Author Topic: 8th Playable Character Possible?! (Updating!)  (Read 82402 times)

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #150 on: March 05, 2008, 06:04:02 pm »
Altered all of those bytes, and after the title sequence, everything is black screen of death XD

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #151 on: March 05, 2008, 09:28:44 pm »
Not sure what caused that. It works fine for me.

Maybe it just hates you. :P

Vehek

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #152 on: March 05, 2008, 11:38:20 pm »
Mauron, the offsets you gave point to the ASM commands that load the memory/data, not the pointers the code loads.

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #153 on: March 06, 2008, 12:03:28 am »
Oops. I copied down the line the breakpoints spit out and didn't change it later. I'll fix that now.

The last one is still accurate though. That section is just data.

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #154 on: March 09, 2008, 12:29:09 pm »
I've been seriously having the worst luck with this lately xD

0CF84D - Can't you just change 80 to 2A?  From what i've seen, there are no complications from doing that..

Edit: Fixed one problem.
« Last Edit: March 09, 2008, 01:10:55 pm by justin3009 »

Vehek

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #155 on: March 09, 2008, 12:50:49 pm »
I don't know...
By using Geiger's debugger, I've found that's the beginning of the data that turned the character into a bunch of hands when Mauron messed with 0CF867.
« Last Edit: March 09, 2008, 01:00:30 pm by Vehek »

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #156 on: March 09, 2008, 12:59:09 pm »
yay!

Edit: BTW, Mauron, what were you trying to accomplish in that area?  I completely forgot...

Edit 2: Here's an IPS Patch with everything up to date.  EXCEPT the stuff that Mauron posted last page...That seems to kill my rom every damn time.

Edit 3: Gold and Time do not display correctly in the save sequence because I am not able to modify the bytes listed by Mauron.


[attachment deleted by admin]
« Last Edit: March 09, 2008, 05:47:06 pm by justin3009 »

Vehek

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #157 on: March 09, 2008, 05:48:47 pm »
Have you tried using the adjusted offsets?

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #158 on: March 09, 2008, 05:58:41 pm »
Yes.  I got the gold and time to appear correctly in the menu now, but not in the Save Menu.  I figured out which offset was being retarded.

02F14A - it's set to 00 00, if I try altering that, it'll destroy stats/time showing up in the menu.  That's why everything was messed up.  I musta not edited something and that's why it's being weird..
« Last Edit: March 09, 2008, 06:03:36 pm by justin3009 »

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #159 on: March 09, 2008, 06:29:20 pm »
I was having trouble with gold and time displaying in the save menu too, and I'm not sure where the problem came from. What was showing up for you? Mine was an odd value for both that didn't seem to be stored anywhere.

When I messed with the byte that got the hands, it was with displaying 8th in battle. I wasn't sure what Vehek had altered to get it working, so I did things randomly.

My computer just recovered from a major problem (C: Drive unreadable), so it might be a bit before I get back to working on this. It depends on what, if anything, remains damaged.


justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #160 on: March 09, 2008, 06:50:02 pm »
The time is set to 99:59 and the gold is set to 0

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #161 on: March 09, 2008, 06:51:33 pm »
I get the same time, but 3158820 gold.

Does it load the data properly for you? It does for me.

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #162 on: March 09, 2008, 07:41:22 pm »
Yep, it loads it up fine.

Vehek

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #163 on: March 09, 2008, 08:44:55 pm »
There're some 552C's that also need to be changed (to 3729 I think).
Check near the offsets Mauron posted on the last page.
« Last Edit: March 09, 2008, 09:11:32 pm by Vehek »

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #164 on: March 09, 2008, 09:22:05 pm »
Yea I noticed that...I wans't sure if that would have changed anything.  I experimented with it but nothing changed.