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Author Topic: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)  (Read 6447 times)

Magusmage

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Hi, this is my first post here, so I do not know if it's here to post this and just to let you know, I am Brazilian,  so if I make any English mistake, correct me!


Progress

- Total Progress: 1%
 - History: 1%
 - WorldMaps
65000000BC: 0%
12000BC: 0%
600AD: 100%
1000AD: 100%
1999AD: 100%
2300AD: 20%

News and Updates

- I will let you walk in 1999AD and Visit Domes and Factories.

Some Informations

I'm trying to make the maps really like in original Chrono Trigger. History? I'm just thinking in continue with the end that Crono, Marle and Lucca are searching for Crono's Mom, yet...
 Maps? Here:







 Still without one island in both, but I'm working in it. In 1999AD I will change some stuffs.

What About the Enemies?

The enemies? Will have the basic monster (Blue Imp, Roly, Hetake, Green Imp, etc... oh! And Naga-ette too!) and all the non-released monsters. I will add some other tipe of monsters.


The Battle System, something ready?

Yeah! The battle system is 90% like the original Chrono Trigger! Look at the Screenshot:

I'll change some stuffs like the BattleWindow.

Videos
Wanna look a Video of the Battle with Lavos Shell and Lavos Core?
Here: http://www.youtube.com/watch?v=iX1EW8P7VUw

Boss Battle Test + Boss Collapse + Menu Overview:
Here: http://www.youtube.com/watch?v=w6KcJnQtYmM

Next Video: I don't know, maybe some parts of the game itself?

For who wants to see how the game is going on, just visit:
https://picasaweb.google.com/115117502889400250430/ChronoTriggerNothingIsOverYetScreens#

It just has 8 screenshots for now, but later I'll add more screens.

Thats it for now, I'll update the topic later. Bye!
« Last Edit: January 23, 2012, 11:48:59 pm by Magusmage »

DarioEMeloD

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #1 on: June 01, 2010, 07:37:26 pm »
That is so much full of awesomeness! =O
One thing, you could use the text box and font from the DS version ;)

FaustWolf

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #2 on: June 01, 2010, 08:08:31 pm »
Whoa, is that battle system something entirely new, or has that one been floating around the RPGMaker community for awhile? The Spanish fan community has generated some fine Chrono fangame efforts.

Schala Zeal

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #3 on: June 01, 2010, 09:49:15 pm »
Lance VII reviewed CT2. I know that was pretty epic despite the fact that No habla Espaniol

And those maps are bloody impressive!
« Last Edit: June 01, 2010, 11:06:35 pm by Princess Schala Zeal »

TheMage

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #4 on: June 02, 2010, 04:25:46 am »
That looks sweet! Nice work!

Magusmage

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #5 on: June 02, 2010, 04:48:56 pm »
That is so much full of awesomeness! =O
One thing, you could use the text box and font from the DS version ;)
Where I can find it? I tried the Google search, but I just find the IMAGE (.bmp) of the font, I need the .ttf (true type font) file.

Lance VII reviewed CT2. I know that was pretty epic despite the fact that No habla Espaniol

And those maps are bloody impressive!
Thanks^^
I used Temporal Flux's Overworld editor to compare the maps and make ir really right :kamina

Whoa, is that battle system something entirely new, or has that one been floating around the RPGMaker community for awhile? The Spanish fan community has generated some fine Chrono fangame efforts.

It's the Atoa Custom Battle System (ACBS), and yes, it's a new add-on of ACBS, a entirely new system.^^

Thanks for everybody!

**Spoiler ON!**
Ah, and...he will be a boss--> :kz, so, if you don't fight him, it means that you haven't made the 100% correct end;)
**Spoiler OFF!**

FaustWolf

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #6 on: June 02, 2010, 06:41:12 pm »
That's really kickass. Can the characters do combination attacks in the current version of the battle system? What is missing currently, compared to Chrono Trigger?

Magusmage

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #7 on: June 02, 2010, 07:04:10 pm »
That's really kickass. Can the characters do combination attacks in the current version of the battle system? What is missing currently, compared to Chrono Trigger?

Yes, they can^^ But, I don't know how to make the SAME moves that the characters does when use combination attacks (like Falcon Attack, because chrono goes up and cross a line attack in game screen).
What is missing? Maps and a lot of musics, but I will eventualy make the maps and find musics. Oh, and some sprites are missing too, thanks^^

Dice.

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #8 on: June 02, 2010, 07:14:02 pm »
This is actually a pretty cool project you have started, and it looks great too.  Curious to see how you change up the battle system as well (and the inclusion of King!)

Magusmage

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #9 on: June 02, 2010, 07:31:56 pm »
This is actually a pretty cool project you have started, and it looks great too.  Curious to see how you change up the battle system as well (and the inclusion of King!)

When you say "king", you mean Crono be a king?

Lance VII

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #10 on: June 05, 2010, 10:03:04 pm »
Looks fantastic! If you need a tester, or just general help, hit me up! :D

Magusmage

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #11 on: June 06, 2010, 01:45:40 pm »
Looks fantastic! If you need a tester, or just general help, hit me up! :D
Oh, thanks^^
Okay, you can be a tester. And, for general help, yes I have some questions, like "where I can find CT .ttf font?".
EDIT: Hey, you did Chrono Alter, right?
« Last Edit: June 06, 2010, 01:54:13 pm by Magusmage »

Lance VII

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #12 on: June 06, 2010, 11:34:31 pm »
Looks fantastic! If you need a tester, or just general help, hit me up! :D
Oh, thanks^^
Okay, you can be a tester. And, for general help, yes I have some questions, like "where I can find CT .ttf font?".
EDIT: Hey, you did Chrono Alter, right?
Yep, along with Echoes and Chronicles.

tushantin

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #13 on: June 15, 2010, 03:10:13 am »
Yes, they can^^ But, I don't know how to make the SAME moves that the characters does when use combination attacks (like Falcon Attack, because chrono goes up and cross a line attack in game screen).
Ah I can help you with that. Crono going out of view and coming back has to be scripted though. But Crono slashing the enemy in a horizontal line can actually be a special animation of its own without the need of Crono's character being there (sprite included in the animation separately).

Cooper

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Re: Chrono Trigger - Nothing is over...yet (RPG Maker XP Project)
« Reply #14 on: June 15, 2010, 03:48:55 am »
Nice work so far.