 2008, 12:20:35 am
Because the animation battle set isn't setup correctly.  You'd have to SA the battle sprites.
Title: Re: Demo Coming Soon...
Post by: Azala on January 19, 2008, 03:07:07 am
But remember? We tried that. SA wouldn't seem to work either...
Title: Re: Demo Coming Soon...
Post by: justin3009 on January 19, 2008, 10:10:51 am
Well if it worked for their regular sprites, it outta work in battle